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EU | Deadzone Aimtrain | Facechecks/1v1/Speargun

37.60.224.119:30415Up, checked 9m agoMonitored since 13 Sep 2026

Join
Players now 1/16 6% full
7-day average 0 peak 1
Rank #4,705 ▼ 2278 this week
Server fps 10 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 9m ago
    Passing
  • Capacity6% of 16 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 10 fps
    Warning
  • Fresh mapwiped 33d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 1000

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Players

AveragePeak
00.250.50.75113:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Performance

02.557.51013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
Map of EU | Deadzone Aimtrain | Facechecks/1v1/Speargun
Map
Procedural Map
Size
1000
Seed
1337
Open on RustMaps
Address
37.60.224.119:30415
Region
–
Max players
16
Group limit
8, the default
Wipe schedule
–
Last wipe
5 Sep 2026, 18:24 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp16,ptrak,$r?,v2633,gmrust,cs163207,ts8.

Game
gmrustGame mode The game mode is standard Rust survival.
mp16Max players Slots: 16.
ts8Group limit The game default applies: teams are limited to 8 players.
v2633Protocol The game protocol is 2633; your game must match to join.
cs163207Build Build: 163207.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code No region code is set.

Flag meanings are Facepunch's.

Population

Where does EU | Deadzone Aimtrain | Facechecks/1v1/Speargun sit in the rankings?

For player hours over seven days, EU | Deadzone Aimtrain | Facechecks/1v1/Speargun holds rank #4,705, in the top 21% of all ranked servers.

What is the player count on EU | Deadzone Aimtrain | Facechecks/1v1/Speargun?

At the moment, 1 of 16 slots on EU | Deadzone Aimtrain | Facechecks/1v1/Speargun are filled. The seven-day average is 0 players, with a peak of 1. Over the past 48 hours, the peak hour was 13:00 UTC, averaging 1 players.

Map and rules

What is the map on EU | Deadzone Aimtrain | Facechecks/1v1/Speargun?

A procedural map of size 1,000 with seed 1337 runs on EU | Deadzone Aimtrain | Facechecks/1v1/Speargun, produced by the game. Because size and seed determine the map, a RustMaps view is available from this page.

What are the settings and rules for EU | Deadzone Aimtrain | Facechecks/1v1/Speargun?

The name of EU | Deadzone Aimtrain | Facechecks/1v1/Speargun carries no gather rate. Group size follows the game default of 8 players. It runs survival, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, inactive.

Wipe details

On what schedule does EU | Deadzone Aimtrain | Facechecks/1v1/Speargun wipe?

EU | Deadzone Aimtrain | Facechecks/1v1/Speargun's wipes are too few on record to make its rhythm clear. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. 33 days 18 hours is the age of the current world.

Server tags

How should you read the tags on EU | Deadzone Aimtrain | Facechecks/1v1/Speargun?

The tags below come from EU | Deadzone Aimtrain | Facechecks/1v1/Speargun and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp16 (Max players): Slots: 16; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2633 (Protocol): The game protocol is 2633; your game must match to join; cs163207 (Build): Build: 163207; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

What lists and filters on Best Rust Servers hold EU | Deadzone Aimtrain | Facechecks/1v1/Speargun?

These Best Rust Servers lists include EU | Deadzone Aimtrain | Facechecks/1v1/Speargun: Europe Rust servers, Best Rust aim training servers and Community servers, no training or build tags. You will find it on the server list under: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server details

What Rust version does EU | Deadzone Aimtrain | Facechecks/1v1/Speargun run?

The Rust version on EU | Deadzone Aimtrain | Facechecks/1v1/Speargun is network protocol 2633 and build 163207, running on Linux. Your game needs the same protocol to connect, and Steam updates it automatically.

What is the location of the server EU | Deadzone Aimtrain | Facechecks/1v1/Speargun?

Its name points to Europe, but EU | Deadzone Aimtrain | Facechecks/1v1/Speargun publishes no region tag. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 37.60.224.119:30415 is its address.

How well does EU | Deadzone Aimtrain | Facechecks/1v1/Speargun perform?

Average server fps over the past 48 hours was 10, and it never dropped below 6. The world contained up to 2,782 entities, such as buildings, deployables and other items. The highest memory usage was 694 MB. Low fps and a growing entity count are the sources of lag for players.

What is the uptime and reliability of EU | Deadzone Aimtrain | Facechecks/1v1/Speargun?

EU | Deadzone Aimtrain | Facechecks/1v1/Speargun is online at the moment. Based on the uptime it reports, the last restart was roughly 4 days 17 hours ago. In the last 7 full days, 168 of 168 hours were online, an uptime of 100%. Its earliest observation by Best Rust Servers was on 13 September 2026.

Join the server

What is the process to join EU | Deadzone Aimtrain | Facechecks/1v1/Speargun?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 37.60.224.119:30415 in the console.