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RustDockerServerOnWhy

24.42.149.142:28015Up, checked 11m agoMonitored since 13 Sep 2026

Join
Players now 0/500 0% full
7-day average 0 peak 2
Rank #6,889 ▲ 6901 this week
Server fps – no direct query answered
Seen, last 48 hours 96% 46 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 11m ago
    Passing
  • Capacity0% of 500 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 6d ago
    Passing
  • Next wipeno rhythm it keeps
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map

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Players

AveragePeak
00.511.5201:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

3 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
13.5 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepFri 4 Sep
00.511.52+0h+9h+19h+28h+38h+47h
History
  1. 1 Oct
    Thu 23:15 UTC · force wipe peak 2 · running
  2. 30 Sep
    Wed 23:26 UTC peak 2 · lasted 1 days
  3. 4 Sep
    Fri 23:28 UTC 0 on before · lasted 26 days
No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
24.42.149.142:28015
Region
–
Max players
500
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 23:29 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8.

Game
gmrustGame mode Standard survival, as in Rust.
mp500Max players The slot count is 500.
ts8Group limit This is the game default: a maximum of 8 per team.
v2634Protocol To join, your game needs to run protocol 2634.
cs166652Build The game build is 166652.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code No region code is set.

Flag meanings are Facepunch's.

Player data

Where does RustDockerServerOnWhy sit in the rankings?

The seven-day player hours rank for RustDockerServerOnWhy is #6,889, in the top 29% of ranked servers.

What is the player count on RustDockerServerOnWhy?

At the moment, 0 of 500 slots on RustDockerServerOnWhy are filled. In the past week, the average is 0 players and the peak is 2. The highest average in the last 48 hours was 1 players at 01:00 UTC.

Map and rules

What is the map on RustDockerServerOnWhy?

The game generates the procedural map for RustDockerServerOnWhy.

What settings and rules apply on RustDockerServerOnWhy?

A gather rate is absent from the name RustDockerServerOnWhy. The game's default applies: no more than 8 players per group. survival is the mode, gather, build and raid: the standard game. Combat between players is allowed, and bases can be raided. In the server browser, it is found under Community. VAC, Valve's anti-cheat, is disabled.

Wipe information

What can you expect from wipe day on RustDockerServerOnWhy?

The average busiest count over recent wipes was 2 players. The crowd on the latest wipe peaked 0 hours in.

On what schedule does RustDockerServerOnWhy wipe?

No next wipe can be predicted: RustDockerServerOnWhy wipes at irregular times. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. 6 days is the age of the current world.

Server tags

How should you read the tags on RustDockerServerOnWhy?

gmrust (Game mode): Standard survival, as in Rust; mp500 (Max players): The slot count is 500; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set are the tags RustDockerServerOnWhy publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

What lists and filters on Best Rust Servers hold RustDockerServerOnWhy?

Included in these Best Rust Servers lists is RustDockerServerOnWhy: Community servers, no training or build tags. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server information

What is the Rust version on RustDockerServerOnWhy?

The Rust version on RustDockerServerOnWhy is network protocol 2634 and build 166652, running on Linux. Your game needs the same protocol to connect, and Steam updates it automatically.

Where can RustDockerServerOnWhy be found?

There is no published region for RustDockerServerOnWhy. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 24.42.149.142:28015 is its address.

What is the uptime and reliability of RustDockerServerOnWhy?

The server RustDockerServerOnWhy is currently online. In the last 7 full days, 144 of 168 hours were online, an uptime of 86%. Its earliest observation by Best Rust Servers was on 13 September 2026.

How to join

What is the process to join RustDockerServerOnWhy?

Enter client.connect 24.42.149.142:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.