TestServ
5.68.240.132:28015Down, checked 8h agoMonitored since 19 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 8h agoFailing
- Capacity0% of 500 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 4d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 524 on average611 / 650
- 2Rustoria.co - EU East LongEU · groups of 12+ · monthly · 520 on average587 / 600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 519 on average538 / 575
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 462 on average259 / 275
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 436 on average456 / 480
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 380 on average476 / 525
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
2 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 0.4 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
-
4 Oct
Sun 06:16 UTC peak 1 · running
-
3 Oct
Sat 21:52 UTC peak 1 · lasted 0.4 days
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 5.68.240.132:28015
- Region
- –
- Max players
- 500
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 10:46 UTC
- Hostname
- –
- First seen
- 19 Sep 2026
Server tags
What each tag it publishes means. Published as mp500,ptrak,$r?,v2634,gmrust,cs167058,ts8.
gmrustGame mode Survival in the standard Rust style.mp500Max players The slot count is 500.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol To join, your game needs to run protocol 2634.cs167058Build The game build is 167058.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code No region code is set.Flag meanings are Facepunch's.
Player count
What position does TestServ hold?
The seven-day player hours rank for TestServ is #6,556, in the top 28% of ranked servers.
What is the player count on TestServ?
TestServ is not online now; the last time it was seen was 8 hours ago. In the past week, the average is 1 players and the peak is 1. Over the past 48 hours, the peak hour was 22:00 UTC, averaging 1 players.
Settings and rules
What map is used on TestServ?
A procedural map runs on TestServ, produced by the game.
What settings and rules apply on TestServ?
No gather rate appears in the name of TestServ. Groups can contain up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. In the server browser, it is found under Community. The server has VAC, Valve's anti-cheat, active.
Wipe details
What can you expect from wipe day on TestServ?
On average, the peak across recent wipes was 1 players. Peak numbers on the latest wipe arrived 2 hours after it began.
On what schedule does TestServ wipe?
Too few wipes from TestServ are recorded to reveal a rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. It has been 4 days 5 hours since the current world was made.
Server tags
How should you read the tags on TestServ?
gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): The slot count is 500; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): To join, your game needs to run protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set are the tags TestServ publishes; the game's server browser reads them. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
What lists and filters on Best Rust Servers hold TestServ?
These Best Rust Servers lists include TestServ: Community servers, no training or build tags. You will find it on the server list under: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server details
What Rust version does TestServ run?
The Rust version on TestServ is network protocol 2634 and build 167058, running on Windows. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of the server TestServ?
No region is published by TestServ. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 5.68.240.132:28015.
How reliable is TestServ and is it online?
TestServ is offline at the moment; the last sighting was 8 hours ago. Uptime for the last full 7 days was 22%, meaning 37 of 168 hours. The date Best Rust Servers first observed it is 19 September 2026.
Connection
How do you connect to TestServ?
Enter client.connect 5.68.240.132:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.