RustDockerServer
173.17.143.141:28015Up, checked 10m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 10m agoPassing
- Capacity0% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 88 fpsPassing
- Fresh mapwiped 18d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 4500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 489 on average405 / 400
- 2Rustoria.co - EU East LongEU · groups of 12+ · monthly · 489 on average586 / 575
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 485 on average352 / 350
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 430 on average196 / 225
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 405 on average378 / 400
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 349 on average283 / 300
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
-
21 Sep
Mon 00:38 UTC peak 0 · running
- Address
- 173.17.143.141:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 21 Sep 2026, 00:38 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8.
gmrustGame mode Standard survival, as in Rust.mp10Max players The slot count is 10.ts8Group limit This is the game default: a maximum of 8 per team.v2633Protocol Your game must be on protocol 2633 to join.cs164530Build The game build is 164530.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code Region code: not set.Flag meanings are Facepunch's.
Player count
What is the rank of RustDockerServer?
For player hours over seven days, RustDockerServer holds rank #15,895, in the top 70% of all ranked servers.
How many players are on RustDockerServer?
With 10 slots, RustDockerServer holds 0 players at present. Averaged across the last seven days, the player count is 0.
Rules and settings
What is the map on RustDockerServer?
RustDockerServer uses a procedural map of size 4,500 with seed 1337, generated by the game. View it on RustMaps from here: identical size and seed yield the same map.
What are the settings and rules for RustDockerServer?
The name of RustDockerServer carries no gather rate. The game's default applies: no more than 8 players per group. It runs survival, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. The server browser lists it under Community. VAC by Valve is on.
Wipe details
What happens on RustDockerServer during wipe day?
Across recent wipes, the busiest point averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
When does RustDockerServer wipe?
The record holds too few wipes from RustDockerServer to show its rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. It has been 18 days 11 hours since the current world was made.
Server tags
How should you read the tags on RustDockerServer?
These tags are published by RustDockerServer and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2633 (Protocol): Your game must be on protocol 2633 to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
Where does RustDockerServer appear in Best Rust Servers lists and filters?
The Best Rust Servers lists that RustDockerServer fits are: Community servers, no training or build tags. Filter entries for this server: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
What is the Rust version on RustDockerServer?
Rust network protocol 2633 and build 164530 on Linux is what RustDockerServer runs. Steam updates your game to the same protocol required for joining.
What is the location of the server RustDockerServer?
For RustDockerServer, no region is published. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 173.17.143.141:28015 is its address.
How smooth is RustDockerServer?
The 48-hour average was 83 fps, with 68 as the lowest point. The world contained up to 120,950 entities, such as buildings, deployables and other items. Memory peaked at 7,162 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
What is the uptime and reliability of RustDockerServer?
Right now, RustDockerServer is up. Based on the uptime it reports, the last restart was roughly 18 days 9 hours ago. In the last 7 full days, 168 of 168 hours were online, an uptime of 100%. The date Best Rust Servers first observed it is 13 September 2026.
Connection
What is the process to join RustDockerServer?
Enter client.connect 173.17.143.141:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
