ScoobyDoo
178.176.189.70:28015Down, checked 1d agoMonitored since 6 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 1d agoFailing
- Capacity0% of 15 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 1d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 528 on average543 / 650
- 2Rustoria.co - EU East LongEU · groups of 12+ · monthly · 522 on average587 / 600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 522 on average496 / 600
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 464 on average261 / 300
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 438 on average460 / 480
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 382 on average443 / 500
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 178.176.189.70:28015
- Region
- –
- Max players
- 15
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 6 Oct 2026, 20:07 UTC
- Hostname
- –
- First seen
- 6 Oct 2026
Server tags
What each tag it publishes means. Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8.
gmrustGame mode Standard survival, as in Rust.mp15Max players The slot count is 15.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol To join, your game needs to run protocol 2634.cs166652Build This server runs game build 166652.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code Region code: not set.Flag meanings are Facepunch's.
Population
Where does ScoobyDoo sit in the rankings?
The seven-day player hours rank for ScoobyDoo is #16,084, in the top 69% of ranked servers.
What is the population of ScoobyDoo?
ScoobyDoo is not online now; the last time it was seen was 44 hours ago. The average player count over the last seven days is 0.
Settings and rules
What is the map on ScoobyDoo?
The game generates the procedural map for ScoobyDoo.
What settings and rules apply on ScoobyDoo?
No gather rate appears in the name of ScoobyDoo. The game's default applies: no more than 8 players per group. survival is the mode, gather, build, raid: the standard mode. Combat between players is allowed, and bases can be raided. In the server browser, it is found under Community. The server has VAC, Valve's anti-cheat, active.
Wipe schedule
On what schedule does ScoobyDoo wipe?
The record holds too few wipes from ScoobyDoo to show its rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. 45 hours is the age of the current world.
Server tags
How should you read the tags on ScoobyDoo?
gmrust (Game mode): Standard survival, as in Rust; mp15 (Max players): The slot count is 15; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set are the tags ScoobyDoo publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
Where does ScoobyDoo appear in Best Rust Servers lists and filters?
The Best Rust Servers lists that ScoobyDoo fits are: Community servers, no training or build tags. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
About the server
What is the Rust version on ScoobyDoo?
The Rust version on ScoobyDoo is network protocol 2634 and build 166652, running on Windows. Steam updates your game to the same protocol required for joining.
What is the location of ScoobyDoo?
No region is published by ScoobyDoo. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 178.176.189.70:28015.
How reliable is ScoobyDoo and is it online?
The server ScoobyDoo is currently offline, with its last appearance 44 hours ago. Of 24 hours in the last 1 full day, 0 were online, giving 0% uptime. Its earliest observation by Best Rust Servers was on 6 October 2026.
How to join
What are the steps to join ScoobyDoo?
Enter client.connect 178.176.189.70:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.