NNN-DEV-01
193.233.254.96:28115Up, checked 11m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 11m agoPassing
- Capacity0% of 20 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 132 fpsPassing
- Fresh mapwiped 6d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 2000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 524 on average452 / 500
- 2Rustoria.co - EU East LongEU · groups of 12+ · monthly · 519 on average505 / 550
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 518 on average465 / 500
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 456 on average317 / 350
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 435 on average390 / 430
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 378 on average273 / 300
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
-
2 Oct
Fri 05:22 UTC peak 1 · running
- Address
- 193.233.254.96:28115
- Region
- –
- Max players
- 20
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 05:22 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp20,ptrak,$r?,v2634,gmrust,cs166494,ts8.
gmrustGame mode The game mode is standard Rust survival.mp20Max players Slots: 20.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol The game protocol is 2634; your game must match to join.cs166494Build The game build is 166494.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code Region code: not set.Flag meanings are Facepunch's.
Population
Where does NNN-DEV-01 sit in the rankings?
For player hours over seven days, NNN-DEV-01 holds rank #6,493, in the top 28% of all ranked servers.
What is the population of NNN-DEV-01?
At the moment, 0 of 20 slots on NNN-DEV-01 are filled. The average over seven days is 0 players, peaking at 2. The highest average in the last 48 hours was 1 players at 05:00 UTC.
Rules and settings
What map is used on NNN-DEV-01?
A procedural map of size 2,000 with seed 197777 runs on NNN-DEV-01, produced by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.
What settings and rules apply on NNN-DEV-01?
A gather rate is absent from the name NNN-DEV-01. Group size follows the game default of 8 players. It runs survival, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. In the server browser, it is found under Community. The server has VAC, Valve's anti-cheat, active.
Wipe information
What happens on NNN-DEV-01 during wipe day?
The average busiest count over recent wipes was 1 players. The crowd on the latest wipe peaked 1 hours in.
When does NNN-DEV-01 wipe?
NNN-DEV-01's wipes are too few on record to make its rhythm clear. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. It has been 6 days 14 hours since the current world was made.
Tags and filters
How should you read the tags on NNN-DEV-01?
gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): Slots: 20; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): Region code: not set are the tags NNN-DEV-01 publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
What lists and filters on Best Rust Servers hold NNN-DEV-01?
Included in these Best Rust Servers lists is NNN-DEV-01: Community servers, no training or build tags. Filter entries for this server: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server information
What is the Rust version on NNN-DEV-01?
The Rust version on NNN-DEV-01 is network protocol 2634 and build 166494, running on Linux. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of the server NNN-DEV-01?
For NNN-DEV-01, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 193.233.254.96:28115 is its address.
What is the performance like on NNN-DEV-01?
In the last 48 hours, the server averaged 166 fps, with a minimum of 99. The world contained up to 19,365 entities, such as buildings, deployables and other items. The highest memory usage was 1,292 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
How reliable is NNN-DEV-01 and is it online?
NNN-DEV-01 is online at the moment. Based on the uptime it reports, the last restart was roughly 2 days 13 hours ago. Uptime for the last full 7 days was 100%, meaning 168 of 168 hours. Best Rust Servers recorded its first appearance on 13 September 2026.
Connection
How do you connect to NNN-DEV-01?
Enter client.connect 193.233.254.96:28115 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
