Scavenger Isle - Local Dev
174.114.223.30:28025Down, checked 2d agoMonitored since 15 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 2d agoFailing
- Capacity10% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 7d agoPassing
- Next wipeno rhythm it keepsNo data
Activity
players each hour, last 48No hourly history yet.
- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 256 on average299 / 2000
- 2[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average235 / 2000
- 3Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 88 on average85 / 250
- 4TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 86 on average25 / 150
- 5Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 81 on average74 / 200
- 6[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 79 on average75 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
6 days with a wipe in the last 16 weeksIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.8 days between real wipes
- on rhythm
- 20% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 50% else halves by day 2
The first 48 hours of its last wipes
-
1 Oct
Thu 20:50 UTC · force wipe peak 1 · running
-
30 Sep
Wed 15:27 UTC peak 1 · lasted 1.2 days
-
28 Sep
Mon 08:54 UTC peak 1 · lasted 2.3 days
-
27 Sep
Sun 22:21 UTC peak 1 · lasted 0.4 days
-
26 Sep
Sat 02:13 UTC peak 1 · lasted 1.8 days
-
17 Sep
Thu 23:16 UTC peak 1 · lasted 8.1 days
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 174.114.223.30:28025
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 20:50 UTC
- Hostname
- –
- First seen
- 15 Sep 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166822,ts8.
gmrustGame mode Standard survival, as in Rust.mp10Max players 10 player slots.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol The game protocol is 2634; your game must match to join.cs166822Build Build: 166822.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code A region code is not set.^pPvE There is no player-versus-player combat; the world provides the danger.^zModded This server is listed as Modded, with plugins or settings that change the game.^yCarbon A plugin framework, Carbon, is in use.Flag meanings are Facepunch's.
Player count
Where does Scavenger Isle - Local Dev sit in the rankings?
For player hours over seven days, Scavenger Isle - Local Dev holds rank #7,538, in the top 33% of all ranked servers.
What is the population of Scavenger Isle - Local Dev?
Scavenger Isle - Local Dev is not online now; the last time it was seen was 2 days 20 hours ago. In the past week, the average is 0 players and the peak is 1.
Settings and rules
What is the map on Scavenger Isle - Local Dev?
Scavenger Isle - Local Dev runs a procedural map that the game generates.
What settings and rules apply on Scavenger Isle - Local Dev?
A gather rate is absent from the name Scavenger Isle - Local Dev. Group size follows the game default of 8 players. pve is the mode, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. Its plugins include Carbon. VAC by Valve is on.
Wipe schedule
What happens on Scavenger Isle - Local Dev during wipe day?
Across recent wipes, the busiest point averaged 1 players. Peak numbers on the latest wipe arrived 21 hours after it began. Half the peak was held until the next wipe in 50% of recent wipes. The fall below half arrived by day 2 in the remaining wipes.
What wipe pattern does Scavenger Isle - Local Dev follow?
Scavenger Isle - Local Dev wipes without a fixed pattern, so no next wipe is predictable. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. 7 days 2 hours is the age of the current world.
Tags and filters
What is the meaning of the tags on Scavenger Isle - Local Dev?
The tags below come from Scavenger Isle - Local Dev and are read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): 10 player slots; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166822 (Build): Build: 166822; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code is not set; ^p (PvE): There is no player-versus-player combat; the world provides the danger; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
What lists and filters on Best Rust Servers hold Scavenger Isle - Local Dev?
The Best Rust Servers lists that Scavenger Isle - Local Dev fits are: Best modded Rust servers and Best Rust PvE servers. You will find it on the server list under: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
What is the Rust version on Scavenger Isle - Local Dev?
The Rust version on Scavenger Isle - Local Dev is network protocol 2634 and build 166822, running on Windows. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of the server Scavenger Isle - Local Dev?
No region is published by Scavenger Isle - Local Dev. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 174.114.223.30:28025 is its address.
What is the uptime and reliability of Scavenger Isle - Local Dev?
Scavenger Isle - Local Dev is offline at the moment; the last sighting was 2 days 20 hours ago. Uptime for the last full 7 days was 57%, meaning 95 of 168 hours. Best Rust Servers recorded its first appearance on 15 September 2026.
How to join
How do you connect to Scavenger Isle - Local Dev?
Enter client.connect 174.114.223.30:28025 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.