A Shockbyte Rust Server
51.161.145.155:21036Up, checked 9m agoMonitored since 3 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 9m agoPassing
- Capacity0% of 5 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 238 fpsPassing
- Fresh mapwiped 5d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 2250
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 508 on average139 / 200
- 2Rustoria.co - EU East LongEU · groups of 12+ · monthly · 503 on average164 / 200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 502 on average126 / 200
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 435 on average446 / 475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 422 on average119 / 300
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 365 on average77 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 3 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 5 players, last three wipes
The first 48 hours of its last wipes
-
3 Oct
Sat 07:21 UTC peak 5 · running
- Address
- 51.161.145.155:21036
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 11:51 UTC
- Hostname
- –
- First seen
- 3 Oct 2026
Server tags
What each tag it publishes means. Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8.
gmrustGame mode Standard survival, as in Rust.mp5Max players The slot count is 5.ts8Group limit Teams are capped at 8, which is the game default.v2634Protocol Your game must be on protocol 2634 to join.cs166652Build This server runs game build 166652.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code A region code is not set.Flag meanings are Facepunch's.
Player count
Where does A Shockbyte Rust Server sit in the rankings?
For player hours over seven days, A Shockbyte Rust Server holds rank #5,086, in the top 22% of all ranked servers.
How many players are on A Shockbyte Rust Server?
At the moment, 0 of 5 slots on A Shockbyte Rust Server are filled. The seven-day average is 0 players, with a peak of 5. The busiest time in the last 48 hours was 16:00 UTC, with an average of 0 players.
Rules and settings
Which map is active on A Shockbyte Rust Server?
A procedural map of size 2,250 with seed 1449794684 runs on A Shockbyte Rust Server, produced by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.
What are the settings and rules for A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. Group size follows the game default of 8 players. survival is the mode, gather, build and raid: the standard game. Combat between players is allowed, and bases can be raided. In the server browser, it is found under Community. VAC by Valve is on.
Wipe information
What happens on A Shockbyte Rust Server during wipe day?
On average, the peak across recent wipes was 5 players. Peak numbers on the latest wipe arrived 7 hours after it began.
When does A Shockbyte Rust Server wipe?
Too few wipes from A Shockbyte Rust Server are recorded to reveal a rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. 5 days 16 hours is the age of the current world.
Server tags
How should you read the tags on A Shockbyte Rust Server?
gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set are the tags A Shockbyte Rust Server publishes; the game's server browser reads them. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
What lists and filters on Best Rust Servers hold A Shockbyte Rust Server?
The Best Rust Servers lists that A Shockbyte Rust Server fits are: Community servers, no training or build tags. Filter entries for this server: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server information
What is the Rust version on A Shockbyte Rust Server?
Rust network protocol 2634 and build 166652 on Linux is what A Shockbyte Rust Server runs. Steam updates your game to the same protocol required for joining.
What is the location of A Shockbyte Rust Server?
For A Shockbyte Rust Server, no region is published. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 51.161.145.155:21036.
How smooth is A Shockbyte Rust Server?
In the last 48 hours, the server averaged 239 fps, with a minimum of 226. The entity count reached 25,106, including buildings, deployables and all other world objects. Memory use reached 2,004 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
How reliable is A Shockbyte Rust Server and is it online?
Right now, A Shockbyte Rust Server is up. Based on the uptime it reports, the last restart was roughly 5 days 15 hours ago. 100% uptime for the last 5 full days: 120 of 120 hours. The date Best Rust Servers first observed it is 3 October 2026.
Join the server
What is the process to join A Shockbyte Rust Server?
Enter client.connect 51.161.145.155:21036 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
