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RUST DEV | PRIVATE | INSECURE

46.101.233.53:28015Up, checked 14m agoMonitored since 12 Oct 2026

Join
Players now 0/10 0% full
7-day average 0 peak 1
Rank #11,046 top 50%
Server fps 238 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 14m ago
    Passing
  • Capacity0% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 238 fps
    Passing
  • Fresh mapwiped 5d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 1000

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Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct15 Oct16 Oct17 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Performance

010020030040001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 12 Oct. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
Map of RUST DEV | PRIVATE | INSECURE
Map
Procedural Map
Size
1000
Seed
424242
Open on RustMaps
Address
46.101.233.53:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
12 Oct 2026, 13:48 UTC
Hostname
–
First seen
12 Oct 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8.

Game
gmrustGame mode Survival in the standard Rust style.
mp10Max players The slot count is 10.
ts8Group limit This is the game default: a maximum of 8 per team.
v2634Protocol To join, your game needs to run protocol 2634.
cs167584Build Build: 167584.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code is not set.

Flag meanings are Facepunch's.

Player data

Where does RUST DEV | PRIVATE | INSECURE sit in the rankings?

For player hours over seven days, RUST DEV | PRIVATE | INSECURE holds rank #11,046, in the top 50% of all ranked servers.

How many players are on RUST DEV | PRIVATE | INSECURE?

At the moment, 0 of 10 slots on RUST DEV | PRIVATE | INSECURE are filled. The seven-day average is 0 players, with a peak of 1.

Settings and rules

Which map is active on RUST DEV | PRIVATE | INSECURE?

The map on RUST DEV | PRIVATE | INSECURE is procedural, size 1,000 with seed 424242, created by the game. Because size and seed determine the map, a RustMaps view is available from this page.

What settings and rules apply on RUST DEV | PRIVATE | INSECURE?

No gather rate appears in the name of RUST DEV | PRIVATE | INSECURE. Groups can contain up to 8 players, the default for the game. It runs survival, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. In the server browser, it is found under Community. The server has VAC, Valve's anti-cheat, inactive.

Wipe information

When does RUST DEV | PRIVATE | INSECURE wipe?

The record holds too few wipes from RUST DEV | PRIVATE | INSECURE to show its rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. It has been 5 days 10 hours since the current world was made.

Server tags

How should you read the tags on RUST DEV | PRIVATE | INSECURE?

The tags below come from RUST DEV | PRIVATE | INSECURE and are read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): To join, your game needs to run protocol 2634; cs167584 (Build): Build: 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

What lists and filters on Best Rust Servers hold RUST DEV | PRIVATE | INSECURE?

These Best Rust Servers lists include RUST DEV | PRIVATE | INSECURE: Community servers, no training or build tags. Filter entries for this server: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server information

What Rust version does RUST DEV | PRIVATE | INSECURE run?

Rust network protocol 2634 and build 167584 on Linux is what RUST DEV | PRIVATE | INSECURE runs. Your game needs the same protocol to connect, and Steam updates it automatically.

Where can RUST DEV | PRIVATE | INSECURE be found?

There is no published region for RUST DEV | PRIVATE | INSECURE. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 46.101.233.53:28015.

How well does RUST DEV | PRIVATE | INSECURE perform?

The 48-hour average was 225 fps, with 177 as the lowest point. The entity count reached 2,964, including buildings, deployables and all other world objects. The highest memory usage was 1,009 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.

How reliable is RUST DEV | PRIVATE | INSECURE and is it online?

Right now, RUST DEV | PRIVATE | INSECURE is up. Based on the uptime it reports, the last restart was roughly 5 days 9 hours ago. In the last 5 full days, 96 of 120 hours were online, an uptime of 80%. The date Best Rust Servers first observed it is 12 October 2026.

How to join

What are the steps to join RUST DEV | PRIVATE | INSECURE?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 46.101.233.53:28015 in the console.