RUST DEV | PRIVATE | INSECURE
46.101.233.53:28015Up, checked 14m agoMonitored since 12 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 14m agoPassing
- Capacity0% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 238 fpsPassing
- Fresh mapwiped 5d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 1000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 343 on average209 / 225
- 2Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average402 / 425
- 3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 269 on average236 / 250
- 4Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 255 on average145 / 200
- 5Rustoria.co - EU LongEU · groups of 14+ · monthly · 252 on average153 / 200
- 6Rustoria.co - EU MainEU · groups of 16+ · weekly · 246 on average198 / 250
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 12 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Address
- 46.101.233.53:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 12 Oct 2026, 13:48 UTC
- Hostname
- –
- First seen
- 12 Oct 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8.
gmrustGame mode Survival in the standard Rust style.mp10Max players The slot count is 10.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol To join, your game needs to run protocol 2634.cs167584Build Build: 167584.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code A region code is not set.Flag meanings are Facepunch's.
Player data
Where does RUST DEV | PRIVATE | INSECURE sit in the rankings?
For player hours over seven days, RUST DEV | PRIVATE | INSECURE holds rank #11,046, in the top 50% of all ranked servers.
How many players are on RUST DEV | PRIVATE | INSECURE?
At the moment, 0 of 10 slots on RUST DEV | PRIVATE | INSECURE are filled. The seven-day average is 0 players, with a peak of 1.
Settings and rules
Which map is active on RUST DEV | PRIVATE | INSECURE?
The map on RUST DEV | PRIVATE | INSECURE is procedural, size 1,000 with seed 424242, created by the game. Because size and seed determine the map, a RustMaps view is available from this page.
What settings and rules apply on RUST DEV | PRIVATE | INSECURE?
No gather rate appears in the name of RUST DEV | PRIVATE | INSECURE. Groups can contain up to 8 players, the default for the game. It runs survival, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. In the server browser, it is found under Community. The server has VAC, Valve's anti-cheat, inactive.
Wipe information
When does RUST DEV | PRIVATE | INSECURE wipe?
The record holds too few wipes from RUST DEV | PRIVATE | INSECURE to show its rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. It has been 5 days 10 hours since the current world was made.
Server tags
How should you read the tags on RUST DEV | PRIVATE | INSECURE?
The tags below come from RUST DEV | PRIVATE | INSECURE and are read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): To join, your game needs to run protocol 2634; cs167584 (Build): Build: 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
What lists and filters on Best Rust Servers hold RUST DEV | PRIVATE | INSECURE?
These Best Rust Servers lists include RUST DEV | PRIVATE | INSECURE: Community servers, no training or build tags. Filter entries for this server: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server information
What Rust version does RUST DEV | PRIVATE | INSECURE run?
Rust network protocol 2634 and build 167584 on Linux is what RUST DEV | PRIVATE | INSECURE runs. Your game needs the same protocol to connect, and Steam updates it automatically.
Where can RUST DEV | PRIVATE | INSECURE be found?
There is no published region for RUST DEV | PRIVATE | INSECURE. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 46.101.233.53:28015.
How well does RUST DEV | PRIVATE | INSECURE perform?
The 48-hour average was 225 fps, with 177 as the lowest point. The entity count reached 2,964, including buildings, deployables and all other world objects. The highest memory usage was 1,009 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
How reliable is RUST DEV | PRIVATE | INSECURE and is it online?
Right now, RUST DEV | PRIVATE | INSECURE is up. Based on the uptime it reports, the last restart was roughly 5 days 9 hours ago. In the last 5 full days, 96 of 120 hours were online, an uptime of 80%. The date Best Rust Servers first observed it is 12 October 2026.
How to join
What are the steps to join RUST DEV | PRIVATE | INSECURE?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 46.101.233.53:28015 in the console.
