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A Shockbyte Rust Server

51.81.176.35:23314Up, checked 12m agoMonitored since 23 Sep 2026

Join
Players now 0/40 0% full
7-day average 0 peak –
Rank #15,922 ▲ 617 this week
Server fps 196 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 12m ago
    Passing
  • Capacity0% of 40 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 196 fps
    Passing
  • Fresh mapwiped 16d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 3000

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Players

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep26 Sep29 Sep3 Oct6 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Performance

010020030040007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 23 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
History
  1. 23 Sep
    Wed 04:33 UTC peak 1 · running
Map of A Shockbyte Rust Server
Map
Procedural Map
Size
3000
Seed
50000
Open on RustMaps
Address
51.81.176.35:23314
Region
–
Max players
40
Group limit
8, the default
Wipe schedule
–
Last wipe
23 Sep 2026, 04:38 UTC
Hostname
–
First seen
23 Sep 2026

Server tags

What each tag it publishes means. Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8.

Game
gmrustGame mode The game mode is standard Rust survival.
mp40Max players 40 player slots.
ts8Group limit This is the game default: a maximum of 8 per team.
v2633Protocol To join, your game needs to run protocol 2633.
cs165217Build The game build is 165217.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code A region code is not set.

Flag meanings are Facepunch's.

Player data

Where does A Shockbyte Rust Server sit in the rankings?

For player hours over seven days, A Shockbyte Rust Server holds rank #15,922, in the top 69% of all ranked servers.

What is the player count on A Shockbyte Rust Server?

With 40 slots, A Shockbyte Rust Server holds 0 players at present. The average player count over the last seven days is 0.

Map and rules

What is the map on A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 3,000 with seed 50000, generated by the game. Because size and seed determine the map, a RustMaps view is available from this page.

What settings and rules apply on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. The game's default applies: no more than 8 players per group. It runs survival, gather, build, raid: the standard mode. Combat between players is allowed, and bases can be raided. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, active.

Wipe information

What can you expect from wipe day on A Shockbyte Rust Server?

On average, the peak across recent wipes was 1 players. Peak numbers on the latest wipe arrived 0 hours after it began.

On what schedule does A Shockbyte Rust Server wipe?

The record holds too few wipes from A Shockbyte Rust Server to show its rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. The present world dates from 16 days 2 hours.

Server tags

How should you read the tags on A Shockbyte Rust Server?

These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 player slots; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2633 (Protocol): To join, your game needs to run protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

Where does A Shockbyte Rust Server appear in Best Rust Servers lists and filters?

The Best Rust Servers lists that A Shockbyte Rust Server fits are: Community servers, no training or build tags. You will find it on the server list under: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server details

What is the Rust version on A Shockbyte Rust Server?

Rust network protocol 2633 and build 165217 on Linux is what A Shockbyte Rust Server runs. Steam updates your game to the same protocol required for joining.

Where can A Shockbyte Rust Server be found?

For A Shockbyte Rust Server, no region is published. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 51.81.176.35:23314.

How well does A Shockbyte Rust Server perform?

Average server fps over the past 48 hours was 211, and it never dropped below 178. The entity count reached 48,162, including buildings, deployables and all other world objects. Memory peaked at 3,195 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.

How reliable is A Shockbyte Rust Server and is it online?

The server A Shockbyte Rust Server is currently online. It reports an uptime that puts the last restart at around 9 days 13 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. Its earliest observation by Best Rust Servers was on 23 September 2026.

Connection

What is the process to join A Shockbyte Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 51.81.176.35:23314 in the console.