RedLava.World | Rust
3.27.38.18:28015Down, checked 4d agoMonitored since 3 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 4d agoFailing
- Capacity0% of 50 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 4d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48No hourly history yet.
- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 503 on average178 / 200
- 2Rustoria.co - EU LongEU · groups of 14+ · monthly · 502 on average163 / 200
- 3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 501 on average229 / 225
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 441 on average416 / 475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 419 on average120 / 300
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 368 on average117 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 3.27.38.18:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 14:15 UTC
- Hostname
- –
- First seen
- 3 Oct 2026
Server tags
What each tag it publishes means. Published as mp50,ptrak,$r?,v2634,^v,gmrust,cs166652,ts8.
gmrustGame mode Standard survival, as in Rust.mp50Max players The slot count is 50.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol Your game must be on protocol 2634 to join.cs166652Build This server runs game build 166652.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code A region code is not set.^vVanilla Facepunch's unmodified game: rates, kits and rules are unchanged.Flag meanings are Facepunch's.
Player data
What position does RedLava.World | Rust hold?
The seven-day player hours rank for RedLava.World | Rust is #16,615, in the top 70% of ranked servers.
What is the player count on RedLava.World | Rust?
Currently offline, RedLava.World | Rust was last seen 4 days 15 hours ago. The average player count over the last seven days is 0.
Settings and rules
Which map is active on RedLava.World | Rust?
A procedural map runs on RedLava.World | Rust, produced by the game.
What are the settings and rules for RedLava.World | Rust?
A gather rate is absent from the name RedLava.World | Rust. The game's default applies: no more than 8 players per group. It runs survival, gather, build and raid: the standard game. Raiding and player-versus-player fighting are enabled. The server browser lists it under Community. It uses the term vanilla for itself: facepunch's unmodified game: rates, kits and rules are unchanged. The server has VAC, Valve's anti-cheat, active.
Wipe details
On what schedule does RedLava.World | Rust wipe?
RedLava.World | Rust's wipes are too few on record to make its rhythm clear. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. It has been 4 days 15 hours since the current world was made.
Server tags
What is the meaning of the tags on RedLava.World | Rust?
These tags are published by RedLava.World | Rust and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): A region code is not set; ^v (Vanilla): Facepunch's unmodified game: rates, kits and rules are unchanged. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
What lists and filters on Best Rust Servers hold RedLava.World | Rust?
The Best Rust Servers lists that RedLava.World | Rust fits are: Community servers, no training or build tags and Rust server list. You will find it on the server list under: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.
Server details
What Rust version does RedLava.World | Rust run?
Rust network protocol 2634 and build 166652 on Linux is what RedLava.World | Rust runs. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of the server RedLava.World | Rust?
For RedLava.World | Rust, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 3.27.38.18:28015.
How reliable is RedLava.World | Rust and is it online?
Down right now, RedLava.World | Rust was last seen 4 days 15 hours ago. 0% uptime for the last 4 full days: 0 of 96 hours. Its earliest observation by Best Rust Servers was on 3 October 2026.
Join the server
How do you connect to RedLava.World | Rust?
Enter client.connect 3.27.38.18:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.