LOCAL-TEST-DO-NOT-JOIN
188.29.127.108:28215Down, checked 9d agoMonitored since 29 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 9d agoFailing
- Capacity0% of 2 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 9d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48No hourly history yet.
- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 496 on average270 / 300
- 2Rustoria.co - EU LongEU · groups of 14+ · monthly · 492 on average277 / 300
- 3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 490 on average417 / 450
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 432 on average253 / 275
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 411 on average247 / 300
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 353 on average223 / 250
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
-
29 Sep
Tue 11:14 UTC peak 0 · running
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 188.29.127.108:28215
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 29 Sep 2026, 11:14 UTC
- Hostname
- –
- First seen
- 29 Sep 2026
Server tags
What each tag it publishes means. Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8.
gmrustGame mode Standard survival, as in Rust.mp2Max players Slots: 2.ts8Group limit The game default applies: teams are limited to 8 players.v2633Protocol The game protocol is 2633; your game must match to join.cs165217Build The game build is 165217.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code A region code is not set.Flag meanings are Facepunch's.
Population
Where does LOCAL-TEST-DO-NOT-JOIN sit in the rankings?
The seven-day player hours rank for LOCAL-TEST-DO-NOT-JOIN is #16,882, in the top 71% of ranked servers.
What is the player count on LOCAL-TEST-DO-NOT-JOIN?
LOCAL-TEST-DO-NOT-JOIN is not online now; the last time it was seen was 9 days 22 hours ago.
Rules and settings
What map is used on LOCAL-TEST-DO-NOT-JOIN?
A procedural map runs on LOCAL-TEST-DO-NOT-JOIN, produced by the game.
What settings and rules apply on LOCAL-TEST-DO-NOT-JOIN?
A gather rate is absent from the name LOCAL-TEST-DO-NOT-JOIN. Groups can contain up to 8 players, the default for the game. It runs survival, gather, build, raid: the standard mode. Raiding and player-versus-player fighting are enabled. In the server browser, it is found under Community. VAC, Valve's anti-cheat, is enabled.
Wipe details
What happens on LOCAL-TEST-DO-NOT-JOIN during wipe day?
Across recent wipes, the busiest point averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What wipe pattern does LOCAL-TEST-DO-NOT-JOIN follow?
Too few wipes from LOCAL-TEST-DO-NOT-JOIN are recorded to reveal a rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. 9 days 22 hours is the age of the current world.
Server tags
How should you read the tags on LOCAL-TEST-DO-NOT-JOIN?
The tags below come from LOCAL-TEST-DO-NOT-JOIN and are read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): Slots: 2; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2633 (Protocol): The game protocol is 2633; your game must match to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): A region code is not set. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
What lists and filters on Best Rust Servers hold LOCAL-TEST-DO-NOT-JOIN?
The Best Rust Servers lists that LOCAL-TEST-DO-NOT-JOIN fits are: Community servers, no training or build tags. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server information
What is the Rust version on LOCAL-TEST-DO-NOT-JOIN?
Rust network protocol 2633 and build 165217 on Windows is what LOCAL-TEST-DO-NOT-JOIN runs. Steam updates your game to the same protocol required for joining.
What is the location of the server LOCAL-TEST-DO-NOT-JOIN?
No region is published by LOCAL-TEST-DO-NOT-JOIN. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 188.29.127.108:28215 is its address.
What is the online status and reliability of LOCAL-TEST-DO-NOT-JOIN?
Down right now, LOCAL-TEST-DO-NOT-JOIN was last seen 9 days 22 hours ago. In the last 7 full days, 0 of 168 hours were online, an uptime of 0%. The date Best Rust Servers first observed it is 29 September 2026.
Connection
How do you connect to LOCAL-TEST-DO-NOT-JOIN?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 188.29.127.108:28215 in the console.