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A Shockbyte Rust Server

51.79.46.244:22826Down, checked 19h agoMonitored since 5 Oct 2026

Join
Players now 1/10 10% full
7-day average 2 peak 5
Rank #4,405 top 19%
Server fps 230 last direct query
Seen, last 48 hours 44% 21 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 19h ago
    Failing
  • Capacity10% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 230 fps
    Passing
  • Fresh mapwiped 3d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 2900

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Players

AveragePeak
0123400:0005:0016:0020:0000:0004:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct7 Oct8 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Performance

010020030040000:0005:0016:0020:0000:0004:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 6 Oct. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
5
players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h
History
  1. 5 Oct
    Mon 23:13 UTC peak 5 · running
Map of A Shockbyte Rust Server
Map
Procedural Map
Size
2900
Seed
50000
Open on RustMaps
Address
51.79.46.244:22826
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
5 Oct 2026, 23:13 UTC
Hostname
–
First seen
5 Oct 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8.

Game
gmrustGame mode The game mode is standard Rust survival.
mp10Max players 10 player slots.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol Your game must be on protocol 2634 to join.
cs167058Build Build: 167058.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code A region code is not set.

Flag meanings are Facepunch's.

Player data

Where does A Shockbyte Rust Server sit in the rankings?

The seven-day player hours rank for A Shockbyte Rust Server is #4,405, in the top 19% of ranked servers.

What is the population of A Shockbyte Rust Server?

A Shockbyte Rust Server is not online now; the last time it was seen was 19 hours ago. The seven-day average is 2 players, with a peak of 5. The highest average in the last 48 hours was 4 players at 06:00 UTC.

Settings and rules

What map is used on A Shockbyte Rust Server?

A procedural map of size 2,900 with seed 50000 runs on A Shockbyte Rust Server, produced by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.

What are the settings and rules for A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. Groups can contain up to 8 players, the default for the game. survival is the mode, gather, build and raid: the standard game. Combat between players is allowed, and bases can be raided. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Wipe details

What can you expect from wipe day on A Shockbyte Rust Server?

The average busiest count over recent wipes was 5 players. The crowd on the latest wipe peaked 4 hours in.

What wipe pattern does A Shockbyte Rust Server follow?

A Shockbyte Rust Server's wipes are too few on record to make its rhythm clear. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. 3 days is the age of the current world.

Server tags

How should you read the tags on A Shockbyte Rust Server?

The tags below come from A Shockbyte Rust Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 player slots; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): Your game must be on protocol 2634 to join; cs167058 (Build): Build: 167058; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

What lists and filters on Best Rust Servers hold A Shockbyte Rust Server?

Included in these Best Rust Servers lists is A Shockbyte Rust Server: Community servers, no training or build tags. You will find it on the server list under: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server details

What is the Rust version on A Shockbyte Rust Server?

Rust network protocol 2634 and build 167058 on Linux is what A Shockbyte Rust Server runs. Steam updates your game to the same protocol required for joining.

What is the location of the server A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.79.46.244:22826.

How well does A Shockbyte Rust Server perform?

In the last 48 hours, the server averaged 226 fps, with a minimum of 198. The world contained up to 45,656 entities, such as buildings, deployables and other items. Memory peaked at 1,474 MB. Low fps and a growing entity count are the sources of lag for players.

How reliable is A Shockbyte Rust Server and is it online?

The server A Shockbyte Rust Server is currently offline, with its last appearance 19 hours ago. Based on the uptime it reports, the last restart was roughly 2 hours ago. Uptime for the last full 2 days was 65%, meaning 31 of 48 hours. Best Rust Servers recorded its first appearance on 5 October 2026.

How to join

How do you connect to A Shockbyte Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 51.79.46.244:22826 in the console.