Potterhead
46.149.81.1:28015Down, checked 6h agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 6h agoFailing
- Capacity100% of 1 slots in useWarning
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 4d agoPassing
- Next wipeno rhythm it keepsNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 492 on average374 / 425
- 2Rustoria.co - EU East LongEU · groups of 12+ · monthly · 491 on average323 / 375
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 490 on average377 / 425
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 416 on average549 / 575
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 410 on average254 / 320
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 363 on average144 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
2 days with a wipe in the last 16 weeksIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.9 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
-
3 Oct
Sat 16:50 UTC peak 1 · running
-
3 Oct
Sat 10:44 UTC peak 1 · lasted 0.3 days
-
27 Sep
Sun 20:55 UTC peak 1 · lasted 5.6 days
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 46.149.81.1:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 16:50 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp1,ptrak,$r?,v2634,gmrust,cs167058,ts8.
gmrustGame mode Survival in the standard Rust style.mp1Max players The slot count is 1.ts8Group limit Teams are capped at 8, which is the game default.v2634Protocol To join, your game needs to run protocol 2634.cs167058Build The game build is 167058.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code Region code: not set.Flag meanings are Facepunch's.
Population
Where does Potterhead sit in the rankings?
For player hours over seven days, Potterhead holds rank #6,992, in the top 29% of all ranked servers.
What is the population of Potterhead?
Currently offline, Potterhead was last seen 6 hours ago. The seven-day average is 1 players, with a peak of 1. The highest average in the last 48 hours was 1 players at 03:00 UTC.
Map and rules
Which map is active on Potterhead?
Potterhead runs a procedural map that the game generates.
What settings and rules apply on Potterhead?
No gather rate appears in the name of Potterhead. The game's default applies: no more than 8 players per group. It runs survival, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. In the server browser, it is found under Community. The server has VAC, Valve's anti-cheat, active.
Wipe schedule
What happens on Potterhead during wipe day?
The average busiest count over recent wipes was 1 players. The crowd on the latest wipe peaked 0 hours in. Until the next wipe, the crowd remained above half the peak in 100% of recent wipes.
On what schedule does Potterhead wipe?
The wipe times of Potterhead are irregular, leaving no next wipe to predict. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. 4 days 6 hours is the age of the current world.
Server tags
How should you read the tags on Potterhead?
gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): To join, your game needs to run protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): Region code: not set are the tags Potterhead publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
Where does Potterhead appear in Best Rust Servers lists and filters?
Included in these Best Rust Servers lists is Potterhead: Community servers, no training or build tags. Filter entries for this server: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server details
What Rust version does Potterhead run?
Rust network protocol 2634 and build 167058 on Windows is what Potterhead runs. To join, your game must use the same protocol; Steam handles the update for you.
Where can Potterhead be found?
No region is published by Potterhead. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 46.149.81.1:28015 is its address.
How reliable is Potterhead and is it online?
The server Potterhead is currently offline, with its last appearance 6 hours ago. In the last 7 full days, 23 of 168 hours were online, an uptime of 14%. Its earliest observation by Best Rust Servers was on 13 September 2026.
How to join
What is the process to join Potterhead?
Enter client.connect 46.149.81.1:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.