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4Netplayers Rust Server

51.83.238.197:28100Up, checked 30m agoMonitored since 4 Oct 2026

Join
Players now 0/10 0% full
7-day average 0 peak 1
Rank #9,410 top 40%
Server fps 30 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 30m ago
    Passing
  • Capacity0% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 30 fps
    Passing
  • Fresh mapwiped 4d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 4000

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Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct6 Oct7 Oct8 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Performance

01020304018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 4 Oct. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
History
  1. 4 Oct
    Sun 11:03 UTC peak 1 · running
Map of 4Netplayers Rust Server
Map
Procedural Map
Size
4000
Seed
6942067
Open on RustMaps
Address
51.83.238.197:28100
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Oct 2026, 11:03 UTC
Hostname
–
First seen
4 Oct 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8.

Game
gmvanillaGame mode The game mode is vanilla survival.
mp10Max players 10 player slots.
ts8Group limit Teams are capped at 8, which is the game default.
v2634Protocol To join, your game needs to run protocol 2634.
cs166652Build This server runs game build 166652.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code Region code: not set.

Flag meanings are Facepunch's.

Population

What position does 4Netplayers Rust Server hold?

For player hours over seven days, 4Netplayers Rust Server holds rank #9,410, in the top 40% of all ranked servers.

What is the player count on 4Netplayers Rust Server?

At the moment, 0 of 10 slots on 4Netplayers Rust Server are filled. In the past week, the average is 0 players and the peak is 1.

Map and rules

What is the map on 4Netplayers Rust Server?

The map on 4Netplayers Rust Server is procedural, size 4,000 with seed 6942067, created by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.

What are the settings and rules for 4Netplayers Rust Server?

A gather rate is absent from the name 4Netplayers Rust Server. Group size follows the game default of 8 players. It runs survival, gather, build and raid: the standard game. Combat between players is allowed, and bases can be raided. The server browser lists it under Community. VAC by Valve is on.

Wipe details

What happens on 4Netplayers Rust Server during wipe day?

The average busiest count over recent wipes was 1 players. 0 hours after the latest wipe, the crowd reached its peak.

When does 4Netplayers Rust Server wipe?

The record holds too few wipes from 4Netplayers Rust Server to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 4 days 6 hours.

Tags and filters

What is the meaning of the tags on 4Netplayers Rust Server?

gmvanilla (Game mode): The game mode is vanilla survival; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): Region code: not set are the tags 4Netplayers Rust Server publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

What lists and filters on Best Rust Servers hold 4Netplayers Rust Server?

These Best Rust Servers lists include 4Netplayers Rust Server: Community servers, no training or build tags. You will find it on the server list under: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server information

What is the Rust version on 4Netplayers Rust Server?

The Rust version on 4Netplayers Rust Server is network protocol 2634 and build 166652, running on Linux. To join, your game must use the same protocol; Steam handles the update for you.

What is the location of 4Netplayers Rust Server?

There is no published region for 4Netplayers Rust Server. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 51.83.238.197:28100 is its address.

How well does 4Netplayers Rust Server perform?

Average server fps over the past 48 hours was 30, and it never dropped below 28. The entity count reached 93,565, including buildings, deployables and all other world objects. Memory peaked at 2,658 MB. Low fps and a growing entity count are the sources of lag for players.

How reliable is 4Netplayers Rust Server and is it online?

4Netplayers Rust Server is online at the moment. Based on the uptime it reports, the last restart was roughly 2 days 8 hours ago. In the last 3 full days, 72 of 72 hours were online, an uptime of 100%. Best Rust Servers recorded its first appearance on 4 October 2026.

Connection

What is the process to join 4Netplayers Rust Server?

Enter client.connect 51.83.238.197:28100 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.