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Best Rust Servers/Divine Nation: players, wipe times and rank
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Divine Nation

207.48.196.211:28015Up, checked 11m agoMonitored since 13 Sep 2026

Website Join
Players now 0/75 0% full
7-day average 0 peak 3
Rank #5,977 ▲ 427 this week
Server fps 105 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 11m ago
    Passing
  • Capacity0% of 75 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 105 fps
    Passing
  • Fresh mapwiped 6d ago
    Passing
  • Next wipeThu 5 Nov, 19:00 UTC, in 28d 11h
    Passing

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 4000

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Players

AveragePeak
00.250.50.75108:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Performance

05010015020008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe
Thursday 5 November19:00 UTC

In 28d 11h. The force wipe · high confidence

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
History
  1. 1 Oct
    Thu 19:40 UTC · force wipe peak 2 · running
Map of Divine Nation
Map
Procedural Map
Size
4000
Seed
12619
Open on RustMaps
Address
207.48.196.211:28015
Region
–
Max players
75
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 19:40 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp75,ptrak,$r?,v2634,gmvanilla,cs166494,ts8.

Game
gmvanillaGame mode This is vanilla survival.
mp75Max players Slots: 75.
ts8Group limit This is the game default: a maximum of 8 per team.
v2634Protocol The game protocol is 2634; your game must match to join.
cs166494Build The game build is 166494.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code A region code is not set.

Flag meanings are Facepunch's.

Player data

What position does Divine Nation hold?

For player hours over seven days, Divine Nation holds rank #5,977, in the top 25% of all ranked servers.

How many players are on Divine Nation?

With 75 slots, Divine Nation holds 0 players at present. The seven-day average is 0 players, with a peak of 3. Over the past 48 hours, the peak hour was 19:00 UTC, averaging 1 players.

Map and rules

Which map is active on Divine Nation?

A procedural map of size 4,000 with seed 12619 runs on Divine Nation, produced by the game. View it on RustMaps from here: identical size and seed yield the same map.

What are the settings and rules for Divine Nation?

The name of Divine Nation carries no gather rate. The game's default applies: no more than 8 players per group. survival is the mode, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, active.

Wipe details

What happens on Divine Nation during wipe day?

The average busiest count over recent wipes was 2 players. 1 hours after the latest wipe, the crowd reached its peak.

What wipe pattern does Divine Nation follow?

The force wipe is the only wipe Divine Nation takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is the next wipe, and every Rust server wipes then. It has been 6 days 11 hours since the current world was made.

Server tags

How should you read the tags on Divine Nation?

These tags are published by Divine Nation and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp75 (Max players): Slots: 75; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

Where does Divine Nation appear in Best Rust Servers lists and filters?

These Best Rust Servers lists include Divine Nation: Community servers, no training or build tags. Filter entries for this server: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server details

What is the Rust version on Divine Nation?

The Rust version on Divine Nation is network protocol 2634 and build 166494, running on Linux. Your game needs the same protocol to connect, and Steam updates it automatically.

What is the location of Divine Nation?

No region is published by Divine Nation. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 207.48.196.211:28015 is its address.

How smooth is Divine Nation?

Average server fps over the past 48 hours was 114, and it never dropped below 90. The world contained up to 92,857 entities, such as buildings, deployables and other items. Memory peaked at 3,282 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.

What is the uptime and reliability of Divine Nation?

Divine Nation is online at the moment. Based on the uptime it reports, the last restart was roughly 4 days 13 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. Its earliest observation by Best Rust Servers was on 13 September 2026.

Join the server

What are the steps to join Divine Nation?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 207.48.196.211:28015 in the console. Its website can be found at https://divinenation.com.