Old Souls PVE AU
180.150.91.79:28050OCUp, checked 6m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 6m agoPassing
- Capacity4% of 50 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 91 fpsPassing
- Fresh mapwiped 6d agoPassing
- Next wipeThu 5 Nov, 19:00 UTC, in 28d 16hPassing
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- monthly
- Map
- Procedural Map · 6000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 27 on average24 / 200
- 2[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 22 on average17 / 200
- 3[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 8 on average5 / 100
- 4State of Flux | PVE | Kits | Events | +MoreOC · groups of 8+ · monthly · 4 on average4 / 40
- 5BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average2 / 50
- 6AUS PVE ZombielandOC · groups of 8+ · monthly · 1 on average0 / 50
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 44% in OC. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksIn 28d 16h. The force wipe · high confidence
- usual gap
- 0.4 days between real wipes
- wipe-day peak
- 4 players, last three wipes
The first 48 hours of its last wipes
-
1 Oct
Thu 20:13 UTC · force wipe peak 4 · running
-
1 Oct
Thu 10:50 UTC peak 4 · lasted 0.4 days
- Address
- 180.150.91.79:28050
- Region
- OC
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 20:13 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp50,ptrak,$r?,v2634,^m,OC,^p,gmvanilla,cs167058,ts8,^o^z.
gmvanillaGame mode The game mode is vanilla survival.mp50Max players The slot count is 50.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol Your game must be on protocol 2634 to join.cs167058Build The game build is 167058.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code Region code: not set.^mMonthly A monthly wipe happens, together with Facepunch's force wipe.^pPvE No fighting between players: the world is where the danger lies.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded Plugins or settings change the game, so it is listed under Modded.OCOceania Oceania is where the server browser lists it.Flag meanings are Facepunch's.
Player data
What is the rank of Old Souls PVE AU?
In Oceania, Old Souls PVE AU holds position #96, while its seven-day player hours rank #3,627 overall, within the top 15% of ranked servers.
How many players are on Old Souls PVE AU?
With 50 slots, Old Souls PVE AU holds 2 players at present. The average over seven days is 1 players, peaking at 6. The highest average in the last 48 hours was 2 players at 08:00 UTC.
Rules and settings
What map is used on Old Souls PVE AU?
Old Souls PVE AU uses a procedural map of size 6,000 with seed 6543523, generated by the game. Because size and seed determine the map, a RustMaps view is available from this page.
What settings and rules apply on Old Souls PVE AU?
No gather rate appears in the name of Old Souls PVE AU. Groups can contain up to 8 players, the default for the game. It runs pve, no player-versus-player fighting. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it uses are Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe information
What happens on Old Souls PVE AU during wipe day?
Across recent wipes, the busiest point averaged 4 players. Peak numbers on the latest wipe arrived 15 hours after it began.
When does Old Souls PVE AU wipe?
Once a month, at the force wipe, Old Souls PVE AU wipes. Its next wipe is due Thursday 5 November at 19:00 UTC, at the force wipe that clears every Rust server. 6 days 5 hours is the age of the current world. A monthly wipe schedule is published in its tags.
Tags and filters
What is the meaning of the tags on Old Souls PVE AU?
The tags below come from Old Souls PVE AU and are read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to join; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): A monthly wipe happens, together with Facepunch's force wipe; ^p (PvE): No fighting between players: the world is where the danger lies; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; OC (Oceania): Oceania is where the server browser lists it. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
What lists and filters on Best Rust Servers hold Old Souls PVE AU?
Included in these Best Rust Servers lists is Old Souls PVE AU: Rust servers in Oceania, Best modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
About the server
What is the Rust version on Old Souls PVE AU?
The Rust version on Old Souls PVE AU is network protocol 2634 and build 167058, running on Windows. Your game needs the same protocol to connect, and Steam updates it automatically.
Where can Old Souls PVE AU be found?
The OC tag places Old Souls PVE AU in Oceania, according to its own listing. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 180.150.91.79:28050 is its address.
What is the performance like on Old Souls PVE AU?
In the last 48 hours, the server averaged 84 fps, with a minimum of 71. A maximum of 226,502 entities were present, comprising buildings, deployables and all else. The highest memory usage was 4,703 MB. Low fps and a growing entity count are the sources of lag for players.
How reliable is Old Souls PVE AU and is it online?
Old Souls PVE AU is online at the moment. Based on the uptime it reports, the last restart was roughly 4 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. Its earliest observation by Best Rust Servers was on 13 September 2026.
Join the server
What is the process to join Old Souls PVE AU?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 180.150.91.79:28050 in the console. Its website can be found at https://discord.com/invite/SQEEQUARS4.
