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A Shockbyte Rust Server

203.16.163.244:28015Down, checked 1d agoMonitored since 13 Sep 2026

Join
Players now 0/30 0% full
7-day average 0 peak 3
Rank #9,198 ▼ 224 this week
Server fps 231 last direct query
Seen, last 48 hours 35% 17 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 1d ago
    Failing
  • Capacity0% of 30 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 231 fps
    Passing
  • Fresh mapwiped 4d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 2500

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Players

AveragePeak
0123413:0016:0019:0023:0002:0005:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Performance

010020030040013:0016:0019:0023:0002:0005:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
3
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
History
  1. 3 Oct
    Sat 18:43 UTC peak 3 · running
Map of A Shockbyte Rust Server
Map
Procedural Map
Size
2500
Seed
50000
Open on RustMaps
Address
203.16.163.244:28015
Region
–
Max players
30
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 18:43 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp30,ptrak,$r?,v2634,gmrust,cs166652,ts8.

Game
gmrustGame mode Survival in the standard Rust style.
mp30Max players The slot count is 30.
ts8Group limit This is the game default: a maximum of 8 per team.
v2634Protocol Your game must be on protocol 2634 to join.
cs166652Build Build: 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code is not set.

Flag meanings are Facepunch's.

Player data

What is the rank of A Shockbyte Rust Server?

For player hours over seven days, A Shockbyte Rust Server holds rank #9,198, in the top 39% of all ranked servers.

How many players are on A Shockbyte Rust Server?

The server A Shockbyte Rust Server is offline at the moment, with its last sighting 31 hours ago. The average over seven days is 0 players, peaking at 3.

Settings and rules

What is the map on A Shockbyte Rust Server?

A procedural map of size 2,500 with seed 50000 runs on A Shockbyte Rust Server, produced by the game. Because size and seed determine the map, a RustMaps view is available from this page.

What settings and rules apply on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. The game's default applies: no more than 8 players per group. survival is the mode, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Wipe information

What can you expect from wipe day on A Shockbyte Rust Server?

The average busiest count over recent wipes was 3 players. Peak numbers on the latest wipe arrived 1 hours after it began.

On what schedule does A Shockbyte Rust Server wipe?

Too few wipes from A Shockbyte Rust Server are recorded to reveal a rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. It has been 4 days 17 hours since the current world was made.

Tags and filters

How should you read the tags on A Shockbyte Rust Server?

These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): The slot count is 30; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code is not set. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

What lists and filters on Best Rust Servers hold A Shockbyte Rust Server?

Included in these Best Rust Servers lists is A Shockbyte Rust Server: Community servers, no training or build tags. You will find it on the server list under: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server information

What is the Rust version on A Shockbyte Rust Server?

The Rust version on A Shockbyte Rust Server is network protocol 2634 and build 166652, running on Linux. Your game needs the same protocol to connect, and Steam updates it automatically.

What is the location of A Shockbyte Rust Server?

For A Shockbyte Rust Server, no region is published. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 203.16.163.244:28015.

How well does A Shockbyte Rust Server perform?

The 48-hour average was 216 fps, with 170 as the lowest point. A maximum of 30,046 entities were present, comprising buildings, deployables and all else. Memory use reached 1,858 MB. What players experience as lag comes from low fps and a rising entity count.

What is the uptime and reliability of A Shockbyte Rust Server?

A Shockbyte Rust Server is offline at the moment; the last sighting was 31 hours ago. Based on the uptime it reports, the last restart was roughly 3 days 10 hours ago. 89% uptime for the last 7 full days: 150 of 168 hours. Best Rust Servers recorded its first appearance on 13 September 2026.

How to join

What are the steps to join A Shockbyte Rust Server?

Enter client.connect 203.16.163.244:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.