Staging Dev Server
188.245.20.40:28015Up, checked 29m agoMonitored since 5 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 29m agoPassing
- Capacity0% of 50 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Wipe rhythm26 new worlds this week: resets, not wipesWarning
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Pickle Rust EU MonthlyEU · no group limit · 50 on average55 / 100
- 2EU Hub 01EU · groups of 1000+ · 6 on average13 / 3300
- 3La Cueva Corp. | Eventosgroups of 8+ · 2 on average2 / 100
- 4[LATAM] Small Island Brasil - Solo Vanilla WIPE 05/10SA · groups of 8+ · weekly · 2 on average2 / 200
- 5RustServer_11418groups of 8+ · 2 on average2 / 50
- 6My Untitled Rust Servergroups of 8+ · 2 on average1 / 50
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
New worlds
2 days with a reset in the last 16 weeks-
8 Oct
Thu 21:09 UTC 0 on before
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8 Oct
Thu 20:09 UTC 0 on before
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8 Oct
Thu 17:09 UTC 0 on before
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8 Oct
Thu 15:09 UTC 0 on before
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8 Oct
Thu 13:39 UTC 0 on before
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8 Oct
Thu 12:38 UTC 0 on before
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8 Oct
Thu 11:39 UTC 0 on before
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8 Oct
Thu 05:08 UTC 0 on before
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8 Oct
Thu 01:09 UTC 0 on before
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8 Oct
Thu 00:39 UTC 0 on before
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7 Oct
Wed 22:09 UTC 0 on before
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7 Oct
Wed 19:39 UTC 0 on before
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7 Oct
Wed 19:08 UTC 0 on before
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7 Oct
Wed 18:09 UTC 0 on before
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7 Oct
Wed 17:09 UTC 0 on before
-
7 Oct
Wed 16:39 UTC 0 on before
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7 Oct
Wed 16:08 UTC 0 on before
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7 Oct
Wed 15:08 UTC 0 on before
-
7 Oct
Wed 13:08 UTC 0 on before
-
7 Oct
Wed 12:38 UTC 0 on before
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 188.245.20.40:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 5 Oct 2026
Server tags
What each tag it publishes means. Published as mp50,ptrak,$r?,v2634,gmrust,cs167341,ts8,^z,^y.
gmrustGame mode The game mode is standard Rust survival.mp50Max players Slots: 50.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol Your game must be on protocol 2634 to join.cs167341Build Build: 167341.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code No region code is set.^zModded Plugins or settings change the game, so it is listed under Modded.^yCarbon A plugin framework, Carbon, is in use.Flag meanings are Facepunch's.
Player data
What is the rank of Staging Dev Server?
The seven-day player hours rank for Staging Dev Server is #16,013, in the top 69% of ranked servers.
What is the population of Staging Dev Server?
With 50 slots, Staging Dev Server holds 0 players at present. Averaged across the last seven days, the player count is 0.
Map and rules
What is the map on Staging Dev Server?
The game generates the procedural map for Staging Dev Server.
What are the settings and rules for Staging Dev Server?
No gather rate appears in the name of Staging Dev Server. The game's default applies: no more than 8 players per group. It runs survival, the usual game: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Its plugins include Carbon. VAC by Valve is on.
Wipe information
What wipe pattern does Staging Dev Server follow?
No wipe schedule is kept because Staging Dev Server makes a new world every few hours. Those resets are not wipes.
Tags and filters
How should you read the tags on Staging Dev Server?
The tags below come from Staging Dev Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to join; cs167341 (Build): Build: 167341; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
What lists and filters on Best Rust Servers hold Staging Dev Server?
The Best Rust Servers lists that Staging Dev Server fits are: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server information
What Rust version does Staging Dev Server run?
Rust network protocol 2634 and build 167341 on Linux is what Staging Dev Server runs. To join, your game must use the same protocol; Steam handles the update for you.
Where can Staging Dev Server be found?
For Staging Dev Server, no region is published. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 188.245.20.40:28015 is its address.
What is the uptime and reliability of Staging Dev Server?
The server Staging Dev Server is currently online. Uptime for the last full 2 days was 25%, meaning 12 of 48 hours. Best Rust Servers recorded its first appearance on 5 October 2026.
Connection
What are the steps to join Staging Dev Server?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 188.245.20.40:28015 in the console.