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RedLava.World | Rust

3.27.38.18:28015Down, checked 4d agoMonitored since 3 Oct 2026

Join
Players now 0/50 0% full
7-day average 0 peak –
Rank #16,615 top 70%
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 4d ago
    Failing
  • Capacity0% of 50 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 4d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map
vanilla

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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct5 Oct6 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
3.27.38.18:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 14:15 UTC
Hostname
–
First seen
3 Oct 2026

Server tags

What each tag it publishes means. Published as mp50,ptrak,$r?,v2634,^v,gmrust,cs166652,ts8.

Game
gmrustGame mode Standard survival, as in Rust.
mp50Max players The slot count is 50.
ts8Group limit This is the game default: a maximum of 8 per team.
v2634Protocol Your game must be on protocol 2634 to join.
cs166652Build This server runs game build 166652.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code A region code is not set.
Difficulty
^vVanilla Facepunch's unmodified game: rates, kits and rules are unchanged.

Flag meanings are Facepunch's.

Player data

What position does RedLava.World | Rust hold?

The seven-day player hours rank for RedLava.World | Rust is #16,615, in the top 70% of ranked servers.

What is the player count on RedLava.World | Rust?

Currently offline, RedLava.World | Rust was last seen 4 days 15 hours ago. The average player count over the last seven days is 0.

Settings and rules

Which map is active on RedLava.World | Rust?

A procedural map runs on RedLava.World | Rust, produced by the game.

What are the settings and rules for RedLava.World | Rust?

A gather rate is absent from the name RedLava.World | Rust. The game's default applies: no more than 8 players per group. It runs survival, gather, build and raid: the standard game. Raiding and player-versus-player fighting are enabled. The server browser lists it under Community. It uses the term vanilla for itself: facepunch's unmodified game: rates, kits and rules are unchanged. The server has VAC, Valve's anti-cheat, active.

Wipe details

On what schedule does RedLava.World | Rust wipe?

RedLava.World | Rust's wipes are too few on record to make its rhythm clear. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. It has been 4 days 15 hours since the current world was made.

Server tags

What is the meaning of the tags on RedLava.World | Rust?

These tags are published by RedLava.World | Rust and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): A region code is not set; ^v (Vanilla): Facepunch's unmodified game: rates, kits and rules are unchanged. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

What lists and filters on Best Rust Servers hold RedLava.World | Rust?

The Best Rust Servers lists that RedLava.World | Rust fits are: Community servers, no training or build tags and Rust server list. You will find it on the server list under: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.

Server details

What Rust version does RedLava.World | Rust run?

Rust network protocol 2634 and build 166652 on Linux is what RedLava.World | Rust runs. Your game needs the same protocol to connect, and Steam updates it automatically.

What is the location of the server RedLava.World | Rust?

For RedLava.World | Rust, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 3.27.38.18:28015.

How reliable is RedLava.World | Rust and is it online?

Down right now, RedLava.World | Rust was last seen 4 days 15 hours ago. 0% uptime for the last 4 full days: 0 of 96 hours. Its earliest observation by Best Rust Servers was on 3 October 2026.

Join the server

How do you connect to RedLava.World | Rust?

Enter client.connect 3.27.38.18:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.