RustDockerServerOnWhy
24.42.149.142:28015Up, checked 11m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 11m agoPassing
- Capacity0% of 500 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 6d agoPassing
- Next wipeno rhythm it keepsNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 494 on average302 / 350
- 2Rustoria.co - EU LongEU · groups of 14+ · monthly · 493 on average310 / 350
- 3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 492 on average274 / 300
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on average546 / 575
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 411 on average207 / 300
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 363 on average125 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
3 days with a wipe in the last 16 weeksIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 13.5 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
-
1 Oct
Thu 23:15 UTC · force wipe peak 2 · running
-
30 Sep
Wed 23:26 UTC peak 2 · lasted 1 days
-
4 Sep
Fri 23:28 UTC 0 on before · lasted 26 days
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 24.42.149.142:28015
- Region
- –
- Max players
- 500
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 23:29 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8.
gmrustGame mode Standard survival, as in Rust.mp500Max players The slot count is 500.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol To join, your game needs to run protocol 2634.cs166652Build The game build is 166652.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code No region code is set.Flag meanings are Facepunch's.
Player data
Where does RustDockerServerOnWhy sit in the rankings?
The seven-day player hours rank for RustDockerServerOnWhy is #6,889, in the top 29% of ranked servers.
What is the player count on RustDockerServerOnWhy?
At the moment, 0 of 500 slots on RustDockerServerOnWhy are filled. In the past week, the average is 0 players and the peak is 2. The highest average in the last 48 hours was 1 players at 01:00 UTC.
Map and rules
What is the map on RustDockerServerOnWhy?
The game generates the procedural map for RustDockerServerOnWhy.
What settings and rules apply on RustDockerServerOnWhy?
A gather rate is absent from the name RustDockerServerOnWhy. The game's default applies: no more than 8 players per group. survival is the mode, gather, build and raid: the standard game. Combat between players is allowed, and bases can be raided. In the server browser, it is found under Community. VAC, Valve's anti-cheat, is disabled.
Wipe information
What can you expect from wipe day on RustDockerServerOnWhy?
The average busiest count over recent wipes was 2 players. The crowd on the latest wipe peaked 0 hours in.
On what schedule does RustDockerServerOnWhy wipe?
No next wipe can be predicted: RustDockerServerOnWhy wipes at irregular times. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. 6 days is the age of the current world.
Server tags
How should you read the tags on RustDockerServerOnWhy?
gmrust (Game mode): Standard survival, as in Rust; mp500 (Max players): The slot count is 500; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set are the tags RustDockerServerOnWhy publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
What lists and filters on Best Rust Servers hold RustDockerServerOnWhy?
Included in these Best Rust Servers lists is RustDockerServerOnWhy: Community servers, no training or build tags. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server information
What is the Rust version on RustDockerServerOnWhy?
The Rust version on RustDockerServerOnWhy is network protocol 2634 and build 166652, running on Linux. Your game needs the same protocol to connect, and Steam updates it automatically.
Where can RustDockerServerOnWhy be found?
There is no published region for RustDockerServerOnWhy. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 24.42.149.142:28015 is its address.
What is the uptime and reliability of RustDockerServerOnWhy?
The server RustDockerServerOnWhy is currently online. In the last 7 full days, 144 of 168 hours were online, an uptime of 86%. Its earliest observation by Best Rust Servers was on 13 September 2026.
How to join
What is the process to join RustDockerServerOnWhy?
Enter client.connect 24.42.149.142:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.