Private
220.158.20.49:28015Up, checked 10m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 10m agoPassing
- Capacityno slot count publishedNo data
- Queuenobody waitingPassing
- Performancerunning at 40 fpsPassing
- Fresh mapwiped 30d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 5000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 492 on average373 / 425
- 2Rustoria.co - EU East LongEU · groups of 12+ · monthly · 491 on average333 / 375
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 490 on average368 / 425
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 416 on average546 / 575
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 410 on average243 / 320
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 363 on average139 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Address
- 220.158.20.49:28015
- Region
- –
- Max players
- –
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 7 Sep 2026, 04:27 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp0,ptrak,$r?,v2633,gmrust,cs165217,ts8.
gmrustGame mode The game mode is standard Rust survival.mp0Max players The slot count is 0.ts8Group limit Teams are capped at 8, which is the game default.v2633Protocol Your game must be on protocol 2633 to join.cs165217Build Build: 165217.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code Region code: not set.Flag meanings are Facepunch's.
Player count
What position does Private hold?
The seven-day player hours rank for Private is #16,700, in the top 70% of ranked servers.
How many players are on Private?
At this moment, 0 players are on Private. The average player count over the last seven days is 0.
Settings and rules
Which map is active on Private?
The map on Private is procedural, size 5,000 with seed 50000, created by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.
What settings and rules apply on Private?
A gather rate is absent from the name Private. The game's default applies: no more than 8 players per group. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. In the server browser, it is found under Community. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
What wipe pattern does Private follow?
Private's wipes are too few on record to make its rhythm clear. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. It has been 30 days 18 hours since the current world was made.
Server tags
How should you read the tags on Private?
These tags are published by Private and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The slot count is 0; ts8 (Group limit): Teams are capped at 8, which is the game default; v2633 (Protocol): Your game must be on protocol 2633 to join; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): Region code: not set. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
Where does Private appear in Best Rust Servers lists and filters?
The Best Rust Servers lists that Private fits are: Community servers, no training or build tags. Filter entries for this server: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server information
What is the Rust version on Private?
The Rust version on Private is network protocol 2633 and build 165217, running on Linux. Steam updates your game to the same protocol required for joining.
What is the location of Private?
No region is published by Private. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 220.158.20.49:28015.
How well does Private perform?
The 48-hour average was 47 fps, with 29 as the lowest point. The entity count reached 137,935, including buildings, deployables and all other world objects. Memory peaked at 6,244 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
What is the uptime and reliability of Private?
Private is online at the moment. Based on the uptime it reports, the last restart was roughly 12 days 20 hours ago. Uptime for the last full 7 days was 100%, meaning 168 of 168 hours. Its earliest observation by Best Rust Servers was on 13 September 2026.
Connection
What is the process to join Private?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 220.158.20.49:28015 in the console.
