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A Shockbyte x Discord Production Rust Server

51.38.155.239:26604Up, checked 8m agoMonitored since 6 Oct 2026

Join
Players now 0/125 0% full
7-day average 0 peak –
Rank #16,413 top 69%
Server fps 250 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 8m ago
    Passing
  • Capacity0% of 125 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 250 fps
    Passing
  • Fresh mapwiped 2d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 1500

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Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Performance

010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 6 Oct. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
Map of A Shockbyte x Discord Production Rust Server
Map
Procedural Map
Size
1500
Seed
50000
Open on RustMaps
Address
51.38.155.239:26604
Region
–
Max players
125
Group limit
8, the default
Wipe schedule
–
Last wipe
6 Oct 2026, 12:02 UTC
Hostname
–
First seen
6 Oct 2026

Server tags

What each tag it publishes means. Published as mp125,ptrak,$r?,v2634,gmrust,cs166652,ts8.

Game
gmrustGame mode Survival in the standard Rust style.
mp125Max players Slots: 125.
ts8Group limit Teams are capped at 8, which is the game default.
v2634Protocol To join, your game needs to run protocol 2634.
cs166652Build This server runs game build 166652.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code A region code is not set.

Flag meanings are Facepunch's.

Player count

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

The seven-day player hours rank for A Shockbyte x Discord Production Rust Server is #16,413, in the top 69% of ranked servers.

What is the population of A Shockbyte x Discord Production Rust Server?

At the moment, 0 of 125 slots on A Shockbyte x Discord Production Rust Server are filled. The seven-day average for players is 0.

Map and rules

What is the map on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server uses a procedural map of size 1,500 with seed 50000, generated by the game. View it on RustMaps from here: identical size and seed yield the same map.

What settings and rules apply on A Shockbyte x Discord Production Rust Server?

The name of A Shockbyte x Discord Production Rust Server carries no gather rate. Groups can contain up to 8 players, the default for the game. survival is the mode, gather, build, raid: the standard mode. You can fight other players and raid their bases. In the server browser, it is found under Community. The server has VAC, Valve's anti-cheat, active.

Wipe details

What wipe pattern does A Shockbyte x Discord Production Rust Server follow?

The record holds too few wipes from A Shockbyte x Discord Production Rust Server to show its rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. The present world dates from 2 days 2 hours.

Tags and filters

How should you read the tags on A Shockbyte x Discord Production Rust Server?

gmrust (Game mode): Survival in the standard Rust style; mp125 (Max players): Slots: 125; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): A region code is not set are the tags A Shockbyte x Discord Production Rust Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

What lists and filters on Best Rust Servers hold A Shockbyte x Discord Production Rust Server?

Included in these Best Rust Servers lists is A Shockbyte x Discord Production Rust Server: Community servers, no training or build tags. You will find it on the server list under: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

About the server

What is the Rust version on A Shockbyte x Discord Production Rust Server?

The Rust version on A Shockbyte x Discord Production Rust Server is network protocol 2634 and build 166652, running on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Where can A Shockbyte x Discord Production Rust Server be found?

For A Shockbyte x Discord Production Rust Server, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.38.155.239:26604.

How smooth is A Shockbyte x Discord Production Rust Server?

Average server fps over the past 48 hours was 250, and it never dropped below 233. The world contained up to 8,244 entities, such as buildings, deployables and other items. Memory peaked at 980 MB. What players experience as lag comes from low fps and a rising entity count.

What is the uptime and reliability of A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is online at the moment. Based on the uptime it reports, the last restart was roughly 2 days 1 hours ago. In the last 1 full day, 24 of 24 hours were online, an uptime of 100%. Best Rust Servers recorded its first appearance on 6 October 2026.

Join the server

How do you connect to A Shockbyte x Discord Production Rust Server?

Enter client.connect 51.38.155.239:26604 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.