TJs 4Netplayers Rust Server
213.202.205.4:20700Down, checked 4d agoMonitored since 3 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 4d agoFailing
- Capacity0% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 5d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48No hourly history yet.
- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 4000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average319 / 2000
- 2[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average155 / 2000
- 3Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 87 on average86 / 250
- 4TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 86 on average24 / 100
- 5Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 80 on average68 / 200
- 6Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 80 on average31 / 100
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 3 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Address
- 213.202.205.4:20700
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 14:59 UTC
- Hostname
- –
- First seen
- 3 Oct 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,^p,gmvanilla,cs166652,ts8,^o^z.
gmvanillaGame mode Survival in the vanilla style.mp10Max players Slots: 10.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol The game protocol is 2634; your game must match to join.cs166652Build Build: 166652.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code A region code is not set.^pPvE No fighting between players: the world is where the danger lies.^oOxide The plugin framework Oxide (uMod) is installed.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Player count
What is the rank of TJs 4Netplayers Rust Server?
For player hours over seven days, TJs 4Netplayers Rust Server holds rank #13,181, in the top 57% of all ranked servers.
What is the player count on TJs 4Netplayers Rust Server?
Currently offline, TJs 4Netplayers Rust Server was last seen 4 days 6 hours ago. The seven-day average is 0 players, with a peak of 1.
Settings and rules
What map is used on TJs 4Netplayers Rust Server?
A procedural map of size 4,000 with seed 1234567890 runs on TJs 4Netplayers Rust Server, produced by the game. Because size and seed determine the map, a RustMaps view is available from this page.
What are the settings and rules for TJs 4Netplayers Rust Server?
A gather rate is absent from the name TJs 4Netplayers Rust Server. Groups can contain up to 8 players, the default for the game. It runs pve, no player-versus-player fighting. The server browser lists it as Modded: plugins or settings change gameplay. Its plugins include Oxide. The server has VAC, Valve's anti-cheat, active.
Wipe schedule
On what schedule does TJs 4Netplayers Rust Server wipe?
The record holds too few wipes from TJs 4Netplayers Rust Server to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 5 days 9 hours.
Server tags
How should you read the tags on TJs 4Netplayers Rust Server?
gmvanilla (Game mode): Survival in the vanilla style; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set; ^p (PvE): No fighting between players: the world is where the danger lies; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags TJs 4Netplayers Rust Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
What lists and filters on Best Rust Servers hold TJs 4Netplayers Rust Server?
The Best Rust Servers lists that TJs 4Netplayers Rust Server fits are: Best modded Rust servers and Best Rust PvE servers. You will find it on the server list under: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server details
What is the Rust version on TJs 4Netplayers Rust Server?
The Rust version on TJs 4Netplayers Rust Server is network protocol 2634 and build 166652, running on Linux. Steam updates your game to the same protocol required for joining.
Where can TJs 4Netplayers Rust Server be found?
There is no published region for TJs 4Netplayers Rust Server. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 213.202.205.4:20700 is its address.
What is the online status and reliability of TJs 4Netplayers Rust Server?
TJs 4Netplayers Rust Server is offline at the moment; the last sighting was 4 days 6 hours ago. In the last 5 full days, 19 of 120 hours were online, an uptime of 16%. Best Rust Servers recorded its first appearance on 3 October 2026.
Connection
How do you connect to TJs 4Netplayers Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 213.202.205.4:20700 in the console.
