Rust Staging (Pterodactyl WSL)
176.61.162.189:28015Down, checked 7d agoMonitored since 28 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 7d agoFailing
- Capacity0% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 7d agoPassing
- Next wipeThu 5 Nov, 19:00 UTC, in 27d 4hPassing
Activity
players each hour, last 48No hourly history yet.
- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 488 on average594 / 600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 483 on average551 / 575
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 476 on average475 / 475
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 425 on average156 / 225
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 398 on average430 / 480
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 344 on average342 / 375
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksIn 27d 4h. The force wipe · high confidence
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
-
1 Oct
Thu 20:14 UTC · force wipe peak 0 · running
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 176.61.162.189:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 20:25 UTC
- Hostname
- –
- First seen
- 28 Sep 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166493,ts8.
gmrustGame mode Survival in the standard Rust style.mp10Max players The slot count is 10.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol Your game must be on protocol 2634 to join.cs166493Build This server runs game build 166493.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code A region code is not set.Flag meanings are Facepunch's.
Population
What is the rank of Rust Staging (Pterodactyl WSL)?
The seven-day player hours rank for Rust Staging (Pterodactyl WSL) is #16,019, in the top 69% of ranked servers.
How many players are on Rust Staging (Pterodactyl WSL)?
The server Rust Staging (Pterodactyl WSL) is offline at the moment, with its last sighting 7 days 17 hours ago.
Map and rules
Which map is active on Rust Staging (Pterodactyl WSL)?
Rust Staging (Pterodactyl WSL) runs a procedural map that the game generates.
What settings and rules apply on Rust Staging (Pterodactyl WSL)?
A gather rate is absent from the name Rust Staging (Pterodactyl WSL). The game's default applies: no more than 8 players per group. It runs survival, gather, build and raid: the standard game. Combat between players is allowed, and bases can be raided. In the server browser, it is found under Community. VAC by Valve is on.
Wipe information
What happens on Rust Staging (Pterodactyl WSL) during wipe day?
The average busiest count over recent wipes was 0 players. Peak numbers on the latest wipe arrived 0 hours after it began.
What wipe pattern does Rust Staging (Pterodactyl WSL) follow?
Once a month, at the force wipe, Rust Staging (Pterodactyl WSL) wipes. The force wipe on Thursday 5 November at 19:00 UTC is the next wipe, and every Rust server wipes then. The present world dates from 7 days 18 hours.
Tags and filters
How should you read the tags on Rust Staging (Pterodactyl WSL)?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166493 (Build): This server runs game build 166493; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): A region code is not set are the tags Rust Staging (Pterodactyl WSL) publishes; the game's server browser reads them. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
Where does Rust Staging (Pterodactyl WSL) appear in Best Rust Servers lists and filters?
These Best Rust Servers lists include Rust Staging (Pterodactyl WSL): Community servers, no training or build tags. Filter entries for this server: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
What Rust version does Rust Staging (Pterodactyl WSL) run?
The Rust version on Rust Staging (Pterodactyl WSL) is network protocol 2634 and build 166493, running on Linux. Steam updates your game to the same protocol required for joining.
What is the location of Rust Staging (Pterodactyl WSL)?
For Rust Staging (Pterodactyl WSL), no region is published. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 176.61.162.189:28015 is its address.
What is the online status and reliability of Rust Staging (Pterodactyl WSL)?
Down right now, Rust Staging (Pterodactyl WSL) was last seen 7 days 17 hours ago. 0% uptime for the last 7 full days: 0 of 168 hours. The date Best Rust Servers first observed it is 28 September 2026.
How to join
What are the steps to join Rust Staging (Pterodactyl WSL)?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 176.61.162.189:28015 in the console.