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Best Rust Servers/Dying Light PvE: players, wipe times and rank
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Dying Light PvE

24.66.56.92:28015Down, checked 8h agoMonitored since 15 Sep 2026

Join
Players now 1/100 1% full
7-day average 1 peak 2
Rank #5,020 ▼ 734 this week
Server fps 95 last direct query
Seen, last 48 hours 46% 22 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 8h ago
    Failing
  • Capacity1% of 100 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 95 fps
    Passing
  • Fresh mapwiped 6d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Custom Map · 4500
moddedcarbonpve

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The same kind of game, then region, group limit, rate and wipes.

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    132 / 2000
  2. 2
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 239 on average
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  3. 3
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  4. 4
    Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 82 on average
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  5. 5
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 81 on average
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  6. 6
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Players

AveragePeak
00.511.5219:0023:0003:0016:0020:0000:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Performance

025507510019:0023:0003:0016:0020:0000:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
History
  1. 2 Oct
    Fri 02:50 UTC peak 2 · running
Map of Dying Light PvE
Map
Custom Map
Size
4500
Seed
8027312
Address
24.66.56.92:28015
Region
–
Max players
100
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 02:50 UTC
Hostname
–
First seen
15 Sep 2026

Server tags

What each tag it publishes means. Published as mp100,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167058,ts8.

Game
gmrustGame mode Standard survival, as in Rust.
mp100Max players Slots: 100.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol Your game must be on protocol 2634 to join.
cs167058Build The game build is 167058.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code is not set.
Gameplay
^pPvE No fighting between players: the world is where the danger lies.
Mods and access
^zModded This server is listed as Modded, with plugins or settings that change the game.
^yCarbon The plugin framework Carbon is installed.

Flag meanings are Facepunch's.

Population

What is the rank of Dying Light PvE?

The seven-day player hours rank for Dying Light PvE is #5,020, in the top 21% of ranked servers.

How many players are on Dying Light PvE?

Dying Light PvE is not online now; the last time it was seen was 8 hours ago. The average over seven days is 1 players, peaking at 2. The highest average in the last 48 hours was 2 players at 15:00 UTC.

Settings and rules

Which map is active on Dying Light PvE?

A procedural map of size 4,500 with seed 8027312 runs on Dying Light PvE, produced by the game. View it on RustMaps from here: identical size and seed yield the same map. You will see the map named Custom Map.

What settings and rules apply on Dying Light PvE?

No gather rate appears in the name of Dying Light PvE. The game's default applies: no more than 8 players per group. It runs pve, no player-versus-player fighting. In the server browser it is Modded, meaning plugins or settings modify the game. Its plugins include Carbon. The server has VAC, Valve's anti-cheat, active.

Wipe schedule

What happens on Dying Light PvE during wipe day?

On average, the peak across recent wipes was 2 players. 38 hours after the latest wipe, the crowd reached its peak.

On what schedule does Dying Light PvE wipe?

Too few wipes from Dying Light PvE are recorded to reveal a rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. It has been 6 days 5 hours since the current world was made.

Server tags

How should you read the tags on Dying Light PvE?

The tags below come from Dying Light PvE and are read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): Your game must be on protocol 2634 to join; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code is not set; ^p (PvE): No fighting between players: the world is where the danger lies; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; ^y (Carbon): The plugin framework Carbon is installed. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

What lists and filters on Best Rust Servers hold Dying Light PvE?

Included in these Best Rust Servers lists is Dying Light PvE: Best modded Rust servers and Best Rust PvE servers. Filter entries for this server: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Server details

What is the Rust version on Dying Light PvE?

Rust network protocol 2634 and build 167058 on Windows is what Dying Light PvE runs. Steam updates your game to the same protocol required for joining.

What is the location of Dying Light PvE?

For Dying Light PvE, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 24.66.56.92:28015 is its address.

How well does Dying Light PvE perform?

In the last 48 hours, the server averaged 63 fps, with a minimum of 24. The world contained up to 165,117 entities, such as buildings, deployables and other items. Memory use reached 5,528 MB. What players experience as lag comes from low fps and a rising entity count.

What is the online status and reliability of Dying Light PvE?

The server Dying Light PvE is currently offline, with its last appearance 8 hours ago. The uptime figure suggests it restarted about 9 hours ago. In the last 7 full days, 49 of 168 hours were online, an uptime of 29%. The date Best Rust Servers first observed it is 15 September 2026.

Join the server

What are the steps to join Dying Light PvE?

Enter client.connect 24.66.56.92:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.