Dev Testing Server - Unsecure
45.129.156.2:28015Down, checked 7h agoMonitored since 20 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 7h agoFailing
- Capacity10% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 3d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 496 on average265 / 300
- 2Rustoria.co - EU LongEU · groups of 14+ · monthly · 494 on average241 / 275
- 3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 494 on average255 / 300
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 423 on average584 / 625
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 413 on average167 / 300
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 364 on average115 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
2 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 11.7 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 9
The first 48 hours of its last wipes
-
4 Oct
Sun 12:37 UTC peak 1 · running
-
22 Sep
Tue 19:01 UTC peak 1 · lasted 11.7 days
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 45.129.156.2:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 12:41 UTC
- Hostname
- –
- First seen
- 20 Sep 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8.
gmrustGame mode Standard survival, as in Rust.mp10Max players Slots: 10.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol To join, your game needs to run protocol 2634.cs166652Build The game build is 166652.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code Region code: not set.Flag meanings are Facepunch's.
Population
What position does Dev Testing Server - Unsecure hold?
For player hours over seven days, Dev Testing Server - Unsecure holds rank #6,345, in the top 27% of all ranked servers.
What is the population of Dev Testing Server - Unsecure?
Dev Testing Server - Unsecure is not online now; the last time it was seen was 7 hours ago. The seven-day average is 1 players, with a peak of 1. Over the past 48 hours, the peak hour was 14:00 UTC, averaging 1 players.
Map and rules
What map is used on Dev Testing Server - Unsecure?
The game generates the procedural map for Dev Testing Server - Unsecure.
What are the settings and rules for Dev Testing Server - Unsecure?
The name of Dev Testing Server - Unsecure carries no gather rate. Groups can contain up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Combat between players is allowed, and bases can be raided. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, inactive.
Wipe information
What can you expect from wipe day on Dev Testing Server - Unsecure?
Across recent wipes, the busiest point averaged 1 players. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, numbers dropped below half by day 9.
On what schedule does Dev Testing Server - Unsecure wipe?
Dev Testing Server - Unsecure's wipes are too few on record to make its rhythm clear. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. It has been 3 days 12 hours since the current world was made.
Server tags
How should you read the tags on Dev Testing Server - Unsecure?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): Region code: not set are the tags Dev Testing Server - Unsecure publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
Where does Dev Testing Server - Unsecure appear in Best Rust Servers lists and filters?
These Best Rust Servers lists include Dev Testing Server - Unsecure: Community servers, no training or build tags. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
About the server
What is the Rust version on Dev Testing Server - Unsecure?
Rust network protocol 2634 and build 166652 on Windows is what Dev Testing Server - Unsecure runs. Your game needs the same protocol to connect, and Steam updates it automatically.
Where can Dev Testing Server - Unsecure be found?
No region is published by Dev Testing Server - Unsecure. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 45.129.156.2:28015 is its address.
What is the online status and reliability of Dev Testing Server - Unsecure?
Down right now, Dev Testing Server - Unsecure was last seen 7 hours ago. Uptime for the last full 7 days was 21%, meaning 35 of 168 hours. The date Best Rust Servers first observed it is 20 September 2026.
How to join
What is the process to join Dev Testing Server - Unsecure?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 45.129.156.2:28015 in the console.