Testing server
185.189.255.41:35200Up, checked 9m agoMonitored since 4 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 9m agoPassing
- Capacity0% of 200 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 385 fpsPassing
- Fresh mapwiped 3d agoPassing
- Next wipeThu 5 Nov, 19:00 UTC, in 28d 17hPassing
Activity
players each hour, last 48- Group limit
- 10 max
- Wipe schedule
- monthly
- Map
- Custom Map · 3500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 75 on average88 / 200
- 2Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 72 on average108 / 125
- 3[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 71 on average97 / 200
- 4Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 67 on average112 / 150
- 5[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 64 on average68 / 300
- 6[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average24 / 150
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 4 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksIn 28d 17h. The force wipe · high confidence
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
-
4 Oct
Sun 12:19 UTC peak 1 · running
- Address
- 185.189.255.41:35200
- Region
- –
- Max players
- 200
- Group limit
- 10 max
- Wipe schedule
- monthly
- Last wipe
- 4 Oct 2026, 13:38 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
What each tag it publishes means. Published as mp200,ptrak,$r?,v2634,^p,^m,gmvanilla,cs166652,ts10,^o^z.
gmvanillaGame mode Survival in the vanilla style.mp200Max players 200 player slots.ts10Group limit The maximum team size is 10.v2634Protocol To join, your game needs to run protocol 2634.cs166652Build Build: 166652.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code A region code is not set.^mMonthly A monthly wipe happens, together with Facepunch's force wipe.^pPvE There is no player-versus-player combat; the world provides the danger.^oOxide The plugin framework Oxide (uMod) is installed.^zModded This server is listed as Modded, with plugins or settings that change the game.Flag meanings are Facepunch's.
Population
What is the rank of Testing server?
The seven-day player hours rank for Testing server is #10,418, in the top 44% of ranked servers.
What is the player count on Testing server?
With 200 slots, Testing server holds 0 players at present. In the past week, the average is 0 players and the peak is 1. Over the past 48 hours, the peak hour was 22:00 UTC, averaging 1 players.
Map and rules
What is the map on Testing server?
Testing server uses a procedural map of size 3,500 with seed 1962309386, generated by the game. View it on RustMaps from here: identical size and seed yield the same map. You will see the map named Custom Map.
What settings and rules apply on Testing server?
The name of Testing server carries no gather rate. The server caps groups at 10 players. It runs pve, other players cannot be fought. In the server browser it is Modded, meaning plugins or settings modify the game. It runs these plugins: Oxide. The server has VAC, Valve's anti-cheat, active.
Wipe information
What happens on Testing server during wipe day?
The average busiest count over recent wipes was 1 players. Peak numbers on the latest wipe arrived 0 hours after it began.
On what schedule does Testing server wipe?
The force wipe is the only wipe Testing server takes, once a month. Its next wipe is due Thursday 5 November at 19:00 UTC, at the force wipe that clears every Rust server. It has been 3 days 11 hours since the current world was made. A monthly wipe schedule is published in its tags.
Server tags
How should you read the tags on Testing server?
gmvanilla (Game mode): Survival in the vanilla style; mp200 (Max players): 200 player slots; ts10 (Group limit): The maximum team size is 10; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code is not set; ^m (Monthly): A monthly wipe happens, together with Facepunch's force wipe; ^p (PvE): There is no player-versus-player combat; the world provides the danger; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game are the tags Testing server publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
Where does Testing server appear in Best Rust Servers lists and filters?
Included in these Best Rust Servers lists is Testing server: Best modded Rust servers and Best Rust PvE servers. You will find it on the server list under: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
About the server
What Rust version does Testing server run?
Rust network protocol 2634 and build 166652 on Windows is what Testing server runs. Your game needs the same protocol to connect, and Steam updates it automatically.
Where can Testing server be found?
No region is published by Testing server. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 185.189.255.41:35200 is its address.
What is the performance like on Testing server?
The 48-hour average was 342 fps, with 243 as the lowest point. A maximum of 89,518 entities were present, comprising buildings, deployables and all else. Memory use reached 3,089 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
What is the uptime and reliability of Testing server?
The server Testing server is currently online. The uptime figure suggests it restarted about 3 days 9 hours ago. In the last 3 full days, 72 of 72 hours were online, an uptime of 100%. Its earliest observation by Best Rust Servers was on 4 October 2026.
How to join
How do you connect to Testing server?
Enter client.connect 185.189.255.41:35200 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects. You can find its website at https://rust-online.ru.
