A Shockbyte Rust Server
202.36.95.79:28482Up, checked 9m agoMonitored since 18 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 9m agoPassing
- Capacity0% of 40 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 233 fpsPassing
- Fresh mapwiped 14d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 1500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 510 on average420 / 425
- 2Rustoria.co - EU East LongEU · groups of 12+ · monthly · 509 on average579 / 600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 507 on average356 / 375
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 455 on average205 / 225
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 424 on average385 / 420
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 371 on average342 / 325
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 18 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
-
24 Sep
Thu 11:06 UTC peak 0 · running
- Address
- 202.36.95.79:28482
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 24 Sep 2026, 11:06 UTC
- Hostname
- –
- First seen
- 18 Sep 2026
Server tags
What each tag it publishes means. Published as mp40,ptrak,$r?,v2634,gmrust,cs165603,ts8.
gmrustGame mode Standard survival, as in Rust.mp40Max players Slots: 40.ts8Group limit Teams are capped at 8, which is the game default.v2634Protocol The game protocol is 2634; your game must match to join.cs165603Build Build: 165603.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code Region code: not set.Flag meanings are Facepunch's.
Player count
What position does A Shockbyte Rust Server hold?
For player hours over seven days, A Shockbyte Rust Server holds rank #16,537, in the top 70% of all ranked servers.
What is the population of A Shockbyte Rust Server?
At the moment, 0 of 40 slots on A Shockbyte Rust Server are filled. The average player count over the last seven days is 0.
Rules and settings
What map is used on A Shockbyte Rust Server?
A Shockbyte Rust Server uses a procedural map of size 1,500 with seed 50000, generated by the game. Because size and seed determine the map, a RustMaps view is available from this page.
What are the settings and rules for A Shockbyte Rust Server?
The name of A Shockbyte Rust Server carries no gather rate. Group size follows the game default of 8 players. It runs survival, gather, build, raid: the standard mode. Raiding and player-versus-player fighting are enabled. In the server browser, it is found under Community. VAC by Valve is on.
Wipe details
What happens on A Shockbyte Rust Server during wipe day?
The average busiest count over recent wipes was 0 players. The crowd on the latest wipe peaked 0 hours in.
On what schedule does A Shockbyte Rust Server wipe?
The record holds too few wipes from A Shockbyte Rust Server to show its rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. 14 days is the age of the current world.
Server tags
How should you read the tags on A Shockbyte Rust Server?
These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs165603 (Build): Build: 165603; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): Region code: not set. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
What lists and filters on Best Rust Servers hold A Shockbyte Rust Server?
The Best Rust Servers lists that A Shockbyte Rust Server fits are: Community servers, no training or build tags. You will find it on the server list under: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
What is the Rust version on A Shockbyte Rust Server?
The Rust version on A Shockbyte Rust Server is network protocol 2634 and build 165603, running on Linux. Your game needs the same protocol to connect, and Steam updates it automatically.
Where can A Shockbyte Rust Server be found?
For A Shockbyte Rust Server, no region is published. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 202.36.95.79:28482 is its address.
How well does A Shockbyte Rust Server perform?
In the last 48 hours, the server averaged 232 fps, with a minimum of 210. The entity count reached 8,238, including buildings, deployables and all other world objects. Memory use reached 1,925 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
How reliable is A Shockbyte Rust Server and is it online?
The server A Shockbyte Rust Server is currently online. The uptime figure suggests it restarted about 13 days 22 hours ago. In the last 7 full days, 168 of 168 hours were online, an uptime of 100%. Best Rust Servers recorded its first appearance on 18 September 2026.
Connection
What are the steps to join A Shockbyte Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 202.36.95.79:28482 in the console.
