240_FPS [RU]
46.174.48.13:28015EUUp, checked 7m agoMonitored since 15 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 7m agoPassing
- Capacity0% of 100 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 22 fpsPassing
- Fresh mapwiped 6d agoPassing
- Next wipeThu 8 Oct, 18:37 UTC, in 15hPassing
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- weekly
- Map
- Procedural Map · 4500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 319 on average54 / 250
- 2Rustoria.co - EU MainEU · groups of 16+ · weekly · 262 on average22 / 250
- 3Rustafied.com - EU MondayEU · groups of 16+ · weekly · 230 on average65 / 100
- 4Rustoria.co - EU MondaysEU · groups of 12+ · weekly · 183 on average33 / 200
- 5Rustafied.com - EU MainEU · groups of 16+ · weekly · 183 on average15 / 100
- 6Magic Rust — Main | Kлaccикa x1 | PyccкийEU · groups of 100+ · 1x · weekly · 159 on average11 / 100
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 36% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
3 days with a wipe in the last 16 weeksIn 15h. Its weekly schedule tag · low confidence
- usual gap
- 6.6 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 3 players, last three wipes
- crowd held
- 0% else halves by day 4.5
The first 48 hours of its last wipes
-
1 Oct
Thu 18:37 UTC · force wipe peak 2 · running
-
25 Sep
Fri 07:50 UTC peak 4 · lasted 6.4 days
-
18 Sep
Fri 11:51 UTC peak 4 · lasted 6.8 days
- Address
- 46.174.48.13:28015
- Region
- EU
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- weekly
- Last wipe
- 1 Oct 2026, 18:37 UTC
- Hostname
- –
- First seen
- 15 Sep 2026
Server tags
What each tag it publishes means. Published as mp100,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs166494,ts8,^o.
gmrustGame mode The game mode is standard Rust survival.mp100Max players 100 player slots.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol To join, your game needs to run protocol 2634.cs166494Build The game build is 166494.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code A region code is not set.^wWeekly Wipes take place every week.^vVanilla No changed rates, kits or rules: the game as Facepunch ships it.^oOxide The plugin framework Oxide (uMod) is installed.EUEurope Europe is where the server browser lists it.Flag meanings are Facepunch's.
Player count
What is the rank of 240_FPS [RU]?
In Europe, 240_FPS [RU] holds position #2,049, while its seven-day player hours rank #8,521 overall, within the top 36% of ranked servers.
What is the player count on 240_FPS [RU]?
With 100 slots, 240_FPS [RU] holds 0 players at present. The seven-day average is 0 players, with a peak of 2. The highest average in the last 48 hours was 0 players at 21:00 UTC.
Settings and rules
What is the map on 240_FPS [RU]?
240_FPS [RU] uses a procedural map of size 4,500 with seed 782583436, generated by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.
What are the settings and rules for 240_FPS [RU]?
The name of 240_FPS [RU] carries no gather rate. The game's default applies: no more than 8 players per group. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. In the server browser, it is found under Community. It runs these plugins: Oxide. Vanilla is how it labels itself: no changed rates, kits or rules: the game as Facepunch ships it. VAC by Valve is on.
Wipe information
What can you expect from wipe day on 240_FPS [RU]?
The average busiest count over recent wipes was 3 players. 1 hours after the latest wipe, the crowd reached its peak. Until the next wipe, the crowd remained above half the peak in 0% of recent wipes. The fall below half arrived by day 4.5 in the remaining wipes.
What wipe pattern does 240_FPS [RU] follow?
The tag guides the prediction because too few wipes of 240_FPS [RU] are on record to confirm its schedule. Look to Thursday 8 October at 18:37 UTC for the next wipe. 6 days 8 hours is the age of the current world. Its tags carry a weekly wipe schedule.
Server tags
How should you read the tags on 240_FPS [RU]?
These tags are published by 240_FPS [RU] and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 player slots; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): A region code is not set; ^w (Weekly): Wipes take place every week; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework Oxide (uMod) is installed; EU (Europe): Europe is where the server browser lists it. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
What lists and filters on Best Rust Servers hold 240_FPS [RU]?
The Best Rust Servers lists that 240_FPS [RU] fits are: Europe Rust servers, Community servers, no training or build tags and Rust server list. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
About the server
What is the Rust version on 240_FPS [RU]?
The Rust version on 240_FPS [RU] is network protocol 2634 and build 166494, running on Linux. Steam updates your game to the same protocol required for joining.
Where can 240_FPS [RU] be found?
The EU tag places 240_FPS [RU] in Europe, according to its own listing. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 46.174.48.13:28015.
How well does 240_FPS [RU] perform?
In the last 48 hours, the server averaged 47 fps, with a minimum of 4. The entity count reached 117,443, including buildings, deployables and all other world objects. The highest memory usage was 3,205 MB. Low fps and a growing entity count are the sources of lag for players.
How reliable is 240_FPS [RU] and is it online?
240_FPS [RU] is online at the moment. It reports an uptime that puts the last restart at around 23 hours ago. In the last 7 full days, 168 of 168 hours were online, an uptime of 100%. The date Best Rust Servers first observed it is 15 September 2026.
Join the server
What is the process to join 240_FPS [RU]?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 46.174.48.13:28015 in the console.
![Map of 240_FPS [RU]](/servers/46.174.48.13:28016/map.webp?v=c1d5f4b883)