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A Shockbyte Rust Server

202.36.95.166:26506Up, checked 7m agoMonitored since 22 Sep 2026

Join
Players now 0/10 0% full
7-day average 0 peak 1
Rank #16,306 ▼ 12356 this week
Server fps 198 last direct query
Seen, last 48 hours 96% 46 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 7m ago
    Passing
  • Capacity0% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 198 fps
    Passing
  • Fresh mapwiped 13d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 3000

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Players

AveragePeak
0123414:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep25 Sep28 Sep2 Oct5 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Performance

010020030040014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 22 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
5
players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h
History
  1. 24 Sep
    Thu 20:03 UTC peak 5 · running
Map of A Shockbyte Rust Server
Map
Procedural Map
Size
3000
Seed
50000
Open on RustMaps
Address
202.36.95.166:26506
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
24 Sep 2026, 20:03 UTC
Hostname
–
First seen
22 Sep 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8.

Game
gmrustGame mode The game mode is standard Rust survival.
mp10Max players Slots: 10.
ts8Group limit This is the game default: a maximum of 8 per team.
v2633Protocol The game protocol is 2633; your game must match to join.
cs165217Build Build: 165217.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code A region code is not set.

Flag meanings are Facepunch's.

Player count

What position does A Shockbyte Rust Server hold?

The seven-day player hours rank for A Shockbyte Rust Server is #16,306, in the top 69% of ranked servers.

What is the population of A Shockbyte Rust Server?

At the moment, 0 of 10 slots on A Shockbyte Rust Server are filled. The seven-day average is 0 players, with a peak of 1.

Settings and rules

What map is used on A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 3,000 with seed 50000, generated by the game. Because size and seed determine the map, a RustMaps view is available from this page.

What are the settings and rules for A Shockbyte Rust Server?

The name of A Shockbyte Rust Server carries no gather rate. Group size follows the game default of 8 players. It runs survival, gather, build, raid: the standard mode. Raiding and player-versus-player fighting are enabled. The server browser lists it under Community. VAC by Valve is on.

Wipe information

What happens on A Shockbyte Rust Server during wipe day?

On average, the peak across recent wipes was 5 players. 0 hours after the latest wipe, the crowd reached its peak.

When does A Shockbyte Rust Server wipe?

Too few wipes from A Shockbyte Rust Server are recorded to reveal a rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. It has been 13 days 17 hours since the current world was made.

Tags and filters

What is the meaning of the tags on A Shockbyte Rust Server?

The tags below come from A Shockbyte Rust Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2633 (Protocol): The game protocol is 2633; your game must match to join; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

Where does A Shockbyte Rust Server appear in Best Rust Servers lists and filters?

The Best Rust Servers lists that A Shockbyte Rust Server fits are: Community servers, no training or build tags. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

What is the Rust version on A Shockbyte Rust Server?

The Rust version on A Shockbyte Rust Server is network protocol 2633 and build 165217, running on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Where can A Shockbyte Rust Server be found?

There is no published region for A Shockbyte Rust Server. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 202.36.95.166:26506 is its address.

How smooth is A Shockbyte Rust Server?

In the last 48 hours, the server averaged 193 fps, with a minimum of 162. The world contained up to 48,243 entities, such as buildings, deployables and other items. The highest memory usage was 3,651 MB. What players experience as lag comes from low fps and a rising entity count.

How reliable is A Shockbyte Rust Server and is it online?

Right now, A Shockbyte Rust Server is up. It reports an uptime that puts the last restart at around 11 days 18 hours ago. Uptime for the last full 7 days was 100%, meaning 168 of 168 hours. Best Rust Servers recorded its first appearance on 22 September 2026.

Join the server

What are the steps to join A Shockbyte Rust Server?

Enter client.connect 202.36.95.166:26506 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.