Tin & Blood
2.84.252.72:35005Down, checked 14d agoMonitored since 24 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 14d agoFailing
- Capacity0% of 100 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 26d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48No hourly history yet.
- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 510 on average497 / 500
- 2Rustoria.co - EU East LongEU · groups of 12+ · monthly · 509 on average580 / 600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 507 on average389 / 400
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 455 on average196 / 225
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 424 on average434 / 460
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 371 on average390 / 400
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 2.84.252.72:35005
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 11 Sep 2026, 20:46 UTC
- Hostname
- –
- First seen
- 24 Sep 2026
Server tags
What each tag it publishes means. Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8.
gmrustGame mode Survival in the standard Rust style.mp100Max players The slot count is 100.ts8Group limit Teams are capped at 8, which is the game default.v2633Protocol The game protocol is 2633; your game must match to join.cs165217Build The game build is 165217.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code Region code: not set.Flag meanings are Facepunch's.
Player count
Where does Tin & Blood sit in the rankings?
For player hours over seven days, Tin & Blood holds rank #15,643, in the top 71% of all ranked servers.
How many players are on Tin & Blood?
The server Tin & Blood is offline at the moment, with its last sighting 14 days 2 hours ago.
Rules and settings
What is the map on Tin & Blood?
Tin & Blood runs a procedural map that the game generates.
What are the settings and rules for Tin & Blood?
A gather rate is absent from the name Tin & Blood. The game's default applies: no more than 8 players per group. survival is the mode, gather, build, raid: the standard mode. You can fight other players and raid their bases. The server browser lists it under Community. VAC by Valve is on.
Wipe information
On what schedule does Tin & Blood wipe?
Too few wipes from Tin & Blood are recorded to reveal a rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. It has been 26 days 15 hours since the current world was made.
Tags and filters
How should you read the tags on Tin & Blood?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are capped at 8, which is the game default; v2633 (Protocol): The game protocol is 2633; your game must match to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): Region code: not set are the tags Tin & Blood publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
Where does Tin & Blood appear in Best Rust Servers lists and filters?
These Best Rust Servers lists include Tin & Blood: Community servers, no training or build tags. Filter entries for this server: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
What Rust version does Tin & Blood run?
Rust network protocol 2633 and build 165217 on Linux is what Tin & Blood runs. Steam updates your game to the same protocol required for joining.
Where can Tin & Blood be found?
For Tin & Blood, no region is published. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 2.84.252.72:35005.
How reliable is Tin & Blood and is it online?
Down right now, Tin & Blood was last seen 14 days 2 hours ago. 0% uptime for the last 7 full days: 0 of 168 hours. Its earliest observation by Best Rust Servers was on 24 September 2026.
Join the server
What are the steps to join Tin & Blood?
Enter client.connect 2.84.252.72:35005 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.