RustServer
210.131.210.125:28015Up, checked 12m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 12m agoPassing
- Capacity0% of 50 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 108 fpsPassing
- Fresh mapwiped 1d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 3000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 496 on average273 / 300
- 2Rustoria.co - EU LongEU · groups of 14+ · monthly · 494 on average259 / 275
- 3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 494 on average270 / 300
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 423 on average592 / 625
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 413 on average176 / 300
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 364 on average117 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
2 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 18.5 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
-
6 Oct
Tue 12:26 UTC 0 on before · running
-
18 Sep
Fri 01:33 UTC peak 0 · lasted 18.5 days
- Address
- 210.131.210.125:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 6 Oct 2026, 12:26 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8.
gmrustGame mode Survival in the standard Rust style.mp50Max players 50 player slots.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol To join, your game needs to run protocol 2634.cs166652Build The game build is 166652.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code Region code: not set.Flag meanings are Facepunch's.
Population
What position does RustServer hold?
For player hours over seven days, RustServer holds rank #16,685, in the top 70% of all ranked servers.
What is the population of RustServer?
At the moment, 0 of 50 slots on RustServer are filled. Averaged across the last seven days, the player count is 0.
Settings and rules
What is the map on RustServer?
A procedural map of size 3,000 with seed 19686 runs on RustServer, produced by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.
What settings and rules apply on RustServer?
The name of RustServer carries no gather rate. Groups can contain up to 8 players, the default for the game. It runs survival, gather, build, raid: the standard mode. You can fight other players and raid their bases. In the server browser, it is found under Community. The server has VAC, Valve's anti-cheat, active.
Wipe details
What can you expect from wipe day on RustServer?
On average, the peak across recent wipes was 0 players. 0 hours after the latest wipe, the crowd reached its peak.
When does RustServer wipe?
The record holds too few wipes from RustServer to show its rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. It has been 36 hours since the current world was made.
Server tags
How should you read the tags on RustServer?
These tags are published by RustServer and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
What lists and filters on Best Rust Servers hold RustServer?
Included in these Best Rust Servers lists is RustServer: Community servers, no training or build tags. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Server details
What Rust version does RustServer run?
The Rust version on RustServer is network protocol 2634 and build 166652, running on Linux. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of RustServer?
No region is published by RustServer. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 210.131.210.125:28015.
What is the performance like on RustServer?
The 48-hour average was 169 fps, with 76 as the lowest point. The world contained up to 49,773 entities, such as buildings, deployables and other items. Memory use reached 3,856 MB. What players experience as lag comes from low fps and a rising entity count.
What is the uptime and reliability of RustServer?
RustServer is online at the moment. Based on the uptime it reports, the last restart was roughly 34 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. Best Rust Servers recorded its first appearance on 13 September 2026.
How to join
What are the steps to join RustServer?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 210.131.210.125:28015 in the console.
