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RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting

194.50.234.140:28015Up, checked 10m agoMonitored since 13 Sep 2026

Website Join
Players now 4/50 8% full
7-day average 8 peak 27
Rank #1,259 ▲ 414 this week
Server fps 30 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 10m ago
    Passing
  • Capacity8% of 50 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 30 fps
    Passing
  • Fresh mapwiped 7d ago
    Passing
  • Next wipeThu 5 Nov, 19:00 UTC, in 27d 13h
    Passing

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
monthly
Map
Procedural Map · 4500
moddedoxidepve

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Players

AveragePeak
0510152006:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Performance

01020304006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe
Thursday 5 November19:00 UTC

In 27d 13h. The force wipe · high confidence

wipe-day peak
20
players, last three wipes

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h
History
  1. 1 Oct
    Thu 17:43 UTC · force wipe peak 20 · running
Map of RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting
Map
Procedural Map
Size
4500
Seed
124032105
Open on RustMaps
Address
194.50.234.140:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
monthly
Last wipe
1 Oct 2026, 17:43 UTC
Hostname
–
First seen
13 Sep 2026
In its own words
Welcome to RFL MOD! We are a modded PvE server committed to delivering an exceptional PvE Rust gaming experience for all players. - No Killing! No Raiding! No Looting! No Trespassing! - Language - English - Noob Friendly! - Custom Events - Including over 75 Raidable Bases, Bradley Guards, and more! - Active Admins and helpful community - Decay, upkeep and building damage disabled - Discord Community! - https://discord.gg/QhYuhvYRgf - Online Store! - Full map wipe the first Thursday of every month, BP wipes only when forced

Server tags

What each tag it publishes means. Published as mp50,ptrak,$r?,v2634,^m,^p,gmrust,cs167058,ts8,^o^z.

Game
gmrustGame mode The game mode is standard Rust survival.
mp50Max players Slots: 50.
ts8Group limit This is the game default: a maximum of 8 per team.
v2634Protocol The game protocol is 2634; your game must match to join.
cs167058Build Build: 167058.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.
Wipe schedule
^mMonthly A monthly wipe happens, together with Facepunch's force wipe.
Gameplay
^pPvE There is no player-versus-player combat; the world provides the danger.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Player count

Where does RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting sit in the rankings?

The seven-day player hours rank for RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting is #1,259, in the top 5% of ranked servers.

What is the population of RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

With 50 slots, RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting holds 4 players at present. The seven-day average is 8 players, with a peak of 27. Over the past 48 hours, the peak hour was 21:00 UTC, averaging 13 players.

Rules and settings

What is the map on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

A procedural map of size 4,500 with seed 124032105 runs on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting, produced by the game. Because size and seed determine the map, a RustMaps view is available from this page.

What settings and rules apply on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

A gather rate is absent from the name RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting. Groups can contain up to 8 players, the default for the game. It runs pve, other players cannot be fought. The server browser lists it as Modded: plugins or settings change gameplay. The plugins it uses are Oxide. VAC by Valve is on.

Wipe details

What happens on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting during wipe day?

Across recent wipes, the busiest point averaged 20 players. Peak numbers on the latest wipe arrived 45 hours after it began.

On what schedule does RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting wipe?

The force wipe is the only wipe RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is the next wipe, and every Rust server wipes then. It has been 7 days 11 hours since the current world was made. A monthly wipe schedule is published in its tags.

Server tags

What is the meaning of the tags on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs167058 (Build): Build: 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe happens, together with Facepunch's force wipe; ^p (PvE): There is no player-versus-player combat; the world provides the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

Where does RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting appear in Best Rust Servers lists and filters?

Included in these Best Rust Servers lists is RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting: Best modded Rust servers and Best Rust PvE servers. Filter entries for this server: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server information

What is the Rust version on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

Rust network protocol 2634 and build 167058 on Windows is what RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting runs. Your game needs the same protocol to connect, and Steam updates it automatically.

What is the location of the server RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

For RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting, no region is published. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 194.50.234.140:28015.

How smooth is RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

The 48-hour average was 30 fps, with 29 as the lowest point. The world contained up to 181,549 entities, such as buildings, deployables and other items. The highest memory usage was 4,552 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.

What is the online status and reliability of RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting is online at the moment. Based on the uptime it reports, the last restart was roughly 20 hours ago. Uptime for the last full 7 days was 100%, meaning 168 of 168 hours. Best Rust Servers recorded its first appearance on 13 September 2026.

Connection

How do you connect to RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 194.50.234.140:28015 in the console. Its website can be found at https://shop.rflservers.com/.