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4Netplayers Rust Server

51.83.237.118:27100Down, checked 5d agoMonitored since 23 Sep 2026

Join
Players now 0/10 0% full
7-day average 0 peak 1
Rank #15,529 ▼ 10076 this week
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 5d ago
    Failing
  • Capacity0% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 7d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 4000

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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep26 Sep29 Sep3 Oct6 Oct9 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 23 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
History
  1. 2 Oct
    Fri 07:31 UTC peak 1 · running
Map of 4Netplayers Rust Server
Map
Procedural Map
Size
4000
Seed
1234567890
Open on RustMaps
Address
51.83.237.118:27100
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 07:31 UTC
Hostname
–
First seen
23 Sep 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8.

Game
gmvanillaGame mode Survival in the vanilla style.
mp10Max players 10 player slots.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol The game protocol is 2634; your game must match to join.
cs166652Build This server runs game build 166652.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code Region code: not set.

Flag meanings are Facepunch's.

Player data

What is the rank of 4Netplayers Rust Server?

For player hours over seven days, 4Netplayers Rust Server holds rank #15,529, in the top 68% of all ranked servers.

What is the player count on 4Netplayers Rust Server?

The server 4Netplayers Rust Server is offline at the moment, with its last sighting 5 days ago. The seven-day average is 0 players, with a peak of 1.

Map and rules

What map is used on 4Netplayers Rust Server?

A procedural map of size 4,000 with seed 1234567890 runs on 4Netplayers Rust Server, produced by the game. View it on RustMaps from here: identical size and seed yield the same map.

What are the settings and rules for 4Netplayers Rust Server?

A gather rate is absent from the name 4Netplayers Rust Server. The game's default applies: no more than 8 players per group. survival is the mode, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Wipe information

What can you expect from wipe day on 4Netplayers Rust Server?

The average busiest count over recent wipes was 1 players. Peak numbers on the latest wipe arrived 8 hours after it began.

On what schedule does 4Netplayers Rust Server wipe?

4Netplayers Rust Server's wipes are too few on record to make its rhythm clear. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. 7 days 2 hours is the age of the current world.

Tags and filters

What is the meaning of the tags on 4Netplayers Rust Server?

These tags are published by 4Netplayers Rust Server and read by the game's server browser: gmvanilla (Game mode): Survival in the vanilla style; mp10 (Max players): 10 player slots; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): Region code: not set. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

What lists and filters on Best Rust Servers hold 4Netplayers Rust Server?

Included in these Best Rust Servers lists is 4Netplayers Rust Server: Community servers, no training or build tags. Filter entries for this server: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server information

What Rust version does 4Netplayers Rust Server run?

Rust network protocol 2634 and build 166652 on Linux is what 4Netplayers Rust Server runs. Your game needs the same protocol to connect, and Steam updates it automatically.

What is the location of the server 4Netplayers Rust Server?

No region is published by 4Netplayers Rust Server. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 51.83.237.118:27100 is its address.

How reliable is 4Netplayers Rust Server and is it online?

The server 4Netplayers Rust Server is currently offline, with its last appearance 5 days ago. 34% uptime for the last 7 full days: 57 of 168 hours. Best Rust Servers recorded its first appearance on 23 September 2026.

How to join

What are the steps to join 4Netplayers Rust Server?

Enter client.connect 51.83.237.118:27100 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.