[EU] Raid Simulator 2.0 (Raidsim)
64.40.9.35:28014Up, checked 17m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 17m agoPassing
- Capacity48% of 500 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 99 fpsPassing
- Wipe rhythm13 new worlds this week: resets, not wipesWarning
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 100 max
- Wipe schedule
- not published
- Map
- discord.gg/raidsim · 4096
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1[EU] Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOWEU · no group limit · 136 on average183 / 300
- 2UKN.GG - EU Training Grounds - MainEU · groups of 500+ · 52 on average70 / 250
- 3EU | Perfect Aim Train Main | 1v1 Facecheck FFA TargetsEU · groups of 10+ · 44 on average48 / 200
- 4DOGFIGHT | BATTLEFIELD/HELI/MINI/AIMTRAIN/PVP/BOWEU · groups of 30+ · 31 on average57 / 150
- 5UKN.GG - EU Training Grounds - Main 2EU · groups of 500+ · 15 on average18 / 250
- 6[EU-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/08EU · groups of 100+ · 9 on average28 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 0.3% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
New worlds
11 days with a reset in the last 16 weeks-
8 Oct
Thu 04:00 UTC 83 on before
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7 Oct
Wed 04:00 UTC 70 on before
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6 Oct
Tue 04:04 UTC 73 on before
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5 Oct
Mon 05:21 UTC 0 on before
-
5 Oct
Mon 04:00 UTC 84 on before
-
4 Oct
Sun 16:24 UTC 329 on before
-
4 Oct
Sun 14:24 UTC 270 on before
-
4 Oct
Sun 13:33 UTC 291 on before
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4 Oct
Sun 11:57 UTC 0 on before
-
4 Oct
Sun 11:52 UTC 290 on before
-
4 Oct
Sun 04:01 UTC 69 on before
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3 Oct
Sat 04:00 UTC 97 on before
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2 Oct
Fri 04:00 UTC 57 on before
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1 Oct
Thu 20:32 UTC 169 on before
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1 Oct
Thu 17:55 UTC · force wipe 452 on before
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1 Oct
Thu 04:00 UTC 93 on before
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30 Sep
Wed 04:00 UTC 62 on before
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29 Sep
Tue 07:07 UTC 68 on before
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28 Sep
Mon 17:27 UTC 0 on before
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28 Sep
Mon 17:22 UTC 237 on before
- Map
- discord.gg/raidsim
- Size
- 4096
- Seed
- 1337
- Address
- 64.40.9.35:28014
- Region
- –
- Max players
- 500
- Group limit
- 100 max
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp500,ptrak,$r?,v2634,^e,^d,gmrust,cs166652,ts100,^o^z.
gmrustGame mode The game mode is standard Rust survival.mp500Max players The slot count is 500.ts100Group limit Team size is capped at 100.v2634Protocol To join, your game needs to run protocol 2634.cs166652Build Build: 166652.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code A region code is not set.^eMinigames Minigames including arenas, Bedwars and parkour are available.^dCombat training Training for aim and PvP, with loot provided.^oOxide The plugin framework Oxide (uMod) is installed.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Player count
What is the rank of [EU] Raid Simulator 2.0 (Raidsim)?
For player hours over seven days, [EU] Raid Simulator 2.0 (Raidsim) holds rank #74, in the top 0.3% of all ranked servers.
What is the player count on [EU] Raid Simulator 2.0 (Raidsim)?
With 500 slots, [EU] Raid Simulator 2.0 (Raidsim) holds 240 players at present. The average over seven days is 178 players, peaking at 379. The highest average in the last 48 hours was 351 players at 18:00 UTC.
Settings and rules
What map is used on [EU] Raid Simulator 2.0 (Raidsim)?
The map on [EU] Raid Simulator 2.0 (Raidsim) is procedural, size 4,096 with seed 1337, created by the game. Because size and seed determine the map, a RustMaps view is available from this page. You will see the map named discord.gg/raidsim.
What are the settings and rules for [EU] Raid Simulator 2.0 (Raidsim)?
The name of [EU] Raid Simulator 2.0 (Raidsim) carries no gather rate. No more than 100 players can be in a group. It runs minigames & battle royale, battle royale, parkour, arenas and Bedwars. In the server browser it is Modded, meaning plugins or settings modify the game. Its plugins include Oxide. The server has VAC, Valve's anti-cheat, active.
Wipe schedule
When does [EU] Raid Simulator 2.0 (Raidsim) wipe?
No wipe schedule is kept because [EU] Raid Simulator 2.0 (Raidsim) makes a new world every few hours. Those resets are not wipes.
Tags and filters
What is the meaning of the tags on [EU] Raid Simulator 2.0 (Raidsim)?
The tags below come from [EU] Raid Simulator 2.0 (Raidsim) and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The slot count is 500; ts100 (Group limit): Team size is capped at 100; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set; ^e (Minigames): Minigames including arenas, Bedwars and parkour are available; ^d (Combat training): Training for aim and PvP, with loot provided; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
Where does [EU] Raid Simulator 2.0 (Raidsim) appear in Best Rust Servers lists and filters?
These Best Rust Servers lists include [EU] Raid Simulator 2.0 (Raidsim): Europe Rust servers, Best modded Rust servers and Best Rust aim training servers. You will find it on the server list under: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 200; Average players: 100+ on average.
About the server
What Rust version does [EU] Raid Simulator 2.0 (Raidsim) run?
Rust network protocol 2634 and build 166652 on Linux is what [EU] Raid Simulator 2.0 (Raidsim) runs. Steam updates your game to the same protocol required for joining.
Where can [EU] Raid Simulator 2.0 (Raidsim) be found?
Its name points to Europe, but [EU] Raid Simulator 2.0 (Raidsim) publishes no region tag. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 64.40.9.35:28014 is its address.
What is the performance like on [EU] Raid Simulator 2.0 (Raidsim)?
In the last 48 hours, the server averaged 99 fps, with a minimum of 68. The entity count reached 266,836, including buildings, deployables and all other world objects. Memory use reached 6,130 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
What is the online status and reliability of [EU] Raid Simulator 2.0 (Raidsim)?
[EU] Raid Simulator 2.0 (Raidsim) is online at the moment. It reports an uptime that puts the last restart at around 15 hours ago. In the last 7 full days, 168 of 168 hours were online, an uptime of 100%. Its earliest observation by Best Rust Servers was on 13 September 2026.
Connection
How do you connect to [EU] Raid Simulator 2.0 (Raidsim)?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 64.40.9.35:28014 in the console. https://raidsimulator.com is its website.