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Best Rust Servers/BuildLab: players, wipe times and rank
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BuildLab

185.207.139.13:47831Down, checked 8d agoMonitored since 30 Sep 2026

Join
Players now 1/4 25% full
7-day average 0 peak –
Rank #14,334 ▼ 2094 this week
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 8d ago
    Failing
  • Capacity25% of 4 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 11d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map
moddedoxide

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 3
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  4. 4
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 36 on average
    5 / 100
  5. 5
    17 / 100
  6. 6
    Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 16 on average
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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
185.207.139.13:47831
Region
–
Max players
4
Group limit
8, the default
Wipe schedule
–
Last wipe
27 Sep 2026, 11:55 UTC
Hostname
–
First seen
30 Sep 2026

Server tags

What each tag it publishes means. Published as mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z.

Game
gmrustGame mode Standard survival, as in Rust.
mp4Max players The slot count is 4.
ts8Group limit Teams are capped at 8, which is the game default.
v2633Protocol The game protocol is 2633; your game must match to join.
cs165217Build Build: 165217.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code Region code: not set.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Player count

Where does BuildLab sit in the rankings?

The seven-day player hours rank for BuildLab is #14,334, in the top 60% of ranked servers.

How many players are on BuildLab?

The server BuildLab is offline at the moment, with its last sighting 8 days ago.

Map and rules

Which map is active on BuildLab?

A procedural map runs on BuildLab, produced by the game.

What are the settings and rules for BuildLab?

The name of BuildLab carries no gather rate. The game's default applies: no more than 8 players per group. survival is the mode, gather, build and raid: the standard game. Combat between players is allowed, and bases can be raided. In the server browser it is Modded, meaning plugins or settings modify the game. Its plugins include Oxide. The server has VAC, Valve's anti-cheat, active.

Wipe schedule

On what schedule does BuildLab wipe?

Too few wipes from BuildLab are recorded to reveal a rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. 11 days 11 hours is the age of the current world.

Tags and filters

How should you read the tags on BuildLab?

gmrust (Game mode): Standard survival, as in Rust; mp4 (Max players): The slot count is 4; ts8 (Group limit): Teams are capped at 8, which is the game default; v2633 (Protocol): The game protocol is 2633; your game must match to join; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags BuildLab publishes; the game's server browser reads them. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

Where does BuildLab appear in Best Rust Servers lists and filters?

The Best Rust Servers lists that BuildLab fits are: Best modded Rust servers and Rust build and creative servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

What is the Rust version on BuildLab?

Rust network protocol 2633 and build 165217 on Windows is what BuildLab runs. Your game needs the same protocol to connect, and Steam updates it automatically.

What is the location of BuildLab?

No region is published by BuildLab. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 185.207.139.13:47831 is its address.

What is the online status and reliability of BuildLab?

The server BuildLab is currently offline, with its last appearance 8 days ago. 0% uptime for the last 7 full days: 0 of 168 hours. Its earliest observation by Best Rust Servers was on 30 September 2026.

Join the server

What are the steps to join BuildLab?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 185.207.139.13:47831 in the console.