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Best Rust Servers/Old Souls PVE AU: players, wipe times and rank
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Old Souls PVE AU

180.150.91.79:28050OCUp, checked 6m agoMonitored since 13 Sep 2026

Website Join
Players now 2/50 4% full
7-day average 1 peak 6
Rank #3,627 ▲ 2349 this week
Server fps 91 last direct query
Seen, last 48 hours 96% 46 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 6m ago
    Passing
  • Capacity4% of 50 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 91 fps
    Passing
  • Fresh mapwiped 6d ago
    Passing
  • Next wipeThu 5 Nov, 19:00 UTC, in 28d 16h
    Passing

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
monthly
Map
Procedural Map · 6000
moddedoxidepve

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 1
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    24 / 200
  2. 2
    [AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 22 on average
    17 / 200
  3. 3
    [AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 8 on average
    5 / 100
  4. 4
    State of Flux | PVE | Kits | Events | +MoreOC · groups of 8+ · monthly · 4 on average
    4 / 40
  5. 5
    BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average
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  6. 6
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Players

AveragePeak
0123403:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 15% of all ranked servers, top 44% in OC. Ranked on player hours over the last seven days.

Performance

05010015020003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe
Thursday 5 November19:00 UTC

In 28d 16h. The force wipe · high confidence

usual gap
0.4 days
between real wipes
wipe-day peak
4
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h
History
  1. 1 Oct
    Thu 20:13 UTC · force wipe peak 4 · running
  2. 1 Oct
    Thu 10:50 UTC peak 4 · lasted 0.4 days
Map of Old Souls PVE AU
Map
Procedural Map
Size
6000
Seed
6543523
Open on RustMaps
Address
180.150.91.79:28050
Region
OC
Max players
50
Group limit
8, the default
Wipe schedule
monthly
Last wipe
1 Oct 2026, 20:13 UTC
Hostname
–
First seen
13 Sep 2026
In its own words
Easy to play on PVE server with tons of QoL mods. Watch out for bots and check out the /kits. Owner: MalS#2641

Server tags

What each tag it publishes means. Published as mp50,ptrak,$r?,v2634,^m,OC,^p,gmvanilla,cs167058,ts8,^o^z.

Game
gmvanillaGame mode The game mode is vanilla survival.
mp50Max players The slot count is 50.
ts8Group limit This is the game default: a maximum of 8 per team.
v2634Protocol Your game must be on protocol 2634 to join.
cs167058Build The game build is 167058.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code Region code: not set.
Wipe schedule
^mMonthly A monthly wipe happens, together with Facepunch's force wipe.
Gameplay
^pPvE No fighting between players: the world is where the danger lies.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded Plugins or settings change the game, so it is listed under Modded.
Region
OCOceania Oceania is where the server browser lists it.

Flag meanings are Facepunch's.

Player data

What is the rank of Old Souls PVE AU?

In Oceania, Old Souls PVE AU holds position #96, while its seven-day player hours rank #3,627 overall, within the top 15% of ranked servers.

How many players are on Old Souls PVE AU?

With 50 slots, Old Souls PVE AU holds 2 players at present. The average over seven days is 1 players, peaking at 6. The highest average in the last 48 hours was 2 players at 08:00 UTC.

Rules and settings

What map is used on Old Souls PVE AU?

Old Souls PVE AU uses a procedural map of size 6,000 with seed 6543523, generated by the game. Because size and seed determine the map, a RustMaps view is available from this page.

What settings and rules apply on Old Souls PVE AU?

No gather rate appears in the name of Old Souls PVE AU. Groups can contain up to 8 players, the default for the game. It runs pve, no player-versus-player fighting. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it uses are Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe information

What happens on Old Souls PVE AU during wipe day?

Across recent wipes, the busiest point averaged 4 players. Peak numbers on the latest wipe arrived 15 hours after it began.

When does Old Souls PVE AU wipe?

Once a month, at the force wipe, Old Souls PVE AU wipes. Its next wipe is due Thursday 5 November at 19:00 UTC, at the force wipe that clears every Rust server. 6 days 5 hours is the age of the current world. A monthly wipe schedule is published in its tags.

Tags and filters

What is the meaning of the tags on Old Souls PVE AU?

The tags below come from Old Souls PVE AU and are read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to join; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): A monthly wipe happens, together with Facepunch's force wipe; ^p (PvE): No fighting between players: the world is where the danger lies; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; OC (Oceania): Oceania is where the server browser lists it. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

What lists and filters on Best Rust Servers hold Old Souls PVE AU?

Included in these Best Rust Servers lists is Old Souls PVE AU: Rust servers in Oceania, Best modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

About the server

What is the Rust version on Old Souls PVE AU?

The Rust version on Old Souls PVE AU is network protocol 2634 and build 167058, running on Windows. Your game needs the same protocol to connect, and Steam updates it automatically.

Where can Old Souls PVE AU be found?

The OC tag places Old Souls PVE AU in Oceania, according to its own listing. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 180.150.91.79:28050 is its address.

What is the performance like on Old Souls PVE AU?

In the last 48 hours, the server averaged 84 fps, with a minimum of 71. A maximum of 226,502 entities were present, comprising buildings, deployables and all else. The highest memory usage was 4,703 MB. Low fps and a growing entity count are the sources of lag for players.

How reliable is Old Souls PVE AU and is it online?

Old Souls PVE AU is online at the moment. Based on the uptime it reports, the last restart was roughly 4 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. Its earliest observation by Best Rust Servers was on 13 September 2026.

Join the server

What is the process to join Old Souls PVE AU?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 180.150.91.79:28050 in the console. Its website can be found at https://discord.com/invite/SQEEQUARS4.