Rust PvE Dev
193.252.29.253:28015Down, checked 4d agoMonitored since 3 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 4d agoFailing
- Capacity0% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 4d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48No hourly history yet.
- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 260 on average107 / 2000
- 2[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average226 / 2000
- 3Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 92 on average31 / 250
- 4Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 83 on average26 / 200
- 5TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 82 on average84 / 100
- 6[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 79 on average63 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 193.252.29.253:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 17:38 UTC
- Hostname
- –
- First seen
- 3 Oct 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z.
gmrustGame mode Survival in the standard Rust style.mp10Max players Slots: 10.ts8Group limit Teams are capped at 8, which is the game default.v2634Protocol The game protocol is 2634; your game must match to join.cs166652Build The game build is 166652.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code No region code is set.^pPvE There is no player-versus-player combat; the world provides the danger.^oOxide The plugin framework Oxide (uMod) is installed.^zModded This server is listed as Modded, with plugins or settings that change the game.Flag meanings are Facepunch's.
Population
What position does Rust PvE Dev hold?
The seven-day player hours rank for Rust PvE Dev is #12,278, in the top 52% of ranked servers.
What is the population of Rust PvE Dev?
The server Rust PvE Dev is offline at the moment, with its last sighting 4 days 18 hours ago. The seven-day average is 1 players, with a peak of 1.
Map and rules
What map is used on Rust PvE Dev?
A procedural map runs on Rust PvE Dev, produced by the game.
What settings and rules apply on Rust PvE Dev?
A gather rate is absent from the name Rust PvE Dev. The game's default applies: no more than 8 players per group. It runs pve, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs these plugins: Oxide. VAC by Valve is on.
Wipe schedule
What wipe pattern does Rust PvE Dev follow?
The record holds too few wipes from Rust PvE Dev to show its rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. 4 days 20 hours is the age of the current world.
Tags and filters
What is the meaning of the tags on Rust PvE Dev?
The tags below come from Rust PvE Dev and are read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): No region code is set; ^p (PvE): There is no player-versus-player combat; the world provides the danger; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
Where does Rust PvE Dev appear in Best Rust Servers lists and filters?
Included in these Best Rust Servers lists is Rust PvE Dev: Best modded Rust servers and Best Rust PvE servers. Filter entries for this server: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server information
What Rust version does Rust PvE Dev run?
Rust network protocol 2634 and build 166652 on Linux is what Rust PvE Dev runs. Steam updates your game to the same protocol required for joining.
Where can Rust PvE Dev be found?
For Rust PvE Dev, no region is published. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 193.252.29.253:28015.
What is the online status and reliability of Rust PvE Dev?
Rust PvE Dev is offline at the moment; the last sighting was 4 days 18 hours ago. Uptime for the last full 4 days was 0%, meaning 0 of 96 hours. Its earliest observation by Best Rust Servers was on 3 October 2026.
How to join
What is the process to join Rust PvE Dev?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 193.252.29.253:28015 in the console.