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Dev Testing Server - Unsecure

45.129.156.2:28015Down, checked 7h agoMonitored since 20 Sep 2026

Join
Players now 1/10 10% full
7-day average 1 peak 1
Rank #6,345 ▼ 1064 this week
Server fps – no direct query answered
Seen, last 48 hours 29% 14 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 7h ago
    Failing
  • Capacity10% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 3d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map

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Players

AveragePeak
00.250.50.75114:0019:0005:0008:0011:0017:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

2 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
11.7 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 9

The first 48 hours of its last wipes

Sun 4 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
History
  1. 4 Oct
    Sun 12:37 UTC peak 1 · running
  2. 22 Sep
    Tue 19:01 UTC peak 1 · lasted 11.7 days
No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
45.129.156.2:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Oct 2026, 12:41 UTC
Hostname
–
First seen
20 Sep 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8.

Game
gmrustGame mode Standard survival, as in Rust.
mp10Max players Slots: 10.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol To join, your game needs to run protocol 2634.
cs166652Build The game build is 166652.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code Region code: not set.

Flag meanings are Facepunch's.

Population

What position does Dev Testing Server - Unsecure hold?

For player hours over seven days, Dev Testing Server - Unsecure holds rank #6,345, in the top 27% of all ranked servers.

What is the population of Dev Testing Server - Unsecure?

Dev Testing Server - Unsecure is not online now; the last time it was seen was 7 hours ago. The seven-day average is 1 players, with a peak of 1. Over the past 48 hours, the peak hour was 14:00 UTC, averaging 1 players.

Map and rules

What map is used on Dev Testing Server - Unsecure?

The game generates the procedural map for Dev Testing Server - Unsecure.

What are the settings and rules for Dev Testing Server - Unsecure?

The name of Dev Testing Server - Unsecure carries no gather rate. Groups can contain up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Combat between players is allowed, and bases can be raided. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, inactive.

Wipe information

What can you expect from wipe day on Dev Testing Server - Unsecure?

Across recent wipes, the busiest point averaged 1 players. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, numbers dropped below half by day 9.

On what schedule does Dev Testing Server - Unsecure wipe?

Dev Testing Server - Unsecure's wipes are too few on record to make its rhythm clear. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. It has been 3 days 12 hours since the current world was made.

Server tags

How should you read the tags on Dev Testing Server - Unsecure?

gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): Region code: not set are the tags Dev Testing Server - Unsecure publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

Where does Dev Testing Server - Unsecure appear in Best Rust Servers lists and filters?

These Best Rust Servers lists include Dev Testing Server - Unsecure: Community servers, no training or build tags. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

About the server

What is the Rust version on Dev Testing Server - Unsecure?

Rust network protocol 2634 and build 166652 on Windows is what Dev Testing Server - Unsecure runs. Your game needs the same protocol to connect, and Steam updates it automatically.

Where can Dev Testing Server - Unsecure be found?

No region is published by Dev Testing Server - Unsecure. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 45.129.156.2:28015 is its address.

What is the online status and reliability of Dev Testing Server - Unsecure?

Down right now, Dev Testing Server - Unsecure was last seen 7 hours ago. Uptime for the last full 7 days was 21%, meaning 35 of 168 hours. The date Best Rust Servers first observed it is 20 September 2026.

How to join

What is the process to join Dev Testing Server - Unsecure?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 45.129.156.2:28015 in the console.