A Shockbyte Rust Server
51.81.176.48:25536Up, checked 9m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 9m agoPassing
- Capacity0% of 1 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 209 fpsPassing
- Fresh mapwiped 2d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- quad
- Wipe schedule
- not published
- Map
- Procedural Map · 3500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1[EA] Softcore 1quad · monthly · 157 on average32 / 350
- 2[EU] Facepunch Softcore 1EU · quad · monthly · 132 on average81 / 400
- 3Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 66 on average45 / 150
- 4Rust4Noobs #1 | Solo/Duo | Softcore 50% Monthly | No BP WipeEU · quad · monthly · 48 on average35 / 100
- 5LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLYNA · quad · monthly · 31 on average42 / 200
- 6[RU] Friendly Rust – Vanilla Softcore | 2x2 РусскийEU · quad · monthly · 18 on average5 / 100
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 69% of all ranked servers, #636 of the quad servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
-
6 Oct
Tue 10:53 UTC peak 0 · running
- Address
- 51.81.176.48:25536
- Region
- –
- Max players
- 1
- Group limit
- quad
- Wipe schedule
- –
- Last wipe
- 6 Oct 2026, 10:53 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp1,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4.
gmsoftcoreGame mode This is softcore, a gentler ruleset.mp1Max players Slots: 1.ts4Group limit The maximum team size is 4.v2634Protocol The game protocol is 2634; your game must match to join.cs166652Build The game build is 166652.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code Region code: not set.Flag meanings are Facepunch's.
Player count
What position does A Shockbyte Rust Server hold?
The seven-day player hours rank for A Shockbyte Rust Server is #15,970, in the top 69% of ranked servers. Among servers in the quad group, it is #636.
How many players are on A Shockbyte Rust Server?
With 1 slots, A Shockbyte Rust Server holds 0 players at present. The seven-day average for players is 0.
Rules and settings
What is the map on A Shockbyte Rust Server?
A procedural map of size 3,500 with seed 50000 runs on A Shockbyte Rust Server, produced by the game. Because size and seed determine the map, a RustMaps view is available from this page.
What are the settings and rules for A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. A maximum of 4 players per group (quad). softcore is the mode, Facepunch's easier mode: some loot is kept. You can fight other players and raid their bases. The server browser lists it under Community. VAC, Valve's anti-cheat, is disabled.
Wipe information
What can you expect from wipe day on A Shockbyte Rust Server?
On average, the peak across recent wipes was 0 players. 0 hours after the latest wipe, the crowd reached its peak.
On what schedule does A Shockbyte Rust Server wipe?
Too few wipes from A Shockbyte Rust Server are recorded to reveal a rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. 2 days 12 hours is the age of the current world.
Server tags
What is the meaning of the tags on A Shockbyte Rust Server?
The tags below come from A Shockbyte Rust Server and are read by the game's server browser: gmsoftcore (Game mode): This is softcore, a gentler ruleset; mp1 (Max players): Slots: 1; ts4 (Group limit): The maximum team size is 4; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): Region code: not set. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
Where does A Shockbyte Rust Server appear in Best Rust Servers lists and filters?
Included in these Best Rust Servers lists is A Shockbyte Rust Server: Community servers, no training or build tags. Filter entries for this server: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 3 days.
Server information
What is the Rust version on A Shockbyte Rust Server?
The Rust version on A Shockbyte Rust Server is network protocol 2634 and build 166652, running on Linux. Your game needs the same protocol to connect, and Steam updates it automatically.
Where can A Shockbyte Rust Server be found?
There is no published region for A Shockbyte Rust Server. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 51.81.176.48:25536 is its address.
What is the performance like on A Shockbyte Rust Server?
The 48-hour average was 187 fps, with 132 as the lowest point. The entity count reached 67,049, including buildings, deployables and all other world objects. Memory use reached 2,465 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
How reliable is A Shockbyte Rust Server and is it online?
The server A Shockbyte Rust Server is currently online. Based on the uptime it reports, the last restart was roughly 2 days 11 hours ago. In the last 7 full days, 168 of 168 hours were online, an uptime of 100%. Its earliest observation by Best Rust Servers was on 13 September 2026.
Connection
How do you connect to A Shockbyte Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 51.81.176.48:25536 in the console.
