Old Souls PVE AU (Raidable Bases)
180.150.91.79:28070OCUp, checked 8m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 8m agoPassing
- Capacity2% of 50 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 93 fpsPassing
- Fresh mapwiped 6d agoPassing
- Next wipeThu 5 Nov, 19:00 UTC, in 28d 15hPassing
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- monthly
- Map
- Procedural Map · 6000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 27 on average23 / 200
- 2[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 22 on average17 / 200
- 3[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 8 on average6 / 100
- 4State of Flux | PVE | Kits | Events | +MoreOC · groups of 8+ · monthly · 4 on average7 / 40
- 5BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average4 / 50
- 6AUS PVE ZombielandOC · groups of 8+ · monthly · 1 on average1 / 50
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 17% of all ranked servers, top 48% in OC. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksIn 28d 15h. The force wipe · high confidence
- usual gap
- 0.4 days between real wipes
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
-
1 Oct
Thu 20:12 UTC · force wipe peak 2 · running
-
1 Oct
Thu 10:54 UTC peak 3 · lasted 0.4 days
- Address
- 180.150.91.79:28070
- Region
- OC
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 20:12 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp50,ptrak,$r?,v2634,^m,OC,^p,gmvanilla,cs167058,ts8,^o^z.
gmvanillaGame mode This is vanilla survival.mp50Max players Slots: 50.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol Your game must be on protocol 2634 to join.cs167058Build Build: 167058.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code No region code is set.^mMonthly A monthly wipe happens, together with Facepunch's force wipe.^pPvE There is no player-versus-player combat; the world provides the danger.^oOxide The plugin framework Oxide (uMod) is installed.^zModded This server is listed as Modded, with plugins or settings that change the game.OCOceania The server browser lists it under Oceania.Flag meanings are Facepunch's.
Player count
What position does Old Souls PVE AU (Raidable Bases) hold?
In Oceania, Old Souls PVE AU (Raidable Bases) holds position #104, while its seven-day player hours rank #3,940 overall, within the top 17% of ranked servers.
What is the population of Old Souls PVE AU (Raidable Bases)?
At the moment, 1 of 50 slots on Old Souls PVE AU (Raidable Bases) are filled. In the past week, the average is 1 players and the peak is 5. The busiest time in the last 48 hours was 16:00 UTC, with an average of 4 players.
Map and rules
What is the map on Old Souls PVE AU (Raidable Bases)?
Old Souls PVE AU (Raidable Bases) uses a procedural map of size 6,000 with seed 6543523, generated by the game. View it on RustMaps from here: identical size and seed yield the same map.
What settings and rules apply on Old Souls PVE AU (Raidable Bases)?
No gather rate appears in the name of Old Souls PVE AU (Raidable Bases). Group size follows the game default of 8 players. It runs pve, no player-versus-player fighting. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs these plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe details
What happens on Old Souls PVE AU (Raidable Bases) during wipe day?
The average busiest count over recent wipes was 2 players. Peak numbers on the latest wipe arrived 5 hours after it began.
When does Old Souls PVE AU (Raidable Bases) wipe?
Once a month, at the force wipe, Old Souls PVE AU (Raidable Bases) wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it. That is the next wipe. The present world dates from 6 days 7 hours. The tags carry a monthly wipe schedule.
Tags and filters
How should you read the tags on Old Souls PVE AU (Raidable Bases)?
These tags are published by Old Souls PVE AU (Raidable Bases) and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to join; cs167058 (Build): Build: 167058; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe happens, together with Facepunch's force wipe; ^p (PvE): There is no player-versus-player combat; the world provides the danger; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; OC (Oceania): The server browser lists it under Oceania. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
Where does Old Souls PVE AU (Raidable Bases) appear in Best Rust Servers lists and filters?
Included in these Best Rust Servers lists is Old Souls PVE AU (Raidable Bases): Rust servers in Oceania, Best modded Rust servers and Best Rust PvE servers. You will find it on the server list under: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Server details
What is the Rust version on Old Souls PVE AU (Raidable Bases)?
Rust network protocol 2634 and build 167058 on Windows is what Old Souls PVE AU (Raidable Bases) runs. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of Old Souls PVE AU (Raidable Bases)?
The OC tag places Old Souls PVE AU (Raidable Bases) in Oceania, according to its own listing. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 180.150.91.79:28070 is its address.
What is the performance like on Old Souls PVE AU (Raidable Bases)?
The 48-hour average was 83 fps, with 49 as the lowest point. The entity count reached 238,524, including buildings, deployables and all other world objects. Memory peaked at 5,362 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
What is the uptime and reliability of Old Souls PVE AU (Raidable Bases)?
Right now, Old Souls PVE AU (Raidable Bases) is up. The uptime figure suggests it restarted about 6 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. The date Best Rust Servers first observed it is 13 September 2026.
Join the server
What is the process to join Old Souls PVE AU (Raidable Bases)?
Enter client.connect 180.150.91.79:28070 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects. Its website can be found at https://discord.com/invite/SQEEQUARS4.
