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Best Rust Servers/[US] Dead Signal
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[US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |

47.25.226.71:28015Down, checked 13d agoMonitored since 13 Sep 2026

Website Join
Players now 0/50 0% full
7-day average 0 peak –
Rank #16,170 ▼ 386 this week
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 13d ago
    Failing
  • Capacity0% of 50 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 34d ago
    Passing
  • Next wipeThu 5 Nov, 19:00 UTC, in 28d 8h
    Passing

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
monthly
Map
Procedural Map · 4250
vanillamoddedoxidepve

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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe
Thursday 5 November19:00 UTC

In 28d 8h. The force wipe

History
  1. No wipe seen yet.
Map of [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |
Map
Procedural Map
Size
4250
Seed
907808716
Open on RustMaps
Address
47.25.226.71:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
monthly
Last wipe
3 Sep 2026, 18:07 UTC
Hostname
–
First seen
13 Sep 2026
In its own words
Welcome to Dead Signal! A long-term persistent Rust survival world focused on exploration, building, cooperation, and atmosphere. - Dynamic PVE/PVP (PVP only near active loot events) - No Raids - No Decay - Vanilla Progression - No Pay-to-Win - No VIP Kits - Monthly Wipes - Signal Collapse pre-wipe PvP event Dead Signal is built for players who enjoy the survival and progression of Rust without the constant chaos of offline raiding and toxic open-world PvP. The world is safe by default, but danger flares up around Supply Signals, Timed Supply Drops, and select monuments - a HUD indicator always shows if you're in a PVE, PVP, or PVP Delay zone. Build lasting bases, create towns, run monuments with other survivors, and experience a dangerous world designed around community-driven gameplay. The world should feel dangerous. Players should not. Survive the silence.

Server tags

What each tag it publishes means. Published as mp50,ptrak,$r?,v2633,^m,^v,^p,gmrust,cs165217,ts8,^o^z.

Game
gmrustGame mode Standard survival, as in Rust.
mp50Max players Slots: 50.
ts8Group limit The game default applies: teams are limited to 8 players.
v2633Protocol To join, your game needs to run protocol 2633.
cs165217Build Build: 165217.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code Region code: not set.
Wipe schedule
^mMonthly A monthly wipe happens, together with Facepunch's force wipe.
Difficulty
^vVanilla Rates, kits and rules are as Facepunch ships them: no changes.
Gameplay
^pPvE The world is the danger, not other players.
Mods and access
^oOxide The plugin framework Oxide (uMod) is installed.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Population

Where does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | sit in the rankings?

The seven-day player hours rank for [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | is #16,170, in the top 71% of ranked servers.

What is the population of [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?

The server [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | is offline at the moment, with its last sighting 13 days 7 hours ago.

Rules and settings

What is the map on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?

The map on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | is procedural, size 4,250 with seed 907808716, created by the game. Because size and seed determine the map, a RustMaps view is available from this page.

What are the settings and rules for [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?

A gather rate is absent from the name [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |. The game's default applies: no more than 8 players per group. It runs pve, other players cannot be fought. In the server browser it is Modded, meaning plugins or settings modify the game. Its plugins include Oxide. By its own description, it is vanilla: rates, kits and rules are as Facepunch ships them: no changes. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

What wipe pattern does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | follow?

An estimate from the force wipe gives the next wipe for [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |. Its next wipe is due Thursday 5 November at 19:00 UTC, at the force wipe that clears every Rust server. It has been 34 days 16 hours since the current world was made. The tags carry a monthly wipe schedule.

Tags and filters

What is the meaning of the tags on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?

These tags are published by [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2633 (Protocol): To join, your game needs to run protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): Region code: not set; ^m (Monthly): A monthly wipe happens, together with Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them: no changes; ^p (PvE): The world is the danger, not other players; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

What lists and filters on Best Rust Servers hold [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?

The Best Rust Servers lists that [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | fits are: Best modded Rust servers, Best Rust PvE servers and North America Rust servers. You will find it on the server list under: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server details

What is the Rust version on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?

Rust network protocol 2633 and build 165217 on Windows is what [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | runs. Your game needs the same protocol to connect, and Steam updates it automatically.

What is the location of the server [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?

Its name points to North America, but [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | publishes no region tag. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 47.25.226.71:28015.

What is the online status and reliability of [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?

The server [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | is currently offline, with its last appearance 13 days 7 hours ago. 0% uptime for the last 7 full days: 0 of 168 hours. Its earliest observation by Best Rust Servers was on 13 September 2026.

Connection

What are the steps to join [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?

Enter client.connect 47.25.226.71:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects. https://callmegumbi.github.io/dead-signal-website/index.html is its website.