Zulandia
51.81.179.101:22130Up, checked 9m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 9m agoPassing
- Capacity0% of 50 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 93 fpsPassing
- Wipe rhythm5 new worlds this week: resets, not wipesWarning
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- quad
- Wipe schedule
- not published
- Map
- Procedural Map · 6000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1【孤城】 二倍 4人 10/8 21点30清EA · quad · weekly · 1 on average1 / 100
- 2[US West] Gold Rush 3x | Quad | Monthly | Raid HoursNA · quad · 3x · monthly · 1 on average2 / 50
- 3Pickle Rust EU MonthlyEU · no group limit · 50 on average52 / 100
- 4[EU] Xcretion 150 Island's Server - Random ItemsEU · groups of 6 · monthly · 11 on average19 / 140
- 5EU Hub 01EU · groups of 1000+ · 6 on average13 / 3300
- 6[LATAM] Vexoria | Vanilla Solo Duo Trio Quad 07/10SA · groups of 8+ · weekly · 3 on average1 / 100
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 26% of all ranked servers, #378 of the quad servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
New worlds
3 days with a reset in the last 16 weeks-
7 Oct
Wed 19:19 UTC 0 on before
-
7 Oct
Wed 16:47 UTC 0 on before
-
7 Oct
Wed 16:38 UTC 0 on before
-
3 Oct
Sat 23:10 UTC peak 1 · lasted 3.7 days
-
2 Oct
Fri 00:59 UTC peak 2 · lasted 1.9 days
- Address
- 51.81.179.101:22130
- Region
- –
- Max players
- 50
- Group limit
- quad
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167058,ts4,^o^z.
gmsoftcoreGame mode The ruleset is softcore, which is easier.mp50Max players The slot count is 50.ts4Group limit Each team can have at most 4 players.v2634Protocol To join, your game needs to run protocol 2634.cs167058Build The game build is 167058.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code A region code is not set.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded This server is listed as Modded, with plugins or settings that change the game.Flag meanings are Facepunch's.
Player count
Where does Zulandia sit in the rankings?
The seven-day player hours rank for Zulandia is #6,105, in the top 26% of ranked servers. Among servers in the quad group, it is #378.
How many players are on Zulandia?
With 50 slots, Zulandia holds 0 players at present. The average over seven days is 0 players, peaking at 2. Over the past 48 hours, the peak hour was 23:00 UTC, averaging 1 players.
Rules and settings
What map is used on Zulandia?
A procedural map of size 6,000 with seed 725730864 runs on Zulandia, produced by the game. Because size and seed determine the map, a RustMaps view is available from this page.
What are the settings and rules for Zulandia?
No gather rate appears in the name of Zulandia. A maximum of 4 players per group (quad). It runs softcore, Facepunch's gentler mode, where some loot is kept. Combat between players is allowed, and bases can be raided. The server browser lists it as Modded: plugins or settings change gameplay. It runs these plugins: Oxide. The server has VAC, Valve's anti-cheat, active.
Wipe schedule
What wipe pattern does Zulandia follow?
Zulandia starts a fresh world every few hours, so there is no wipe schedule. No reset of this kind is a wipe.
Tags and filters
How should you read the tags on Zulandia?
gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp50 (Max players): The slot count is 50; ts4 (Group limit): Each team can have at most 4 players; v2634 (Protocol): To join, your game needs to run protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): A region code is not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game are the tags Zulandia publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
Where does Zulandia appear in Best Rust Servers lists and filters?
The Best Rust Servers lists that Zulandia fits are: Best modded Rust servers. Filter entries for this server: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 3 days.
About the server
What Rust version does Zulandia run?
Rust network protocol 2634 and build 167058 on Linux is what Zulandia runs. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of the server Zulandia?
For Zulandia, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 51.81.179.101:22130 is its address.
How smooth is Zulandia?
The 48-hour average was 146 fps, with 77 as the lowest point. A maximum of 215,814 entities were present, comprising buildings, deployables and all else. Memory peaked at 4,646 MB. What players experience as lag comes from low fps and a rising entity count.
What is the uptime and reliability of Zulandia?
Zulandia is online at the moment. Based on the uptime it reports, the last restart was roughly 22 hours ago. Uptime for the last full 7 days was 100%, meaning 168 of 168 hours. Its earliest observation by Best Rust Servers was on 13 September 2026.
Connection
How do you connect to Zulandia?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 51.81.179.101:22130 in the console.
