Underworld Hardcore PvE | No Tech Tree | Sunken Monuments
203.16.163.247:28015Up, checked 8m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 8m agoPassing
- Capacity4% of 25 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 216 fpsPassing
- Fresh mapwiped 6d agoPassing
- Next wipeThu 5 Nov, 19:00 UTC, in 28d 1hPassing
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- monthly
- Map
- Underworld · 6000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Krizalium | PvE Hardcore | No Map | Loot Scarcity | AIgroups of 16+ · monthly · 20 on average26 / 51
- 2OUTSIDE | Hardcore Survival PvE | NPCs / Quests / Progressiongroups of 8+ · monthly · 15 on average17 / 50
- 3Dark Void | Custom PvE | NPCs + Events | Hardcoregroups of 8+ · monthly · 7 on average4 / 100
- 4[RU] GoPVE / Hardcore / NPC / AI / RaidEU · no group limit · monthly · 6 on average8 / 96
- 5|PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcoreno group limit · 1x · monthly · 4 on average5 / 200
- 6Terc's Hardcore PvE Paradise | PvE fun for everyoneNA · no group limit · monthly · 4 on average4 / 100
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
4 days with a wipe in the last 16 weeksIn 28d 1h. The force wipe · high confidence
- usual gap
- 1.1 days between real wipes
- on rhythm
- 67% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
-
1 Oct
Thu 16:20 UTC peak 3 · running
-
30 Sep
Wed 13:02 UTC peak 3 · lasted 1.1 days
-
29 Sep
Tue 10:41 UTC peak 1 · lasted 1.1 days
-
28 Sep
Mon 14:03 UTC peak 1 · lasted 0.9 days
- Map
- Underworld
- Size
- 6000
- Seed
- –
- Address
- 203.16.163.247:28015
- Region
- –
- Max players
- 25
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 19:02 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp25,ptrak,$r?,v2634,^m,^h,^p,gmrust,cs167231,ts8,^o^z.
gmrustGame mode Standard survival, as in Rust.mp25Max players The slot count is 25.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol The game protocol is 2634; your game must match to join.cs167231Build Build: 167231.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code Region code: not set.^mMonthly The server wipes monthly, coinciding with Facepunch's force wipe.^hHardcore Hardcore mode from Facepunch: survival is harsher and there are fewer helpers.^pPvE There is no player-versus-player combat; the world provides the danger.^oOxide The plugin framework Oxide (uMod) is installed.^zModded This server is listed as Modded, with plugins or settings that change the game.Flag meanings are Facepunch's.
Player data
What position does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments hold?
The seven-day player hours rank for Underworld Hardcore PvE | No Tech Tree | Sunken Monuments is #4,080, in the top 17% of ranked servers.
What is the population of Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?
At the moment, 1 of 25 slots on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments are filled. The average over seven days is 1 players, peaking at 5. Over the past 48 hours, the peak hour was 09:00 UTC, averaging 1 players.
Map and rules
Which map is active on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?
A procedural map of size 6,000 runs on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments, produced by the game. You will see the map named Underworld.
What settings and rules apply on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?
A gather rate is absent from the name Underworld Hardcore PvE | No Tech Tree | Sunken Monuments. Group size follows the game default of 8 players. It runs hardcore, The toughest mode from Facepunch. Combat between players is allowed, and bases can be raided. The server browser lists it as Modded: plugins or settings change gameplay. It runs these plugins: Oxide. VAC by Valve is on.
Wipe information
What happens on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments during wipe day?
The average busiest count over recent wipes was 2 players. Peak numbers on the latest wipe arrived 5 hours after it began.
What wipe pattern does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments follow?
The force wipe is the only wipe Underworld Hardcore PvE | No Tech Tree | Sunken Monuments takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is the next wipe, and every Rust server wipes then. 6 days 22 hours is the age of the current world. A monthly wipe schedule is published in its tags.
Server tags
What is the meaning of the tags on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?
gmrust (Game mode): Standard survival, as in Rust; mp25 (Max players): The slot count is 25; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs167231 (Build): Build: 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): The server wipes monthly, coinciding with Facepunch's force wipe; ^h (Hardcore): Hardcore mode from Facepunch: survival is harsher and there are fewer helpers; ^p (PvE): There is no player-versus-player combat; the world provides the danger; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game are the tags Underworld Hardcore PvE | No Tech Tree | Sunken Monuments publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
Where does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments appear in Best Rust Servers lists and filters?
Included in these Best Rust Servers lists is Underworld Hardcore PvE | No Tech Tree | Sunken Monuments: Best modded Rust servers and Best Rust PvE servers. You will find it on the server list under: Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Server details
What is the Rust version on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?
Rust network protocol 2634 and build 167231 on Linux is what Underworld Hardcore PvE | No Tech Tree | Sunken Monuments runs. Steam updates your game to the same protocol required for joining.
Where can Underworld Hardcore PvE | No Tech Tree | Sunken Monuments be found?
For Underworld Hardcore PvE | No Tech Tree | Sunken Monuments, no region is published. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 203.16.163.247:28015.
How smooth is Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?
The 48-hour average was 214 fps, with 124 as the lowest point. A maximum of 40,405 entities were present, comprising buildings, deployables and all else. Memory use reached 4,532 MB. Low fps and a growing entity count are the sources of lag for players.
How reliable is Underworld Hardcore PvE | No Tech Tree | Sunken Monuments and is it online?
The server Underworld Hardcore PvE | No Tech Tree | Sunken Monuments is currently online. It reports an uptime that puts the last restart at around 4 hours ago. In the last 7 full days, 168 of 168 hours were online, an uptime of 100%. Its earliest observation by Best Rust Servers was on 13 September 2026.
How to join
What are the steps to join Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 203.16.163.247:28015 in the console.