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RUST PVE [RU] #1 | TEST

194.147.90.233:28015Up, checked 12m agoMonitored since 8 Oct 2026

Join
Players now 0/10 0% full
7-day average 0 peak 1
Rank #13,540 top 59%
Server fps 232 last direct query
Seen, last 48 hours 31% 15 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 12m ago
    Passing
  • Capacity0% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 232 fps
    Passing
  • Fresh mapwiped 15h ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 2000
moddedoxide

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  2. 2
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  3. 3
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  6. 6
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Players

AveragePeakWipe
00.250.50.75113:0016:0019:0021:0000:0003:00Wiped Thu 8 Oct, 13:40 UTCWIPE

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Performance

Server fpsWipe
010020030040013:0016:0019:0021:0000:0003:00Wiped Thu 8 Oct, 13:40 UTCWIPE

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 8 Oct. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
Map of RUST PVE [RU] #1 | TEST
Map
Procedural Map
Size
2000
Seed
12345
Open on RustMaps
Address
194.147.90.233:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
8 Oct 2026, 13:40 UTC
Hostname
–
First seen
8 Oct 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z.

Game
gmrustGame mode Standard survival, as in Rust.
mp10Max players 10 player slots.
ts8Group limit Teams are capped at 8, which is the game default.
v2634Protocol Your game must be on protocol 2634 to join.
cs167231Build Build: 167231.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code No region code is set.
Mods and access
^oOxide The plugin framework Oxide (uMod) is installed.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Player count

What position does RUST PVE [RU] #1 | TEST hold?

For player hours over seven days, RUST PVE [RU] #1 | TEST holds rank #13,540, in the top 59% of all ranked servers.

How many players are on RUST PVE [RU] #1 | TEST?

At the moment, 0 of 10 slots on RUST PVE [RU] #1 | TEST are filled. The seven-day average is 0 players, with a peak of 1. Over the past 48 hours, the peak hour was 15:00 UTC, averaging 1 players.

Rules and settings

What map is used on RUST PVE [RU] #1 | TEST?

A procedural map of size 2,000 with seed 12345 runs on RUST PVE [RU] #1 | TEST, produced by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.

What settings and rules apply on RUST PVE [RU] #1 | TEST?

A gather rate is absent from the name RUST PVE [RU] #1 | TEST. The game's default applies: no more than 8 players per group. It runs survival, gather, build and raid: the standard game. Combat between players is allowed, and bases can be raided. The server browser lists it as Modded: plugins or settings change gameplay. It runs these plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

On what schedule does RUST PVE [RU] #1 | TEST wipe?

RUST PVE [RU] #1 | TEST's wipes are too few on record to make its rhythm clear. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 15 hours.

Tags and filters

How should you read the tags on RUST PVE [RU] #1 | TEST?

gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): Your game must be on protocol 2634 to join; cs167231 (Build): Build: 167231; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags RUST PVE [RU] #1 | TEST publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

What lists and filters on Best Rust Servers hold RUST PVE [RU] #1 | TEST?

These Best Rust Servers lists include RUST PVE [RU] #1 | TEST: Europe Rust servers and Best modded Rust servers. Filter entries for this server: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server details

What Rust version does RUST PVE [RU] #1 | TEST run?

Rust network protocol 2634 and build 167231 on Linux is what RUST PVE [RU] #1 | TEST runs. Steam updates your game to the same protocol required for joining.

What is the location of the server RUST PVE [RU] #1 | TEST?

Its name points to Europe, but RUST PVE [RU] #1 | TEST publishes no region tag. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 194.147.90.233:28015.

How smooth is RUST PVE [RU] #1 | TEST?

In the last 48 hours, the server averaged 233 fps, with a minimum of 221. The world contained up to 16,655 entities, such as buildings, deployables and other items. The highest memory usage was 1,166 MB. Low fps and a growing entity count are the sources of lag for players.

What is the online status and reliability of RUST PVE [RU] #1 | TEST?

The server RUST PVE [RU] #1 | TEST is currently online. It reports an uptime that puts the last restart at around 1 hours ago. Best Rust Servers recorded its first appearance on 8 October 2026.

Connection

What are the steps to join RUST PVE [RU] #1 | TEST?

Enter client.connect 194.147.90.233:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.