[US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |
47.25.226.71:28015Down, checked 13d agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 13d agoFailing
- Capacity0% of 50 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 34d agoPassing
- Next wipeThu 5 Nov, 19:00 UTC, in 28d 8hPassing
Activity
players each hour, last 48No hourly history yet.
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Map
- Procedural Map · 4250
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 78 on average52 / 200
- 2[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 73 on average45 / 200
- 3Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 70 on average19 / 100
- 4Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 70 on average30 / 100
- 5[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average13 / 150
- 6RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 36 on average9 / 420
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksIn 28d 8h. The force wipe
- No wipe seen yet.
- Address
- 47.25.226.71:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 3 Sep 2026, 18:07 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp50,ptrak,$r?,v2633,^m,^v,^p,gmrust,cs165217,ts8,^o^z.
gmrustGame mode Standard survival, as in Rust.mp50Max players Slots: 50.ts8Group limit The game default applies: teams are limited to 8 players.v2633Protocol To join, your game needs to run protocol 2633.cs165217Build Build: 165217.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code Region code: not set.^mMonthly A monthly wipe happens, together with Facepunch's force wipe.^vVanilla Rates, kits and rules are as Facepunch ships them: no changes.^pPvE The world is the danger, not other players.^oOxide The plugin framework Oxide (uMod) is installed.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Population
Where does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | sit in the rankings?
The seven-day player hours rank for [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | is #16,170, in the top 71% of ranked servers.
What is the population of [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?
The server [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | is offline at the moment, with its last sighting 13 days 7 hours ago.
Rules and settings
What is the map on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?
The map on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | is procedural, size 4,250 with seed 907808716, created by the game. Because size and seed determine the map, a RustMaps view is available from this page.
What are the settings and rules for [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?
A gather rate is absent from the name [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |. The game's default applies: no more than 8 players per group. It runs pve, other players cannot be fought. In the server browser it is Modded, meaning plugins or settings modify the game. Its plugins include Oxide. By its own description, it is vanilla: rates, kits and rules are as Facepunch ships them: no changes. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
What wipe pattern does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | follow?
An estimate from the force wipe gives the next wipe for [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |. Its next wipe is due Thursday 5 November at 19:00 UTC, at the force wipe that clears every Rust server. It has been 34 days 16 hours since the current world was made. The tags carry a monthly wipe schedule.
Tags and filters
What is the meaning of the tags on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?
These tags are published by [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2633 (Protocol): To join, your game needs to run protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): Region code: not set; ^m (Monthly): A monthly wipe happens, together with Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them: no changes; ^p (PvE): The world is the danger, not other players; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
What lists and filters on Best Rust Servers hold [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?
The Best Rust Servers lists that [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | fits are: Best modded Rust servers, Best Rust PvE servers and North America Rust servers. You will find it on the server list under: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server details
What is the Rust version on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?
Rust network protocol 2633 and build 165217 on Windows is what [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | runs. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of the server [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?
Its name points to North America, but [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | publishes no region tag. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 47.25.226.71:28015.
What is the online status and reliability of [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?
The server [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | is currently offline, with its last appearance 13 days 7 hours ago. 0% uptime for the last 7 full days: 0 of 168 hours. Its earliest observation by Best Rust Servers was on 13 September 2026.
Connection
What are the steps to join [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?
Enter client.connect 47.25.226.71:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects. https://callmegumbi.github.io/dead-signal-website/index.html is its website.
![Map of [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |](/servers/47.25.226.71:28016/map.webp?v=12f71718a3)