Divine Nation
207.48.196.211:28015Up, checked 11m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 11m agoPassing
- Capacity0% of 75 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 105 fpsPassing
- Fresh mapwiped 6d agoPassing
- Next wipeThu 5 Nov, 19:00 UTC, in 28d 11hPassing
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 4000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 503 on average220 / 225
- 2Rustoria.co - EU LongEU · groups of 14+ · monthly · 502 on average181 / 200
- 3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 501 on average305 / 300
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 448 on average351 / 400
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 418 on average183 / 300
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 367 on average163 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksIn 28d 11h. The force wipe · high confidence
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
-
1 Oct
Thu 19:40 UTC · force wipe peak 2 · running
- Address
- 207.48.196.211:28015
- Region
- –
- Max players
- 75
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 19:40 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp75,ptrak,$r?,v2634,gmvanilla,cs166494,ts8.
gmvanillaGame mode This is vanilla survival.mp75Max players Slots: 75.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol The game protocol is 2634; your game must match to join.cs166494Build The game build is 166494.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code A region code is not set.Flag meanings are Facepunch's.
Player data
What position does Divine Nation hold?
For player hours over seven days, Divine Nation holds rank #5,977, in the top 25% of all ranked servers.
How many players are on Divine Nation?
With 75 slots, Divine Nation holds 0 players at present. The seven-day average is 0 players, with a peak of 3. Over the past 48 hours, the peak hour was 19:00 UTC, averaging 1 players.
Map and rules
Which map is active on Divine Nation?
A procedural map of size 4,000 with seed 12619 runs on Divine Nation, produced by the game. View it on RustMaps from here: identical size and seed yield the same map.
What are the settings and rules for Divine Nation?
The name of Divine Nation carries no gather rate. The game's default applies: no more than 8 players per group. survival is the mode, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, active.
Wipe details
What happens on Divine Nation during wipe day?
The average busiest count over recent wipes was 2 players. 1 hours after the latest wipe, the crowd reached its peak.
What wipe pattern does Divine Nation follow?
The force wipe is the only wipe Divine Nation takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is the next wipe, and every Rust server wipes then. It has been 6 days 11 hours since the current world was made.
Server tags
How should you read the tags on Divine Nation?
These tags are published by Divine Nation and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp75 (Max players): Slots: 75; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
Where does Divine Nation appear in Best Rust Servers lists and filters?
These Best Rust Servers lists include Divine Nation: Community servers, no training or build tags. Filter entries for this server: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server details
What is the Rust version on Divine Nation?
The Rust version on Divine Nation is network protocol 2634 and build 166494, running on Linux. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of Divine Nation?
No region is published by Divine Nation. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 207.48.196.211:28015 is its address.
How smooth is Divine Nation?
Average server fps over the past 48 hours was 114, and it never dropped below 90. The world contained up to 92,857 entities, such as buildings, deployables and other items. Memory peaked at 3,282 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
What is the uptime and reliability of Divine Nation?
Divine Nation is online at the moment. Based on the uptime it reports, the last restart was roughly 4 days 13 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. Its earliest observation by Best Rust Servers was on 13 September 2026.
Join the server
What are the steps to join Divine Nation?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 207.48.196.211:28015 in the console. Its website can be found at https://divinenation.com.
