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Complete Build System | by hionet.com

23.81.34.186:25015EUUp, checked 11m agoMonitored since 13 Sep 2026

Website Join
Players now 0/10 0% full
7-day average 0 peak 1
Rank #13,934 ▼ 3866 this week
Server fps 60 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 11m ago
    Passing
  • Capacity0% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 60 fps
    Passing
  • Fresh mapwiped 6d ago
    Passing
  • Next wipeno rhythm it keeps
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Custom Map · 4500
moddedoxide

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Players

AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 59% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.

Performance

02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

4 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 days
between real wipes
on rhythm
67%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctTue 15 SepMon 14 Sep
01234+0h+9h+19h+28h+38h+47h
History
  1. 1 Oct
    Thu 18:24 UTC · force wipe peak 1 · running
  2. 15 Sep
    Tue 15:01 UTC peak 1 · lasted 16.1 days
  3. 14 Sep
    Mon 15:01 UTC peak 1 · lasted 1 days
  4. 13 Sep
    Sun 15:01 UTC peak 0 · lasted 1 days
Map of Complete Build System | by hionet.com
Map
Custom Map
Size
4500
Seed
1337
Address
23.81.34.186:25015
Region
EU
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 18:24 UTC
Hostname
–
First seen
13 Sep 2026
In its own words
Experience the next-generation creative building system for Rust.Features: personal plots, guest access, autosave, cost display, and full UI-driven tools.This server showcases the BuildSystem suite — optimized, modular, and ready for your community.

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,^c,^k,EU,gmvanilla,cs166652,ts8,^o^z.

Game
gmvanillaGame mode The game mode is vanilla survival.
mp10Max players 10 player slots.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol To join, your game needs to run protocol 2634.
cs166652Build Build: 166652.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code Region code: not set.
Gameplay
^cCreative Build freely in this sandbox: no gathering.
^kBuild server This server is for designing and practising bases.
Mods and access
^oOxide The plugin framework Oxide (uMod) is installed.
^zModded Plugins or settings change the game, so it is listed under Modded.
Region
EUEurope Europe is where the server browser lists it.

Flag meanings are Facepunch's.

Player count

What is the rank of Complete Build System | by hionet.com?

The seven-day player hours rank for Complete Build System | by hionet.com is #13,934, in the top 59% of ranked servers and #2,382 in Europe.

What is the player count on Complete Build System | by hionet.com?

With 10 slots, Complete Build System | by hionet.com holds 0 players at present. The seven-day average is 0 players, with a peak of 1. Over the past 48 hours, the peak hour was 12:00 UTC, averaging 0 players.

Map and rules

Which map is active on Complete Build System | by hionet.com?

Complete Build System | by hionet.com uses a procedural map of size 4,500 with seed 1337, generated by the game. Because size and seed determine the map, a RustMaps view is available from this page. Its map is called Custom Map.

What are the settings and rules for Complete Build System | by hionet.com?

No gather rate appears in the name of Complete Build System | by hionet.com. Group size follows the game default of 8 players. build & creative is the mode, build in a sandbox, gather nothing. The server browser lists it as Modded: plugins or settings change gameplay. Its plugins include Oxide. The server has VAC, Valve's anti-cheat, active.

Wipe schedule

What can you expect from wipe day on Complete Build System | by hionet.com?

Across recent wipes, the busiest point averaged 1 players. Peak numbers on the latest wipe arrived 4 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 1 in the remaining wipes.

When does Complete Build System | by hionet.com wipe?

No next wipe can be predicted: Complete Build System | by hionet.com wipes at irregular times. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. 6 days 20 hours is the age of the current world.

Server tags

How should you read the tags on Complete Build System | by hionet.com?

gmvanilla (Game mode): The game mode is vanilla survival; mp10 (Max players): 10 player slots; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): Region code: not set; ^c (Creative): Build freely in this sandbox: no gathering; ^k (Build server): This server is for designing and practising bases; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): Europe is where the server browser lists it are the tags Complete Build System | by hionet.com publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

What lists and filters on Best Rust Servers hold Complete Build System | by hionet.com?

The Best Rust Servers lists that Complete Build System | by hionet.com fits are: Europe Rust servers, Best modded Rust servers, Rust build and creative servers and Rust creative servers. Filter entries for this server: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server information

What Rust version does Complete Build System | by hionet.com run?

The Rust version on Complete Build System | by hionet.com is network protocol 2634 and build 166652, running on Linux. Your game needs the same protocol to connect, and Steam updates it automatically.

What is the location of the server Complete Build System | by hionet.com?

With its EU tag, Complete Build System | by hionet.com lists itself in Europe. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 23.81.34.186:25015 is its address.

How well does Complete Build System | by hionet.com perform?

Average server fps over the past 48 hours was 60, and it never dropped below 40. The entity count reached 13,669, including buildings, deployables and all other world objects. The highest memory usage was 2,143 MB. What players experience as lag comes from low fps and a rising entity count.

What is the online status and reliability of Complete Build System | by hionet.com?

The server Complete Build System | by hionet.com is currently online. It reports an uptime that puts the last restart at around 34 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. Its earliest observation by Best Rust Servers was on 13 September 2026.

Connection

How do you connect to Complete Build System | by hionet.com?

Enter client.connect 23.81.34.186:25015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects. You can find its website at https://codefling.com/plugins/complete-build-system-sandbox-system.