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Scavenger Isle - Local Dev

174.114.223.30:28025Down, checked 2d agoMonitored since 15 Sep 2026

Join
Players now 1/10 10% full
7-day average 0 peak 1
Rank #7,538 ▼ 735 this week
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 2d ago
    Failing
  • Capacity10% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 7d ago
    Passing
  • Next wipeno rhythm it keeps
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map
moddedcarbonpve

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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

6 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.8 days
between real wipes
on rhythm
20%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
50%
else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
History
  1. 1 Oct
    Thu 20:50 UTC · force wipe peak 1 · running
  2. 30 Sep
    Wed 15:27 UTC peak 1 · lasted 1.2 days
  3. 28 Sep
    Mon 08:54 UTC peak 1 · lasted 2.3 days
  4. 27 Sep
    Sun 22:21 UTC peak 1 · lasted 0.4 days
  5. 26 Sep
    Sat 02:13 UTC peak 1 · lasted 1.8 days
  6. 17 Sep
    Thu 23:16 UTC peak 1 · lasted 8.1 days
No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
174.114.223.30:28025
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 20:50 UTC
Hostname
–
First seen
15 Sep 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166822,ts8.

Game
gmrustGame mode Standard survival, as in Rust.
mp10Max players 10 player slots.
ts8Group limit This is the game default: a maximum of 8 per team.
v2634Protocol The game protocol is 2634; your game must match to join.
cs166822Build Build: 166822.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code is not set.
Gameplay
^pPvE There is no player-versus-player combat; the world provides the danger.
Mods and access
^zModded This server is listed as Modded, with plugins or settings that change the game.
^yCarbon A plugin framework, Carbon, is in use.

Flag meanings are Facepunch's.

Player count

Where does Scavenger Isle - Local Dev sit in the rankings?

For player hours over seven days, Scavenger Isle - Local Dev holds rank #7,538, in the top 33% of all ranked servers.

What is the population of Scavenger Isle - Local Dev?

Scavenger Isle - Local Dev is not online now; the last time it was seen was 2 days 20 hours ago. In the past week, the average is 0 players and the peak is 1.

Settings and rules

What is the map on Scavenger Isle - Local Dev?

Scavenger Isle - Local Dev runs a procedural map that the game generates.

What settings and rules apply on Scavenger Isle - Local Dev?

A gather rate is absent from the name Scavenger Isle - Local Dev. Group size follows the game default of 8 players. pve is the mode, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. Its plugins include Carbon. VAC by Valve is on.

Wipe schedule

What happens on Scavenger Isle - Local Dev during wipe day?

Across recent wipes, the busiest point averaged 1 players. Peak numbers on the latest wipe arrived 21 hours after it began. Half the peak was held until the next wipe in 50% of recent wipes. The fall below half arrived by day 2 in the remaining wipes.

What wipe pattern does Scavenger Isle - Local Dev follow?

Scavenger Isle - Local Dev wipes without a fixed pattern, so no next wipe is predictable. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. 7 days 2 hours is the age of the current world.

Tags and filters

What is the meaning of the tags on Scavenger Isle - Local Dev?

The tags below come from Scavenger Isle - Local Dev and are read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): 10 player slots; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166822 (Build): Build: 166822; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code is not set; ^p (PvE): There is no player-versus-player combat; the world provides the danger; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

What lists and filters on Best Rust Servers hold Scavenger Isle - Local Dev?

The Best Rust Servers lists that Scavenger Isle - Local Dev fits are: Best modded Rust servers and Best Rust PvE servers. You will find it on the server list under: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

What is the Rust version on Scavenger Isle - Local Dev?

The Rust version on Scavenger Isle - Local Dev is network protocol 2634 and build 166822, running on Windows. Your game needs the same protocol to connect, and Steam updates it automatically.

What is the location of the server Scavenger Isle - Local Dev?

No region is published by Scavenger Isle - Local Dev. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 174.114.223.30:28025 is its address.

What is the uptime and reliability of Scavenger Isle - Local Dev?

Scavenger Isle - Local Dev is offline at the moment; the last sighting was 2 days 20 hours ago. Uptime for the last full 7 days was 57%, meaning 95 of 168 hours. Best Rust Servers recorded its first appearance on 15 September 2026.

How to join

How do you connect to Scavenger Isle - Local Dev?

Enter client.connect 174.114.223.30:28025 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.