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4Netplayers Rust Server

217.160.158.24:26100Up, checked 11m agoMonitored since 12 Oct 2026

Join
Players now 0/16 0% full
7-day average 0 peak 1
Rank #11,492 top 51%
Server fps 30 last direct query
Seen, last 48 hours 15% 7 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 11m ago
    Passing
  • Capacity0% of 16 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 30 fps
    Passing
  • Fresh mapwiped 8h ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 4000

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Players

AveragePeak
00.250.50.75122:0023:0000:0002:0003:0004:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Performance

01020304022:0023:0000:0002:0003:0004:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 12 Oct. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
Map of 4Netplayers Rust Server
Map
Procedural Map
Size
4000
Seed
1234567890
Open on RustMaps
Address
217.160.158.24:26100
Region
–
Max players
16
Group limit
8, the default
Wipe schedule
–
Last wipe
12 Oct 2026, 21:58 UTC
Hostname
–
First seen
12 Oct 2026

Server tags

What each tag it publishes means. Published as mp16,ptrak,$r?,v2634,gmvanilla,cs167584,ts8.

Game
gmvanillaGame mode Survival in the vanilla style.
mp16Max players Slots: 16.
ts8Group limit Teams are capped at 8, which is the game default.
v2634Protocol To join, your game needs to run protocol 2634.
cs167584Build This server runs game build 167584.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code No region code is set.

Flag meanings are Facepunch's.

Population

Where does 4Netplayers Rust Server sit in the rankings?

The seven-day player hours rank for 4Netplayers Rust Server is #11,492, in the top 51% of ranked servers.

What is the player count on 4Netplayers Rust Server?

With 16 slots, 4Netplayers Rust Server holds 0 players at present. The average over seven days is 0 players, peaking at 1. Over the past 48 hours, the peak hour was 23:00 UTC, averaging 1 players.

Map and rules

What is the map on 4Netplayers Rust Server?

A procedural map of size 4,000 with seed 1234567890 runs on 4Netplayers Rust Server, produced by the game. View it on RustMaps from here: identical size and seed yield the same map.

What settings and rules apply on 4Netplayers Rust Server?

The name of 4Netplayers Rust Server carries no gather rate. Groups can contain up to 8 players, the default for the game. It runs survival, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Wipe information

What wipe pattern does 4Netplayers Rust Server follow?

Too few wipes from 4Netplayers Rust Server are recorded to reveal a rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. It has been 8 hours since the current world was made.

Server tags

What is the meaning of the tags on 4Netplayers Rust Server?

gmvanilla (Game mode): Survival in the vanilla style; mp16 (Max players): Slots: 16; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): To join, your game needs to run protocol 2634; cs167584 (Build): This server runs game build 167584; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): No region code is set are the tags 4Netplayers Rust Server publishes; the game's server browser reads them. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

What lists and filters on Best Rust Servers hold 4Netplayers Rust Server?

Included in these Best Rust Servers lists is 4Netplayers Rust Server: Community servers, no training or build tags. Filter entries for this server: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server information

What is the Rust version on 4Netplayers Rust Server?

The Rust version on 4Netplayers Rust Server is network protocol 2634 and build 167584, running on Linux. Your game needs the same protocol to connect, and Steam updates it automatically.

What is the location of the server 4Netplayers Rust Server?

For 4Netplayers Rust Server, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 217.160.158.24:26100.

What is the performance like on 4Netplayers Rust Server?

Average server fps over the past 48 hours was 30, and it never dropped below 30. The entity count reached 89,585, including buildings, deployables and all other world objects. Memory peaked at 1,945 MB. Low fps and a growing entity count are the sources of lag for players.

What is the uptime and reliability of 4Netplayers Rust Server?

The server 4Netplayers Rust Server is currently online. The uptime figure suggests it restarted about 5 hours ago. The date Best Rust Servers first observed it is 12 October 2026.

Join the server

What is the process to join 4Netplayers Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 217.160.158.24:26100 in the console.