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Rust @ ServerProject.net

51.83.172.143:29004Up, checked 13m agoMonitored since 13 Sep 2026

Website Join
Players now 0/30 0% full
7-day average 0 peak –
Rank #16,508 ▼ 397 this week
Server fps 60 last direct query
Seen, last 48 hours 96% 46 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 13m ago
    Passing
  • Capacity0% of 30 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 60 fps
    Passing
  • Fresh mapwiped 25d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
quad
Wipe schedule
not published
Map
Procedural Map · 3000
moddedoxide

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 1
    5 / 100
  2. 2
    3 / 200
  3. 3
    6 / 100
  4. 4
    LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 5 on average
    3 / 100
  5. 5
    3 / 100
  6. 6
    7 / 80

Players

AveragePeak
0123414:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers, #655 of the quad servers. Ranked on player hours over the last seven days.

Performance

02040608014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
Map of Rust @ ServerProject.net
Map
Procedural Map
Size
3000
Seed
11124
Open on RustMaps
Address
51.83.172.143:29004
Region
–
Max players
30
Group limit
quad
Wipe schedule
–
Last wipe
13 Sep 2026, 12:44 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp30,ptrak,$r?,v2633,gmrust,cs163794,ts4,^o^z.

Game
gmrustGame mode The game mode is standard Rust survival.
mp30Max players 30 player slots.
ts4Group limit Team size is capped at 4.
v2633Protocol To join, your game needs to run protocol 2633.
cs163794Build This server runs game build 163794.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code A region code is not set.
Mods and access
^oOxide The plugin framework Oxide (uMod) is installed.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Player data

What is the rank of Rust @ ServerProject.net?

The seven-day player hours rank for Rust @ ServerProject.net is #16,508, in the top 70% of ranked servers. It holds rank #655 among quad servers.

What is the population of Rust @ ServerProject.net?

At the moment, 0 of 30 slots on Rust @ ServerProject.net are filled. The average player count over the last seven days is 0.

Map and rules

Which map is active on Rust @ ServerProject.net?

Rust @ ServerProject.net uses a procedural map of size 3,000 with seed 11124, generated by the game. View it on RustMaps from here: identical size and seed yield the same map.

What are the settings and rules for Rust @ ServerProject.net?

No gather rate appears in the name of Rust @ ServerProject.net. Groups are capped at 4 players, as stated by quad. It runs survival, gather, build, raid: the standard mode. Combat between players is allowed, and bases can be raided. Plugins or settings change the game, and it is listed under Modded in the server browser. Its plugins include Oxide. VAC by Valve is on.

Wipe information

What wipe pattern does Rust @ ServerProject.net follow?

Too few wipes from Rust @ ServerProject.net are recorded to reveal a rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. 25 days is the age of the current world.

Tags and filters

What is the meaning of the tags on Rust @ ServerProject.net?

The tags below come from Rust @ ServerProject.net and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): 30 player slots; ts4 (Group limit): Team size is capped at 4; v2633 (Protocol): To join, your game needs to run protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

What lists and filters on Best Rust Servers hold Rust @ ServerProject.net?

Included in these Best Rust Servers lists is Rust @ ServerProject.net: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Server information

What is the Rust version on Rust @ ServerProject.net?

Rust network protocol 2633 and build 163794 on Linux is what Rust @ ServerProject.net runs. To join, your game must use the same protocol; Steam handles the update for you.

What is the location of Rust @ ServerProject.net?

There is no published region for Rust @ ServerProject.net. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.83.172.143:29004.

What is the performance like on Rust @ ServerProject.net?

In the last 48 hours, the server averaged 60 fps, with a minimum of 60. A maximum of 50,068 entities were present, comprising buildings, deployables and all else. Memory peaked at 1,641 MB. Low fps and a growing entity count are the sources of lag for players.

What is the online status and reliability of Rust @ ServerProject.net?

Right now, Rust @ ServerProject.net is up. Based on the uptime it reports, the last restart was roughly 7 hours ago. In the last 7 full days, 168 of 168 hours were online, an uptime of 100%. Best Rust Servers recorded its first appearance on 13 September 2026.

How to join

How do you connect to Rust @ ServerProject.net?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 51.83.172.143:29004 in the console. https://ServerProject.net/en is its website.