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Pirates of the Frozen Lake

188.113.171.14:28015Down, checked 6d agoMonitored since 26 Sep 2026

Join
Players now 0/500 0% full
7-day average 0 peak –
Rank #16,032 ▼ 1792 this week
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 6d ago
    Failing
  • Capacity0% of 500 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 6d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map

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  4. 4
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  5. 5
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  6. 6
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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep1 Oct3 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

2 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
0.8 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
History
  1. 2 Oct
    Fri 06:41 UTC peak 0 · running
  2. 1 Oct
    Thu 12:32 UTC peak 1 · lasted 0.8 days
No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
188.113.171.14:28015
Region
–
Max players
500
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 08:41 UTC
Hostname
–
First seen
26 Sep 2026

Server tags

What each tag it publishes means. Published as mp500,ptsw,$r?,v2634,gmrust,cs166586,ts8.

Game
gmrustGame mode The game mode is standard Rust survival.
mp500Max players The slot count is 500.
ts8Group limit This is the game default: a maximum of 8 per team.
v2634Protocol Your game must be on protocol 2634 to join.
cs166586Build The game build is 166586.
ptswNetworking This server runs on the network layer 'sw'.
$r?Region code A region code is not set.

Flag meanings are Facepunch's.

Player data

What is the rank of Pirates of the Frozen Lake?

The seven-day player hours rank for Pirates of the Frozen Lake is #16,032, in the top 69% of ranked servers.

What is the population of Pirates of the Frozen Lake?

Pirates of the Frozen Lake is not online now; the last time it was seen was 6 days 10 hours ago. The average player count over the last seven days is 0.

Rules and settings

What map is used on Pirates of the Frozen Lake?

The game generates the procedural map for Pirates of the Frozen Lake.

What are the settings and rules for Pirates of the Frozen Lake?

A gather rate is absent from the name Pirates of the Frozen Lake. Group size follows the game default of 8 players. It runs survival, gather, build, raid: the standard mode. Raiding and player-versus-player fighting are enabled. In the server browser, it is found under Community. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

What can you expect from wipe day on Pirates of the Frozen Lake?

The average busiest count over recent wipes was 0 players. Peak numbers on the latest wipe arrived 0 hours after it began.

What wipe pattern does Pirates of the Frozen Lake follow?

Pirates of the Frozen Lake's wipes are too few on record to make its rhythm clear. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. 6 days 10 hours is the age of the current world.

Tags and filters

How should you read the tags on Pirates of the Frozen Lake?

The tags below come from Pirates of the Frozen Lake and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The slot count is 500; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166586 (Build): The game build is 166586; ptsw (Networking): This server runs on the network layer 'sw'; $r? (Region code): A region code is not set. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

What lists and filters on Best Rust Servers hold Pirates of the Frozen Lake?

The Best Rust Servers lists that Pirates of the Frozen Lake fits are: Community servers, no training or build tags. Filter entries for this server: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server details

What Rust version does Pirates of the Frozen Lake run?

The Rust version on Pirates of the Frozen Lake is network protocol 2634 and build 166586, running on Windows. To join, your game must use the same protocol; Steam handles the update for you.

What is the location of Pirates of the Frozen Lake?

For Pirates of the Frozen Lake, no region is published. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 188.113.171.14:28015.

What is the uptime and reliability of Pirates of the Frozen Lake?

Pirates of the Frozen Lake is offline at the moment; the last sighting was 6 days 10 hours ago. In the last 7 full days, 4 of 168 hours were online, an uptime of 2%. Its earliest observation by Best Rust Servers was on 26 September 2026.

Connection

How do you connect to Pirates of the Frozen Lake?

Enter client.connect 188.113.171.14:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.