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Best Rust Servers/Zombie Land - TEST 1: players, wipe times and rank
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Zombie Land - TEST 1

216.39.241.162:28025Up, checked 11m agoMonitored since 13 Sep 2026

Website Join
Players now 0/50 0% full
7-day average 0 peak 2
Rank #8,923 ▼ 2712 this week
Server fps 20 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 11m ago
    Passing
  • Capacity0% of 50 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 20 fps
    Passing
  • Fresh mapwiped 23h ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
14 max
Wipe schedule
not published
Map
Custom Map · 4096
moddedoxide

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Players

AveragePeakWipe
00.250.50.75115:0000:0009:0019:0004:0013:00Wiped Wed 7 Oct, 19:03 UTCWIPEWiped Thu 8 Oct, 15:24 UTCWIPE

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Performance

Server fpsWipe
0510152015:0000:0009:0019:0004:0013:00Wiped Wed 7 Oct, 19:03 UTCWIPEWiped Thu 8 Oct, 15:24 UTCWIPE

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

9 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

Mon 5 OctMon 5 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
History
  1. 8 Oct
    Thu 15:24 UTC 1 on before · running
  2. 7 Oct
    Wed 19:03 UTC 0 on before
  3. 5 Oct
    Mon 14:48 UTC peak 2 · lasted 2.2 days
  4. 5 Oct
    Mon 02:29 UTC peak 2 · lasted 0.5 days
  5. 1 Oct
    Thu 18:03 UTC · force wipe peak 1 · lasted 3.4 days
  6. 30 Sep
    Wed 21:51 UTC peak 1 · lasted 0.8 days
  7. 25 Sep
    Fri 21:19 UTC peak 2 · lasted 5 days
  8. 21 Sep
    Mon 19:54 UTC peak 4 · lasted 4.1 days
  9. 20 Sep
    Sun 15:25 UTC peak 1 · lasted 1.2 days
  10. 14 Sep
    Mon 14:20 UTC peak 2 · lasted 6 days
Map of Zombie Land - TEST 1
Map
Custom Map
Size
4096
Seed
1337
Address
216.39.241.162:28025
Region
– · us4
Max players
50
Group limit
14 max
Wipe schedule
–
Last wipe
8 Oct 2026, 15:24 UTC
Hostname
test.zombieland.io
First seen
13 Sep 2026
Operator · zombieland.io

3 servers publish a zombieland.io hostname.

In its own words
ZombieLand.io - discord.gg/ZombieLand This is only a testing server It wipes many times per day Please visit our Discord for our real server IPs

Server tags

What each tag it publishes means. Published as mp50,ptrak,$rus4,v2634,gmrust,cs166652,ts14,^o^z.

Game
gmrustGame mode The game mode is standard Rust survival.
mp50Max players 50 player slots.
ts14Group limit The maximum team size is 14.
v2634Protocol To join, your game needs to run protocol 2634.
cs166652Build Build: 166652.
ptrakNetworking RakNet is the network layer, as standard for the game.
$rus4Region code Listed with region code us4.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Player data

What position does Zombie Land - TEST 1 hold?

For player hours over seven days, Zombie Land - TEST 1 holds rank #8,923, in the top 39% of all ranked servers.

What is the player count on Zombie Land - TEST 1?

With 50 slots, Zombie Land - TEST 1 holds 0 players at present. The average over seven days is 0 players, peaking at 2. The busiest time in the last 48 hours was 16:00 UTC, with an average of 1 players.

Rules and settings

What is the map on Zombie Land - TEST 1?

A procedural map of size 4,096 with seed 1337 runs on Zombie Land - TEST 1, produced by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result. Its map is called Custom Map.

What are the settings and rules for Zombie Land - TEST 1?

A gather rate is absent from the name Zombie Land - TEST 1. The maximum group size is 14 players. It runs survival, gather, build, raid: the standard mode. Raiding and player-versus-player fighting are enabled. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs these plugins: Oxide. The server has VAC, Valve's anti-cheat, active.

Wipe details

When does Zombie Land - TEST 1 wipe?

Too few wipes from Zombie Land - TEST 1 are recorded to reveal a rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. It has been 23 hours since the current world was made.

Tags and filters

Who is behind Zombie Land - TEST 1?

Since Zombie Land - TEST 1 and 2 other servers we track share a zombieland.io hostname, they are most likely run by the same operator.

What is the meaning of the tags on Zombie Land - TEST 1?

gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 player slots; ts14 (Group limit): The maximum team size is 14; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $rus4 (Region code): Listed with region code us4; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Zombie Land - TEST 1 publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

What lists and filters on Best Rust Servers hold Zombie Land - TEST 1?

These Best Rust Servers lists include Zombie Land - TEST 1: Best modded Rust servers and Best Rust zombie servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server information

What Rust version does Zombie Land - TEST 1 run?

Rust network protocol 2634 and build 166652 on Windows is what Zombie Land - TEST 1 runs. To join, your game must use the same protocol; Steam handles the update for you.

What is the location of Zombie Land - TEST 1?

No region is published by Zombie Land - TEST 1, though its region code is us4. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 216.39.241.162:28025 is its address.

What is the performance like on Zombie Land - TEST 1?

The 48-hour average was 20 fps, with 18 as the lowest point. The world contained up to 111,192 entities, such as buildings, deployables and other items. Memory peaked at 3,756 MB. Low fps and a growing entity count are the sources of lag for players.

What is the online status and reliability of Zombie Land - TEST 1?

Right now, Zombie Land - TEST 1 is up. It reports an uptime that puts the last restart at around 4 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. Its earliest observation by Best Rust Servers was on 13 September 2026.

Join the server

What are the steps to join Zombie Land - TEST 1?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 216.39.241.162:28025 in the console. http://Zombieland.io is its website.