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[Family Affairs] Testserver

193.135.10.247:15472EUDown, checked 20h agoMonitored since 18 Sep 2026

Join
Players now 1/20 5% full
7-day average 1 peak 1
Rank #8,988 ▼ 5612 this week
Server fps 60 last direct query
Seen, last 48 hours 8% 4 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 20h ago
    Failing
  • Capacity5% of 20 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 60 fps
    Passing
  • Wipe rhythm6 new worlds this week: resets, not wipes
    Warning
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Custom Map · 4250
moddedoxidepve

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 1
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    125 / 200
  2. 2
    [EU/GER] Family Affairs - PvE | AnfängerfreundlichEU · groups of 8+ · monthly · 2 on average
    8 / 100
  3. 3
    MEDVED |РУССКИЙ МЕДВЕДЬ|PvE|X1-X5|Судный дEU · groups of 10+ · 1x · biweekly · 2 on average
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  4. 4
    BALTIC MINE PVE |SKILLS|BOSSES|RAIDBASESEU · groups of 30+ · monthly · 2 on average
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  5. 5
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Players

AveragePeak
00.250.50.75120:0021:0022:0023:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 39% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.

Performance

02040608020:0021:0022:0023:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 20 Sep. Low fps and a climbing entity count mean lag.

New worlds

5 days with a reset in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
History
  1. 5 Oct
    Mon 23:42 UTC 1 on before
  2. 5 Oct
    Mon 22:03 UTC 1 on before
  3. 5 Oct
    Mon 21:14 UTC 0 on before
  4. 5 Oct
    Mon 21:02 UTC 1 on before
  5. 5 Oct
    Mon 01:27 UTC 1 on before
  6. 5 Oct
    Mon 00:28 UTC 0 on before
  7. 1 Oct
    Thu 16:25 UTC peak 1 · lasted 3.3 days
  8. 23 Sep
    Wed 02:52 UTC 0 on before
  9. 23 Sep
    Wed 02:21 UTC 1 on before
  10. 23 Sep
    Wed 00:46 UTC 0 on before
Map of [Family Affairs] Testserver
Map
Custom Map
Size
4250
Seed
1337
Address
193.135.10.247:15472
Region
EU
Max players
20
Group limit
8, the default
Wipe schedule
–
Last wipe
resets constantly
Hostname
–
First seen
18 Sep 2026

Server tags

What each tag it publishes means. Published as mp20,ptrak,$r?,v2634,^p,EU,gmrust,cs166652,ts8,^o^z.

Game
gmrustGame mode Survival in the standard Rust style.
mp20Max players Slots: 20.
ts8Group limit Teams are capped at 8, which is the game default.
v2634Protocol Your game must be on protocol 2634 to join.
cs166652Build This server runs game build 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code Region code: not set.
Gameplay
^pPvE The world is the danger, not other players.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded Plugins or settings change the game, so it is listed under Modded.
Region
EUEurope Europe is where the server browser lists it.

Flag meanings are Facepunch's.

Player data

Where does [Family Affairs] Testserver sit in the rankings?

The seven-day player hours rank for [Family Affairs] Testserver is #8,988, in the top 39% of ranked servers and #2,082 in Europe.

What is the player count on [Family Affairs] Testserver?

The server [Family Affairs] Testserver is offline at the moment, with its last sighting 20 hours ago. The seven-day average is 1 players, with a peak of 1. The busiest time in the last 48 hours was 23:00 UTC, with an average of 1 players.

Rules and settings

What map is used on [Family Affairs] Testserver?

The map on [Family Affairs] Testserver is procedural, size 4,250 with seed 1337, created by the game. View it on RustMaps from here: identical size and seed yield the same map. You will see the map named Custom Map.

What are the settings and rules for [Family Affairs] Testserver?

A gather rate is absent from the name [Family Affairs] Testserver. Groups can contain up to 8 players, the default for the game. It runs pve, other players cannot be fought. The server browser lists it as Modded: plugins or settings change gameplay. The plugins it uses are Oxide. VAC by Valve is on.

Wipe details

What wipe pattern does [Family Affairs] Testserver follow?

Every few hours a new world is made on [Family Affairs] Testserver. No wipe schedule is kept, and none of those resets is a wipe.

Server tags

How should you read the tags on [Family Affairs] Testserver?

gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set; ^p (PvE): The world is the danger, not other players; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): Europe is where the server browser lists it are the tags [Family Affairs] Testserver publishes; the game's server browser reads them. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

Where does [Family Affairs] Testserver appear in Best Rust Servers lists and filters?

The Best Rust Servers lists that [Family Affairs] Testserver fits are: Europe Rust servers, Best modded Rust servers and Best Rust PvE servers. You will find it on the server list under: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

About the server

What Rust version does [Family Affairs] Testserver run?

The Rust version on [Family Affairs] Testserver is network protocol 2634 and build 166652, running on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Where can [Family Affairs] Testserver be found?

With its EU tag, [Family Affairs] Testserver lists itself in Europe. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 193.135.10.247:15472 is its address.

How well does [Family Affairs] Testserver perform?

In the last 48 hours, the server averaged 60 fps, with a minimum of 60. The world contained up to 84,153 entities, such as buildings, deployables and other items. The highest memory usage was 2,699 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.

How reliable is [Family Affairs] Testserver and is it online?

The server [Family Affairs] Testserver is currently offline, with its last appearance 20 hours ago. The uptime figure suggests it restarted about 38 minutes ago. In the last 7 full days, 30 of 168 hours were online, an uptime of 18%. Best Rust Servers recorded its first appearance on 18 September 2026.

Join the server

How do you connect to [Family Affairs] Testserver?

Enter client.connect 193.135.10.247:15472 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.