4Netplayers Rust Server MN
213.202.205.29:24000Down, checked 3d agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 3d agoFailing
- Capacity0% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 7d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48No hourly history yet.
- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 6000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 506 on average150 / 200
- 2Rustoria.co - EU LongEU · groups of 14+ · monthly · 501 on average126 / 200
- 3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 500 on average160 / 200
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 436 on average419 / 450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 420 on average106 / 300
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 363 on average90 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
-
2 Oct
Fri 03:35 UTC peak 0 · running
- Address
- 213.202.205.29:24000
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 03:35 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166494,ts8.
gmvanillaGame mode The game mode is vanilla survival.mp10Max players 10 player slots.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol The game protocol is 2634; your game must match to join.cs166494Build The game build is 166494.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code Region code: not set.Flag meanings are Facepunch's.
Population
Where does 4Netplayers Rust Server MN sit in the rankings?
The seven-day player hours rank for 4Netplayers Rust Server MN is #15,923, in the top 69% of ranked servers.
How many players are on 4Netplayers Rust Server MN?
The server 4Netplayers Rust Server MN is offline at the moment, with its last sighting 3 days 11 hours ago. The average player count over the last seven days is 0.
Rules and settings
What map is used on 4Netplayers Rust Server MN?
A procedural map of size 6,000 with seed 1234567890 runs on 4Netplayers Rust Server MN, produced by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.
What are the settings and rules for 4Netplayers Rust Server MN?
No gather rate appears in the name of 4Netplayers Rust Server MN. The game's default applies: no more than 8 players per group. survival is the mode, the usual game: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, active.
Wipe information
What can you expect from wipe day on 4Netplayers Rust Server MN?
On average, the peak across recent wipes was 0 players. 0 hours after the latest wipe, the crowd reached its peak.
On what schedule does 4Netplayers Rust Server MN wipe?
4Netplayers Rust Server MN's wipes are too few on record to make its rhythm clear. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. 7 days 1 hours is the age of the current world.
Tags and filters
How should you read the tags on 4Netplayers Rust Server MN?
The tags below come from 4Netplayers Rust Server MN and are read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp10 (Max players): 10 player slots; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
What lists and filters on Best Rust Servers hold 4Netplayers Rust Server MN?
These Best Rust Servers lists include 4Netplayers Rust Server MN: Community servers, no training or build tags. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server information
What Rust version does 4Netplayers Rust Server MN run?
The Rust version on 4Netplayers Rust Server MN is network protocol 2634 and build 166494, running on Linux. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of the server 4Netplayers Rust Server MN?
There is no published region for 4Netplayers Rust Server MN. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 213.202.205.29:24000.
What is the uptime and reliability of 4Netplayers Rust Server MN?
Down right now, 4Netplayers Rust Server MN was last seen 3 days 11 hours ago. 54% uptime for the last 7 full days: 90 of 168 hours. Best Rust Servers recorded its first appearance on 13 September 2026.
Join the server
How do you connect to 4Netplayers Rust Server MN?
Enter client.connect 213.202.205.29:24000 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
