[NA] Raid Simulator 2.0 (Raidsim)
208.52.152.39:28014Up, checked 11m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 11m agoPassing
- Capacity12% of 150 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 100 fpsPassing
- Wipe rhythm12 new worlds this week: resets, not wipesWarning
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 100 max
- Wipe schedule
- not published
- Map
- discord.gg/raidsim · 4096
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1UKN.GG - US Training Grounds - MainNA · groups of 500+ · 27 on average81 / 250
- 2UKN.GG - US Training Grounds - Medium IIINA · groups of 500+ · 6 on average0 / 150
- 3NA | Perfect Aim Train Main | 1v1 Facecheck FFA TargetsNA · groups of 10+ · 5 on average4 / 200
- 4Combat Arena | KOTH | Duel | GunGame | Warzone | BaseWarsNA · groups of 8+ · 2 on average1 / 100
- 5NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots FNA · groups of 10+ · 2 on average0 / 250
- 6Tommygun's Frag | US | BedWars | Aim Train | Scrim | Gun GameNA · groups of 100000+ · 1 on average1 / 50
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
New worlds
11 days with a reset in the last 16 weeks-
7 Oct
Wed 04:00 UTC 14 on before
-
6 Oct
Tue 14:23 UTC 3 on before
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6 Oct
Tue 11:00 UTC 0 on before
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6 Oct
Tue 04:00 UTC 10 on before
-
5 Oct
Mon 05:24 UTC 0 on before
-
5 Oct
Mon 05:17 UTC 0 on before
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5 Oct
Mon 04:01 UTC 15 on before
-
4 Oct
Sun 04:01 UTC 12 on before
-
3 Oct
Sat 04:00 UTC 14 on before
-
2 Oct
Fri 04:01 UTC 14 on before
-
1 Oct
Thu 17:55 UTC · force wipe 73 on before
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1 Oct
Thu 04:00 UTC 23 on before
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30 Sep
Wed 04:01 UTC 28 on before
-
29 Sep
Tue 04:01 UTC 37 on before
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28 Sep
Mon 17:27 UTC 0 on before
-
28 Sep
Mon 17:22 UTC 2 on before
-
28 Sep
Mon 16:35 UTC 10 on before
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28 Sep
Mon 15:14 UTC 7 on before
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28 Sep
Mon 04:00 UTC 10 on before
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27 Sep
Sun 04:00 UTC 14 on before
- Map
- discord.gg/raidsim
- Size
- 4096
- Seed
- 1337
- Address
- 208.52.152.39:28014
- Region
- –
- Max players
- 150
- Group limit
- 100 max
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp150,ptrak,$r?,v2634,^e,^d,gmrust,cs166652,ts100,^o^z.
gmrustGame mode Standard survival, as in Rust.mp150Max players 150 player slots.ts100Group limit The maximum team size is 100.v2634Protocol To join, your game needs to run protocol 2634.cs166652Build This server runs game build 166652.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code No region code is set.^eMinigames Minigames including arenas, Bedwars and parkour are available.^dCombat training Training for aim and PvP, with loot provided.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Player count
Where does [NA] Raid Simulator 2.0 (Raidsim) sit in the rankings?
For player hours over seven days, [NA] Raid Simulator 2.0 (Raidsim) holds rank #1,026, in the top 4% of all ranked servers.
What is the population of [NA] Raid Simulator 2.0 (Raidsim)?
At the moment, 18 of 150 slots on [NA] Raid Simulator 2.0 (Raidsim) are filled. The seven-day average is 12 players, with a peak of 78. Over the past 48 hours, the peak hour was 02:00 UTC, averaging 50 players.
Rules and settings
Which map is active on [NA] Raid Simulator 2.0 (Raidsim)?
A procedural map of size 4,096 with seed 1337 runs on [NA] Raid Simulator 2.0 (Raidsim), produced by the game. Because size and seed determine the map, a RustMaps view is available from this page. Its map is called discord.gg/raidsim.
What settings and rules apply on [NA] Raid Simulator 2.0 (Raidsim)?
A gather rate is absent from the name [NA] Raid Simulator 2.0 (Raidsim). The server caps groups at 100 players. minigames & battle royale is the mode, battle royale, parkour, arenas and Bedwars. The server browser lists it as Modded: plugins or settings change gameplay. It runs these plugins: Oxide. The server has VAC, Valve's anti-cheat, active.
Wipe schedule
What wipe pattern does [NA] Raid Simulator 2.0 (Raidsim) follow?
No wipe schedule is kept because [NA] Raid Simulator 2.0 (Raidsim) makes a new world every few hours. Those resets are not wipes.
Server tags
How should you read the tags on [NA] Raid Simulator 2.0 (Raidsim)?
The tags below come from [NA] Raid Simulator 2.0 (Raidsim) and are read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp150 (Max players): 150 player slots; ts100 (Group limit): The maximum team size is 100; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set; ^e (Minigames): Minigames including arenas, Bedwars and parkour are available; ^d (Combat training): Training for aim and PvP, with loot provided; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
What lists and filters on Best Rust Servers hold [NA] Raid Simulator 2.0 (Raidsim)?
Included in these Best Rust Servers lists is [NA] Raid Simulator 2.0 (Raidsim): Best modded Rust servers, Best Rust aim training servers and North America Rust servers. Filter entries for this server: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 10+ on average.
Server information
What is the Rust version on [NA] Raid Simulator 2.0 (Raidsim)?
The Rust version on [NA] Raid Simulator 2.0 (Raidsim) is network protocol 2634 and build 166652, running on Linux. Steam updates your game to the same protocol required for joining.
Where can [NA] Raid Simulator 2.0 (Raidsim) be found?
No region tag comes from [NA] Raid Simulator 2.0 (Raidsim), though its name points to North America. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 208.52.152.39:28014.
What is the performance like on [NA] Raid Simulator 2.0 (Raidsim)?
Average server fps over the past 48 hours was 100, and it never dropped below 96. A maximum of 227,007 entities were present, comprising buildings, deployables and all else. Memory use reached 3,434 MB. What players experience as lag comes from low fps and a rising entity count.
What is the online status and reliability of [NA] Raid Simulator 2.0 (Raidsim)?
The server [NA] Raid Simulator 2.0 (Raidsim) is currently online. It reports an uptime that puts the last restart at around 22 hours ago. In the last 7 full days, 168 of 168 hours were online, an uptime of 100%. Best Rust Servers recorded its first appearance on 13 September 2026.
How to join
What are the steps to join [NA] Raid Simulator 2.0 (Raidsim)?
Enter client.connect 208.52.152.39:28014 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects. You can find its website at https://raidsimulator.com.